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Unreal Artist Jobs (NOW HIRING)

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation * Lighting - Be well versed in the various lighting techniques in Unreal and ...

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation * Lighting - Be well versed in the various lighting techniques in Unreal and ...

You'll work with industry-standard tools, integrate assets into Unreal Engine, and help mentor junior artists in best texturing practices. Main Responsibilities * Create high-quality PBR textures for ...

Unreal Engine Technical Artist

Winston Salem, NC · On-site

$109K - $130K/yr

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the game, please check out our IndieDb page: NOTE: The address listed is our central office, but we are ...

They are seeking a Senior Unreal Developer to lead technical innovation and enhance the quality and ... artists, and producers to ensure seamless integration between systems and client-facing ...

The role emphasizes C++ development for Unreal plugins, thoughtful tool design for artists, and an ability to understand production sequences and pipelines. You will collaborate with a tight ...

NY · On-site

Good knowledge of Unreal Engine and Niagara * Rudimentary knowledge of Blueprints * Understanding of the basic artistic concepts (color theory, composition, pacing etc) * Strong communication skills

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a ...

Showing results 21-40

Unreal Artist information

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$95.5K

$138.7K

$153.5K

How much do unreal artist jobs pay per year?

As of Sep 15, 2026, the average yearly pay for unreal artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is an unreal artist?

An Unreal Artist is a digital artist who specializes in creating 3D environments, assets, and visual effects using Unreal Engine. They work in industries like gaming, architecture, film, and virtual production to design immersive, real-time experiences. Their responsibilities may include modeling, texturing, lighting, and optimizing scenes for performance. Strong artistic skills combined with technical proficiency in Unreal Engine’s tools, such as Blueprints and shaders, are essential.

What are the typical collaboration dynamics for unreal artists within a game or virtual production team?

Unreal Artists often work closely with game designers, programmers, technical artists, and other visual artists to create high-quality assets and environments within Unreal Engine. Daily tasks may involve participating in team meetings, reviewing feedback, and integrating assets based on project requirements. Effective collaboration is essential, as Unreal Artists must ensure that their creations align with gameplay needs, technical constraints, and the overall artistic vision. This role offers opportunities to contribute creative ideas, learn from peers across disciplines, and take on greater responsibilities as you build experience. Strong teamwork and communication skills help artists advance into senior or lead roles over time.

What are the key skills and qualifications needed to thrive as an unreal artist, and why are they important?

To thrive as an Unreal Artist, you need a strong proficiency in 3D modeling, texturing, lighting, and animation, typically supported by experience with Unreal Engine and a relevant degree or portfolio. Familiarity with tools such as Unreal Engine, Autodesk Maya or 3ds Max, Substance Painter, and Photoshop is often expected, and Unreal Engine certifications can be advantageous. Creativity, attention to detail, collaboration, and effective communication are key soft skills for excelling in this role. These abilities are essential for delivering visually compelling content and integrating seamlessly with multidisciplinary teams in fast-paced production environments.

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Infographic showing various Unreal Artist job openings in the United States as of September 2026, with employment types broken down into 67% Full Time, and 33% Temporary. Highlights an 100% In-person job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Senior Unreal Developer

Sarasota, FL • On-site

Imerza
Real Estate • 11 - 50 employees

Full-time

Re-posted 18 days ago


Job description

At Imerza, we are a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time experiences that transform how properties are designed, presented, and sold.
 
We’re passionate about redefining what’s possible in real-time 3D, and we’re seeking a Senior Unreal Developer to lead technical innovation and elevate the quality, performance, and reliability of our visualization systems.
 
About the Role:
The Senior Unreal Developer plays a pivotal role in shaping Imerza’s Unreal Engine development pipeline and real-time visualization platform. You’ll lead efforts to build, optimize, and integrate advanced systems that power our architectural and experiential visualization projects.
 
This position combines technical mastery with leadership — you’ll work alongside engineers, artists, and project leads to define standards, mentor developers, and contribute to our next generation of real-time rendering and simulation systems.
 
What You’ll Do:
  • Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5.
  • Build and extend core runtime features including: Interactive cameras and slice-plane systems. 
  • Dynamic lighting, time-of-day, and environmental effects. 
  • UMG and in-engine tools for interaction and visualization control.
  • Drive large-scale scene optimization using Nanite, Lumen, World Partition, and PCG.
  • Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
  • Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client-facing deliverables.
  • Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.
  • Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving.
  • Contribute to technical planning and help define the studio’s Unreal Engine roadmap.
     
What We’re Looking For:
  • 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
  • Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
  • Proven experience creating interactive features, procedural tools, and scalable systems.
  • Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization.
  • Familiarity with Perforce, Git, or equivalent version control tools.
  • Strong technical documentation and communication skills.
  • A proactive, collaborative leader with a track record of mentoring or leading technical teams.
  • Strong problem-solving and debugging abilities across multidisciplinary projects.
     
Nice to Have:
  • Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
  • Knowledge of Unreal networking/replication or database integration (MySQL).
  • Experience with Datasmith, CAD data, or architectural visualization workflows.
  • Familiarity with automation, Python, or build systems for Unreal projects.
  • Understanding of projection mapping or real-time performance environments.
Additional Requirements:
  • Applicants must be legally authorized to work in the United States.
  • This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
  • Exceptional remote candidates within the U.S. will also be considered.

Imerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verify