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Technical Artist Jobs (NOW HIRING)

Technical Artist

Manhattan, NY ยท On-site

$139K - $166K/yr

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and ...

Technical Artist

Manhattan, NY

$139K - $166K/yr

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and ...

TECHNICAL ARTIST

Atlanta, GA ยท On-site

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation. * Optimizing art content for performance. Additional Responsibilities

Technical Artist

Chicago, IL ยท On-site

$130K - $156K/yr

Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation. * Optimizing art content for performance. Additional Responsibilities

Senior Technical Artist

Las Vegas, NV ยท On-site

$110K - $130K/yr

The Senior Technical Artist fits in between the technical team and the art team, enabling the highest quality artwork to be implemented in games, while ensuring all technical requirements including ...

Senior Technical Artist

Frisco, TX ยท On-site

$118K - $142K/yr

Senior Technical Artist Gearbox Software is looking for a skilled and motivated Senior Technical Artist to take ownership of complex art systems, effects, and shaders for our projects. The Senior ...

Technical Artist

$130K - $155K/yr

Work closely with artists and developers to integrate visual content into the game * Help optimize ... Use basic C# scripting to support technical art tasks * Work with shaders at a basic level ...

Technical Artist

Cincinnati, OH

$121K - $145K/yr

Job Summary This role works under the direction of the Lead Technical Artist and in close collaboration with Experience Team creatives to translate creative vision and produce animation, cohesive ...

Technical Artist

Cincinnati, OH ยท On-site

$121K - $145K/yr

Job Summary This role works under the direction of the Lead Technical Artist and in close collaboration with Experience Team creatives to translate creative vision and produce animation, cohesive ...

AI Technical Artist

Greenville, NC ยท On-site

$121K - $145K/yr

AI Technical Artist Location : Greenville, NC Department : AI Studio Reports To : Director Status : Exempt WHO WE ARE: We are Valicy. We make games. We also make the machines they run on. What we're ...

Senior Technical Artist

Austin, TX ยท On-site

$125K - $150K/yr

Position Summary The Senior Technical Artist acts as aresource within the art team, mentoring other artists in the use of Unity, optimizing asset creation pipelines, troubleshooting technical issues ...

Senior Technical Artist

Austin, TX ยท On-site

$125K - $150K/yr

Position Summary The Senior Technical Artist acts as a resource within the art team, mentoring other artists in the use of Unity, optimizing asset creation pipelines, troubleshooting technical issues ...

Principal Technical Artist

Seattle, WA ยท On-site +1

$144K - $173K/yr

We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...

Principal Technical Artist

Seattle, WA

$144K - $173K/yr

We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...

Principal Technical Artist

Seattle, WA ยท Remote

$130K - $155K/yr

We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...

Technical Artist III

$130K - $155K/yr

Technical Artist III Job Id: 61315-1 Location: Remote Job Title: GenAI Artist Skills Experience prompt engineering visual and multimodal content and design systems, like Figma and Photoshop Online ...

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Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do technical artist jobs pay per year?

As of Aug 8, 2026, the average yearly pay for technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Technical Artist vs 3D Artist?

AspectTechnical Artist3D Artist
Required SkillsProgramming, scripting, shader development, technical problem-solvingModeling, texturing, sculpting, artistic creativity
Work EnvironmentCollaborates with artists and programmers in game/animation studiosFocuses on creating visual assets, often in art or game development teams
Common Industry UsageUsed in game development, animation, and VFX industriesPrimarily in game design, animation, and visual effects

The main difference between a Technical Artist and a 3D Artist lies in their focus areas. Technical Artists combine artistic skills with technical expertise to bridge the gap between art and programming, ensuring assets are optimized and functional. 3D Artists concentrate on creating high-quality visual assets through modeling and texturing. Both roles are essential in creative industries, but they serve different purposes within a project.

What are the key skills and qualifications needed to thrive as a technical artist, and why are they important?

To thrive as a Technical Artist, you need a blend of artistic ability, 3D modeling, and scripting skills, often supported by a degree in computer graphics, game design, or a related field. Familiarity with industry-standard tools such as Maya, 3ds Max, Unreal Engine, Unity, and scripting languages like Python or MEL is typically required. Strong problem-solving, communication, and collaboration skills help Technical Artists bridge the gap between artists and programmers. These competencies ensure efficient workflows, high-quality visual assets, and smooth integration of art and technology in creative projects.

How do technical artists typically collaborate with both artists and engineers on a game development team?

Technical Artists act as a crucial bridge between the art and engineering teams. They translate artistic vision into technically feasible assets by optimizing models, creating efficient shaders, and developing tools that streamline workflows. Daily, they may troubleshoot asset integration issues, advise artists on best practices for performance, and work with engineers to ensure compatibility with the game engine. This collaborative approach ensures that visuals are both high-quality and optimized for real-time performance.

What is a technical artist?

A Technical Artist is a professional who acts as a bridge between artists and programmers in the video game or digital content creation industries. They ensure that art assets can be easily integrated into a game engine without sacrificing either visual quality or performance. Technical Artists often create tools, optimize workflows, and solve technical problems related to graphics, shaders, and visual effects. Their role is crucial in streamlining the production pipeline and enabling both creative and technical teams to collaborate effectively.

How to get a job as a technical artist?

To become a technical artist, develop strong skills in 3D modeling, scripting, and visual effects, and gain experience with industry tools like Maya, Houdini, or Unreal Engine. Building a portfolio that demonstrates your ability to bridge art and technology is essential, along with a solid understanding of programming languages such as Python or C++. Relevant education, such as a degree in computer graphics or a related field, and internships can also improve your chances of securing a technical artist position.

How much do technical artists earn?

Technical artists typically earn between $60,000 and $120,000 annually, depending on experience, location, and industry. Senior technical artists with specialized skills in scripting, shading, and tools development tend to earn higher salaries, especially in large studios or tech hubs.

What is a technical artist?

A technical artist works in the video game industry. In this career, you take the art created by the animation team and make sure that it runs within the technical parameters of the video game and hardware. You may develop or use special shading tools to make certain that the animation looks realistic in different settings within the game. The diverse duties of a technical artist require both creativity and technical skills.

What cities are hiring for Technical Artist jobs? Cities with the most Technical Artist job openings:
What are the most commonly searched types of Technical Artist jobs? The most popular types of Technical Artist jobs are:
Who are the top companies hiring for Technical Artist jobs? The top employers for Technical Artist jobs are:
What states have the most Technical Artist jobs? States with the most job openings for Technical Artist jobs include:
What are popular job titles related to Technical Artist jobs? For Technical Artist jobs, the most frequently searched job titles are:
Infographic showing various Technical Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 89% Full Time, 6% Part Time, and 4% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Technical Artist

The Mill

Manhattan, NY โ€ข On-site

$139K - $166K/yr

Full-time

Re-posted 27 days ago


Job description

Company Description
The Mill has been creating world-class visual effects built on creative excellence and cutting-edge technologies for over twenty-eight years. We believe in creating work that touches people emotionally, that becomes popular culture and that people love, talk about and want to share. We believe in great ideas beautifully told.
Job Description
The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.
Qualifications
Role Responsibilities:
  • Work with the CG Lead and Creative Director to design and build interactive experiences using Unreal
  • Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
  • Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation
  • Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
  • Optimisation - Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
  • Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases

Technical Requirements:
  • Extensive experience working with Unreal Engine
  • Advanced experience of Unreal's Blueprints system
  • Advanced experience with Maya (3dsMax considered)
  • Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter

Beneficial Additional Skills (not essential to the role but would help differentiate candidates):
  • Experience with VR/AR authoring in Unreal
  • Maya Rigging experience
  • Shader programming experience
  • Scripting skills with MEL, Python, C#, Javascript and C++

Additional Information
All your information will be kept confidential according to EEO guidelines.