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Unreal Artist Jobs (NOW HIRING)

They are seeking a Senior Unreal Developer to lead technical innovation and enhance the quality and ... artists, and producers to ensure seamless integration between systems and client-facing ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a ...

Advanced Technical Artist

Austin, TX · On-site

$125K - $150K/yr

Advanced Technical Artist Would you like to help push the visual quality of current and future ... Build and deploy tools using Python, Unreal Editor Utility Blueprints, Houdini Digital Assets, or ...

New

This role is for a software engineer specializing in Unreal Engine (C++), not a designer or artist. The developer will be responsible for implementing core simulation logic, system integrations, and ...

Advanced Technical Artist

Austin, TX · On-site

$125K - $150K/yr

Advanced Technical Artist Would you like to help push the visual quality of current and future ... Build and deploy tools using Python, Unreal Editor Utility Blueprints, Houdini Digital Assets, or ...

New

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Contribute to improving Unreal Engine material pipelines and best practices What we're looking for

The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename for a competitive PvP game built in Unreal Engine. You will create high-quality, stylized real-time ...

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... Create high-quality realtime environments in Unreal Engine * Build modular environment palette ...

The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename for a competitive PvP game built in Unreal Engine. You will create high-quality, stylized real-time ...

Showing results 21-40

Unreal Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do unreal artist jobs pay per year?

As of Aug 9, 2026, the average yearly pay for unreal artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the typical collaboration dynamics for unreal artists within a game or virtual production team?

Unreal Artists often work closely with game designers, programmers, technical artists, and other visual artists to create high-quality assets and environments within Unreal Engine. Daily tasks may involve participating in team meetings, reviewing feedback, and integrating assets based on project requirements. Effective collaboration is essential, as Unreal Artists must ensure that their creations align with gameplay needs, technical constraints, and the overall artistic vision. This role offers opportunities to contribute creative ideas, learn from peers across disciplines, and take on greater responsibilities as you build experience. Strong teamwork and communication skills help artists advance into senior or lead roles over time.

What is an unreal artist?

An Unreal Artist is a digital artist who specializes in creating 3D environments, assets, and visual effects using Unreal Engine. They work in industries like gaming, architecture, film, and virtual production to design immersive, real-time experiences. Their responsibilities may include modeling, texturing, lighting, and optimizing scenes for performance. Strong artistic skills combined with technical proficiency in Unreal Engine’s tools, such as Blueprints and shaders, are essential.

What are the key skills and qualifications needed to thrive as an unreal artist, and why are they important?

To thrive as an Unreal Artist, you need a strong proficiency in 3D modeling, texturing, lighting, and animation, typically supported by experience with Unreal Engine and a relevant degree or portfolio. Familiarity with tools such as Unreal Engine, Autodesk Maya or 3ds Max, Substance Painter, and Photoshop is often expected, and Unreal Engine certifications can be advantageous. Creativity, attention to detail, collaboration, and effective communication are key soft skills for excelling in this role. These abilities are essential for delivering visually compelling content and integrating seamlessly with multidisciplinary teams in fast-paced production environments.

More about Unreal Artist jobs
What cities are hiring for Unreal Artist jobs? Cities with the most Unreal Artist job openings:
What are the most commonly searched types of Unreal Artist jobs? The most popular types of Unreal Artist jobs are:
What states have the most Unreal Artist jobs? States with the most job openings for Unreal Artist jobs include:
Infographic showing various Unreal Artist job openings in the United States as of August 2026, with employment types broken down into 83% Full Time, 15% Part Time, and 2% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Full-time

Re-posted 2 days ago


Purple Innovation rating

7.0

Company rating: 7.0 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

22nd of 51 rated furniture manufacturers


Job description

Job Summary:
PURPLE is a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. They are seeking a Senior Unreal Developer to lead technical innovation and enhance the quality and performance of their visualization systems.
Responsibilities:
• Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5.
• Build and extend core runtime features including: Interactive cameras and slice-plane systems.
• Dynamic lighting, time-of-day, and environmental effects.
• UMG and in-engine tools for interaction and visualization control.
• Drive large-scale scene optimization using Nanite, Lumen, World Partition, and PCG.
• Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
• Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client-facing deliverables.
• Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.
• Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving.
• Contribute to technical planning and help define the studio’s Unreal Engine roadmap.
Qualifications:
Required:
• 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
• Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
• Proven experience creating interactive features, procedural tools, and scalable systems.
• Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization.
• Familiarity with Perforce, Git, or equivalent version control tools.
• Strong technical documentation and communication skills.
• A proactive, collaborative leader with a track record of mentoring or leading technical teams.
• Strong problem-solving and debugging abilities across multidisciplinary projects.
• Applicants must be legally authorized to work in the United States.
• This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
• Exceptional remote candidates within the U.S. will also be considered.
Preferred:
• Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
• Knowledge of Unreal networking/replication or database integration (MySQL).
• Experience with Datasmith, CAD data, or architectural visualization workflows.
• Familiarity with automation, Python, or build systems for Unreal projects.
• Understanding of projection mapping or real-time performance environments.
Company:
Purple is independent in philosophy, attitude and operation –offering a boutique in-house approach, the strategic requirements of each client are individually tailored from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51-200 employees. The company is currently Growth Stage.

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