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Unreal Artist Jobs (NOW HIRING)

Unreal Engine Technical Artist

Melbourne, FL · On-site

$117K - $140K/yr

Role Overview We are seeking an Unreal Engine Technical Artist (7+ years' experience) to drive the visual and technical quality of high-end, real-time VR experiences. This role is critical in ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

New

Senior Unreal Developer Department: Imerza Employment Type: Full Time Location: Imerza Reporting To ... Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and realistic 3D AR / Mixed Reality experiences. The ideal candidate is highly confident working in Unreal ...

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Unreal Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do unreal artist jobs pay per year?

As of Jun 11, 2026, the average yearly pay for unreal artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does an unreal artist do?

An Unreal Artist creates 3D models, environments, and visual effects using Unreal Engine, focusing on real-time rendering for video games, films, or virtual production. They often work with tools like Blender or Maya and need skills in texturing, lighting, and optimization to produce immersive digital assets.

What are the typical collaboration dynamics for Unreal Artists within a game or virtual production team?

Unreal Artists often work closely with game designers, programmers, technical artists, and other visual artists to create high-quality assets and environments within Unreal Engine. Daily tasks may involve participating in team meetings, reviewing feedback, and integrating assets based on project requirements. Effective collaboration is essential, as Unreal Artists must ensure that their creations align with gameplay needs, technical constraints, and the overall artistic vision. This role offers opportunities to contribute creative ideas, learn from peers across disciplines, and take on greater responsibilities as you build experience. Strong teamwork and communication skills help artists advance into senior or lead roles over time.

What is an Unreal Artist job?

An Unreal Artist is a digital artist who specializes in creating 3D environments, assets, and visual effects using Unreal Engine. They work in industries like gaming, architecture, film, and virtual production to design immersive, real-time experiences. Their responsibilities may include modeling, texturing, lighting, and optimizing scenes for performance. Strong artistic skills combined with technical proficiency in Unreal Engine’s tools, such as Blueprints and shaders, are essential.

What are the key skills and qualifications needed to thrive in the Unreal Artist position, and why are they important?

To thrive as an Unreal Artist, you need a strong proficiency in 3D modeling, texturing, lighting, and animation, typically supported by experience with Unreal Engine and a relevant degree or portfolio. Familiarity with tools such as Unreal Engine, Autodesk Maya or 3ds Max, Substance Painter, and Photoshop is often expected, and Unreal Engine certifications can be advantageous. Creativity, attention to detail, collaboration, and effective communication are key soft skills for excelling in this role. These abilities are essential for delivering visually compelling content and integrating seamlessly with multidisciplinary teams in fast-paced production environments.

What kind of jobs in media bring in $150,000 a year?

In media, senior Unreal Artists working on high-budget projects such as AAA games, film visual effects, or virtual production can earn $150,000 or more annually. These roles typically require extensive experience, advanced skills in Unreal Engine, and often involve leadership responsibilities or specialized technical expertise.

What is the salary of Unreal artist?

The average salary of an Unreal Artist typically ranges from $50,000 to $100,000 per year, depending on experience, location, and skill level. Entry-level positions may start lower, while experienced artists with advanced skills in Unreal Engine and 3D modeling can earn higher salaries.

How to become an Unreal Engine artist?

To become an Unreal Engine artist, you should develop skills in 3D modeling, texturing, and lighting using Unreal Engine and related software like Blender or Maya. Gaining proficiency in C++ or Blueprint visual scripting and building a strong portfolio of real-time environments and assets are essential steps. Formal training through courses or certifications can also enhance your qualifications for roles in game development, visualization, or virtual production.
More about Unreal Artist jobs
What cities are hiring for Unreal Artist jobs? Cities with the most Unreal Artist job openings:
What are the most commonly searched types of Unreal Artist jobs? The most popular types of Unreal Artist jobs are:
What states have the most Unreal Artist jobs? States with the most job openings for Unreal Artist jobs include:
Infographic showing various Unreal Artist job openings in the United States as of June 2026, with employment types broken down into 70% Full Time, 6% Part Time, 6% Temporary, 12% Contract, and 6% Summer. Highlights an 82% In-person, and 18% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.
Unreal Engine Technical Artist

Unreal Engine Technical Artist

Embraer

Melbourne, FL • On-site

$117K - $140K/yr

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Embraer rating

8.2

Company rating: 8.2 out of 10

Based on 31 frontline employees who took The Breakroom Quiz

31st of 60 rated aerospace companies


Job description

Role Overview

We are seeking an Unreal Engine Technical Artist (7+ years' experience) to drive the visual and technical quality of high-end, real-time VR experiences.

This role is critical in bridging the gap between art and technology-ensuring that all visual elements not only achieve the highest level of realism but also perform efficiently in real-time environments.

The ideal candidate will bring deep expertise in Unreal Engine 5, including materials, lighting (Lumen), geometry systems (Nanite), VFX, UI, and optimization, while also understanding the technical constraints behind each system.

You will work closely with artists, designers, and technical teams to build workflows, systems, and tools that enable the creation of photorealistic, high-performance VR experiences.

________________________________________

Key Responsibilities

1) Technical Art Leadership & Unreal Expertise

Act as the technical authority for Unreal Engine across the visualization team.

Bridge the gap between artists and technical requirements, ensuring visual quality meets real-time performance targets.

Establish best practices for asset creation, scene setup, and Unreal workflows.

________________________________________

2) Materials, Shaders & Look Development

Design, build, and optimize complex Unreal materials and shaders using the material editor.

Ensure accurate PBR workflows and consistent material behavior across projects.

Develop reusable material systems and libraries for scalability.

Optimize material performance while maintaining visual fidelity.

________________________________________

3) Lighting & Rendering (Lumen)

Own and refine lighting workflows using Unreal Engine Lumen for dynamic global illumination.

Balance visual realism vs performance, especially for VR applications.

Develop lighting presets and standards for consistent, high-end visual results.

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4) Geometry & Performance (Nanite)

Leverage Nanite to manage high-quality geometry efficiently while maintaining performance.

Define strategies for mesh optimization, LOD workflows (when needed), and asset scalability.

Collaborate with artists to ensure assets are built correctly for Unreal ingestion.

________________________________________

5) VFX, Animation & Simulation

Develop and optimize Niagara-based VFX systems.

Support rigid body simulations, physics interactions, and animation systems within Unreal.

Ensure all effects and simulations are performing and stable in VR environments.

________________________________________

6) UI Development (Operator-Focused Experiences)

Build and refine UMG-based UI systems, including operator-driven interfaces.

Support development of external control systems (e.g., tablet/iPad control panels driving VR experiences).

Ensure UI logic is clean, modular, and scalable.

________________________________________

7) Optimization & Profiling

Diagnose and resolve performance bottlenecks related to:

oMaterials

oLighting

oGeometry

oVFX

oMemory and draw calls

Use Unreal profiling tools to maintain real-time performance standards.

Ensure all experiences meet high-fidelity VR performance targets.

________________________________________

8) Pipeline Development & Team Enablement

Improve and maintain 3D pipeline workflows from 3ds Max into Unreal Engine.

Establish asset standards (naming, scale, pivots, materials, polycount, etc.).

Build tools, guidelines, and documentation to improve team efficiency.

Mentor artists transitioning into Unreal workflows.

________________________________________

Required Qualifications

7+ years of experience in real-time 3D production, with a strong focus on Unreal Engine.

Expert-level proficiency in Unreal Engine (UE4/UE5)

Strong experience with:

oMaterial creation and shader workflows

oLighting (Lumen or equivalent real-time GI systems)

oGeometry systems (Nanite or high-poly real-time workflows)

oVFX (Niagara or similar systems)

Deep understanding of real-time rendering principles and optimization techniques

Experience balancing visual fidelity and performance in real-time environments.

Strong Blueprint knowledge and ability to support technical systems in-engine.

Proven ability to troubleshoot and solve complex technical art problems.

________________________________________

Preferred Qualifications

Experience working on high-end VR experiences

Experience with 3ds Max and asset integration workflows.

Familiarity with Perforce or other version control systems.

Understand rigging, physics, or animation systems.

Exposure to scripting (Python, HLSL, or similar) is a plus.

Experience working in visualization industries such as:

oAviation

oAutomotive

oArchitecture / Interior Design

________________________________________

Soft Skills

Strong problem-solving mindset and technical curiosity.

Ability to communicate complex technical concepts to artists.

Detail-oriented with a passion for visual quality.

Proactive, self-driven, and solution focused.

Comfortable working in fast-paced, collaborative environments.

Employment Type: FULL_TIME

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