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Senior Technical Artist Jobs (NOW HIRING)

Senior Technical Artist

Las Vegas, NV

$116K - $139K/yr

The Senior Technical Artist fits in between the technical team and the art team, enabling the highest quality artwork to be implemented in games, while ensuring all technical requirements including ...

Senior Technical Artist

Frisco, TX

$118K - $142K/yr

Senior Technical Artist Gearbox Software is looking for a skilled and motivated Senior Technical Artist to take ownership of complex art systems, effects, and shaders for our projects. The Senior ...

Senior Technical Artist

Culver City, CA · On-site +1

$139K - $166K/yr

Scopely is looking for a Senior Technical Artist to serve on and elevate our casual game, Monopoly GO! team on a remote basis. At Scopely, we care deeply about what we do and want to inspire play ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

The Senior Technical Artist fits in between the technical team and the art team, enabling the highest quality artwork to be implemented in games, while ensuring all technical requirements including ...

Senior Technical Artist

Frisco, TX · On-site

$118K - $142K/yr

Senior Technical Artist Gearbox Software is looking for a skilled and motivated Senior Technical Artist to take ownership of complex art systems, effects, and shaders for our projects. The Senior ...

Senior Technical Artist

Irvine, CA · On-site

$134K - $161K/yr

They are seeking a Senior Technical Artist to bridge the gap between art and engineering, creating tools to optimize visual assets and bring art mockups to life within Unity. Responsibilities : • ...

Senior Technical Artist

Irvine, CA · On-site

$134K - $161K/yr

They are seeking a Senior Technical Artist who will bridge the gap between art and engineering, creating tools and visual assets to enhance player experiences in Unity. Responsibilities : • Be an ...

Senior Technical Artist

Culver City, CA · On-site

$123K - $187K/yr

Scopely is looking for a Senior Technical Artist to serve on and elevate our casual game, Monopoly GO! team on a remote basis. At Scopely, we care deeply about what we do and want to inspire play ...

Senior Technical Artist

Irvine, CA · On-site

$134K - $161K/yr

MobilityWare is a profitable and stable studio known for its no-crunch culture, and they are seeking a Senior Technical Artist to enhance their game development team. The role involves bridging the ...

Senior Technical Artist

Redwood City, CA · Remote

$130K - $155K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend engineers to bring assets, effects, and interactions to life in Unity3D. You'll be the key link ensuring ...

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend engineers to bring assets, effects, and interactions to life in Unity3D. You'll be the key link ensuring ...

Senior Technical Artist

Redwood City, CA · On-site +1

$200K - $250K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend engineers to bring assets, effects, and interactions to life in Unity3D. You'll be the key link ensuring ...

Senior Technical Artist

$130K - $155K/yr

They are seeking a Technical Artist to bridge the gap between artistic vision and technical execution, ensuring the integration of creative assets into their real-time engine pipeline.

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

Your Role As a Senior Technical Artist specializing in real-time engines, you will act as a bridge between the artistic and technical teams, ensuring that creative visions are realized efficiently in ...

A tech artist who wears many hats. Particle systems, prefabs, shaders. You build interfaces. Shape visual effects. Make Unity sing . You use timing, movement, and energetic animations to bring ...

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Senior Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do senior technical artist jobs pay per year?

As of Jun 14, 2026, the average yearly pay for senior technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the typical day-to-day responsibilities of a Senior Technical Artist?

As a Senior Technical Artist, your daily routine often involves developing and maintaining art production pipelines, creating shaders and visual effects, and troubleshooting technical issues that arise during content creation. You'll collaborate closely with artists and programmers to ensure art assets are visually striking while also optimized for performance. Mentoring junior artists and reviewing asset quality may also be part of your responsibilities. This role is crucial in ensuring that creative visions are fully realized without compromising technical requirements or performance targets.

What are the key skills and qualifications needed to thrive in the Senior Technical Artist position, and why are they important?

To thrive as a Senior Technical Artist, you need advanced knowledge of art pipelines, 3D modeling, shading, and scripting, typically supported by a degree in computer graphics, game development, or a related field. Proficiency with industry-standard tools such as Maya, Houdini, Unreal Engine, and scripting languages like Python or MEL is highly valued. Strong problem-solving skills, effective communication, and the ability to collaborate across multidisciplinary teams are essential soft skills. These qualities enable you to bridge the gap between art and engineering, ensuring visually impressive and technically optimized assets in fast-paced production environments.

What is a Senior Technical Artist job?

A Senior Technical Artist bridges the gap between art and technology in game development or digital content creation. They optimize art workflows, develop tools, and ensure assets are both visually appealing and technically efficient. They collaborate with artists and engineers to troubleshoot issues, implement shaders, and improve pipelines. Their role requires proficiency in scripting, rendering, and performance optimization. Ultimately, they help streamline production and enhance visual fidelity while maintaining performance constraints.

More about Senior Technical Artist jobs
What cities are hiring for Senior Technical Artist jobs? Cities with the most Senior Technical Artist job openings:
What are the most commonly searched types of Technical Artist jobs? The most popular types of Technical Artist jobs are:
What states have the most Senior Technical Artist jobs? States with the most job openings for Senior Technical Artist jobs include:
Infographic showing various Senior Technical Artist job openings in the United States as of June 2026, with employment types broken down into 99% Full Time, and 1% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.
Senior Technical Artist

$116K - $139K/yr

Full-time

Medical, Retirement, PTO

Posted 5 days ago


Job description

Konami Gaming is looking for a Senior Technical Artist to join our team!

This onsite position is responsible for blending artistic expertise and technical ability, creating visually stimulating content that will enhance game play and showcase original experiences to a wide player audience. The Senior Technical Artist fits in between the technical team and the art team, enabling the highest quality artwork to be implemented in games, while ensuring all technical requirements including overall game size and performance are met. Working collaboratively with game teams, the Senior Technical Artist strives to provide improvements for tools, workflows and process within a Unity based development environment. This role will guide artists not experienced in the Unity in developing art optimally for the platform and will support other Technical Artists in building their Unity knowledge and experience.

What you'll be doing:

  • Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform.
  • Collaborate with artists and engineers to implement assets effectively, facilitate communication, and build working relationships.
  • Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create visually stunning work more effectively.
  • Prepare data for game integration with fidelity to the artistic vision and within the platform's technical limits.
  • Align each game's asset creation with the functional specification/graphic proposal.
  • Create graphic data focusing on visual reinforcement of game rules and game flow.
  • Applies cost effective, effort-maximizing techniques and tools.
  • Produce particles, shaders and other VFX for Unity applications.
  • Efficiently solve problems, communicate, and educate other team members as needed.
  • Proactively self-trains to remain at the forefront of Unity engine technology.
  • Help build rapid prototypes of experimental features using Unity 3D.
  • Iterate on Unity 3D scene implementation to finalize product and other creative requirements.
  • Analyzes Konami and competitor products and field performance from a player's perspective to find industry trends, consider players in art design, and discern which art approaches are most effective to appeal to gamblers. This includes:
    • Attending field research trips to casinos monthly or as required. Researching via online methods (e.g., YouTube) to build familiarity with the industry.
    • Attends and provides input on follow-up team analysis discussions.
    • Attending G2E and other tradeshows or conferences as required.
  • Performs other related duties as assigned.

Konami Offers

Competitive Wages

Great 401(k) plan with company match

Comprehensive health benefits package

Generous Company paid Holidays and Paid Time Off (PTO)

Tuition reimbursement program

About Konami Gaming, Inc.:

For Players. For Operators. For Each Other.

Konami Gaming, Inc. entered the US gaming market in the 2000s and we have spent the last two decades moving the industry forward with breakthrough games, head turning cabinets, and a casino management system that brings it all together. Over that time, we have garnered our share of awards and established a corporate culture of success and innovation.

A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is growing and expanding into new product lines, including premium and standard games, and new market segments. As we enter a new growth period for the Company, we are expanding our reach to attract top talent in game studio operations, technology and product development.

What we'll want you to have:

  • Bachelor's degree in Graphics, Game Development, or related field; or equivalent experience.
  • Master's degree and art-related certifications or awards desirable.
  • 8+ years of related experience and/or training.
  • 4+ years of experience working with cross functional development teams creating multimedia-rich games, ideally slots.
  • 2+ years of experience in game production as a game artist or engineer.
  • 2+ years of experience developing and maintaining tools and writing scripts within the Unity development environment.
  • Ability to communicate professionally and efficiently, both verbal and written with all levels of the business.
  • Must be able to obtain and maintain Gaming licensure(s).
  • Accountable for developing and maintaining art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently.
  • Profiling and performance optimization of applications will be required.
  • Strong ability to problem-solve and help guide development of slot titles from concept to launch.
  • Understanding of interactive game art standards (UI/UX design and appeal).
  • 2+ years of experience with C# and use of the Unity Engine professionally.
  • Experience with C++, C# and Unity-based slot development.
  • Demonstrated experience in producing particles, shaders and other visual effects for Unity applications.
  • Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering.
  • Significant experience using the MS Office suite including Excel is required.

Additional Requirements:

  • Minimal travel necessary. 0-10%, or as business requires. Employee must be flexible to the travel needs of the business. Must possess a valid driver's license.

Work Environment:

  • Full-time / 40+ hours per week. Must be flexible to work overtime, including nights, weekends, and holidays as required.
  • Must be comfortable working in an area with limited working space for long hours with the ability to remain seated at computer terminal for extended periods of time. Extreme repetitive motion using keyboard, mouse, and telephone. Must be able to work at assigned location to enable direct communications and interactions with team members, management, and others as necessary, unless traveling for a business-related purpose.
  • Ability to work effectively and efficiently in a high-stress, fast-paced, and high-pressure environment while maintaining high standards of accuracy, paying attention to detail, and meeting assigned deadlines. Demonstrates high integrity, trust, and strict confidentiality. Ability to maintain excellent communication and a positive, respectful, and professional attitude and relationship with clients, employees, peers, co-workers, all levels of management, and all outside organizations conducting business or otherwise interacting with the company. Ability to always act autonomously while adhering to overall department and company policies and procedures.
  • Position shall work primarily in a smoke free office environment. The noise level is low to moderate. Position shall maintain a cubicle or office in close proximity to other cubicles and offices.
  • Position must attend monthly Field Research trips to casinos, tradeshows, or as needed. Must be able to tolerate areas containing varying noise and temperature levels, illumination, vibration, crowds, and air quality. Must be able to tolerate areas containing secondhand smoke.

Konami Gaming is an Equal Opportunity Employer committed to diversity in the workplace. All qualified employees and applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, marital status, protected veteran status, gender identity or any other factor protected by applicable federal, state, or local laws.

If you need a reasonable accommodation because of a disability for any part of the employment process, please call 702-616-1400 and let us know the nature of your request and your contact information.