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Unreal Artist Jobs (NOW HIRING)

Senior Technical Artist

Cary, NC Β· On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Contribute to improving Unreal Engine material pipelines and best practices What we're looking for

Unreal Engine Level Designer

Winston Salem, NC Β· On-site

$93K/yr

... with 3D Artists letting them know assets that are still needed. If you are comfortable with ... Unreal Engine 4 Blueprint Scripting experience * Quixel Megascans Asset Library usage * Heightmap ...

$95K - $120K/yr

The role typically involves technologies such as Medical, Unity, Unreal. Mob Entertainment is a ... Senior Environment Artist - Horror Games Responsibilities: * Design and build highly realistic ...

... experience built in Unreal Engine 5 . Combining realistic simulation systems, immersive ... We're looking for a talented 3D Artist with experience creating high-quality real-time assets for ...

Staff Environment Artist

Seattle, WA Β· Remote

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... Create high-quality realtime environments in Unreal Engine * Build modular environment palette ...

Technical Artist (VFX / Shaders)

Atlanta, GA Β· On-site

$122K - $146K/yr

Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta ... Experience with game development workflows and engines (e.g., Unity, Unreal) for interactive ...

Showing results 41-60

Unreal Artist information

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$95.5K

$138.7K

$153.5K

How much do unreal artist jobs pay per year?

As of Sep 15, 2026, the average yearly pay for unreal artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is an unreal artist?

An Unreal Artist is a digital artist who specializes in creating 3D environments, assets, and visual effects using Unreal Engine. They work in industries like gaming, architecture, film, and virtual production to design immersive, real-time experiences. Their responsibilities may include modeling, texturing, lighting, and optimizing scenes for performance. Strong artistic skills combined with technical proficiency in Unreal Engine’s tools, such as Blueprints and shaders, are essential.

What are the typical collaboration dynamics for unreal artists within a game or virtual production team?

Unreal Artists often work closely with game designers, programmers, technical artists, and other visual artists to create high-quality assets and environments within Unreal Engine. Daily tasks may involve participating in team meetings, reviewing feedback, and integrating assets based on project requirements. Effective collaboration is essential, as Unreal Artists must ensure that their creations align with gameplay needs, technical constraints, and the overall artistic vision. This role offers opportunities to contribute creative ideas, learn from peers across disciplines, and take on greater responsibilities as you build experience. Strong teamwork and communication skills help artists advance into senior or lead roles over time.

What are the key skills and qualifications needed to thrive as an unreal artist, and why are they important?

To thrive as an Unreal Artist, you need a strong proficiency in 3D modeling, texturing, lighting, and animation, typically supported by experience with Unreal Engine and a relevant degree or portfolio. Familiarity with tools such as Unreal Engine, Autodesk Maya or 3ds Max, Substance Painter, and Photoshop is often expected, and Unreal Engine certifications can be advantageous. Creativity, attention to detail, collaboration, and effective communication are key soft skills for excelling in this role. These abilities are essential for delivering visually compelling content and integrating seamlessly with multidisciplinary teams in fast-paced production environments.

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Infographic showing various Unreal Artist job openings in the United States as of September 2026, with employment types broken down into 67% Full Time, and 33% Temporary. Highlights an 100% In-person job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Senior Virtual Production Artist

Los Angeles, CA β€’ On-site

$20 - $70/hr

Other

Medical, Dental, Vision, Retirement, PTO

This job post hasΒ expired today.Β Applications are no longer accepted.


Job description

THE THIRD FLOOR is the world’s leading visualization company with offices in Los Angeles and London as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as β€œprevisualizations”. The Third Floor is a fun, creative company founded by artists, for artists. We work on extremely high-profile projects, while maintaining a small studio culture. The company has won multiple Emmy and VES awards for its work. Recent projects include WandaVision and Hawkeye, Wonder Woman 1984, The Mandalorian, and many more.

The Third Floor is looking for an experienced Senior Virtual Production Artist. This will be a Full-Time, Hybrid Role in on-set and remote virtual production support. The on-set support responsibilities include delivering and overseeing complex technical shoots including technical previs, techvis, virtual camera and other on-set support to clients and other film units. When not on set, the Senior VP Artist will generate techvis and prepare content for virtual production shoots according to TTF technical specifications.

Responsibilities
  • Attend and support on-set or remote studio sessions with clients, including Motion Capture and Virtual Camera shoots, including operation of Virtual Camera
  • Support the Visualization teams with exporting Art Content (Environments, Props, Animations) from Maya into Unreal Engine
  • Work in collaboration with our Asset Builders to produce Real-Time ready models
  • Lighting and Shading levels in Unreal Engine
  • Work with the art team to ensure in-engine levels are Real-time ready
  • Drive the planning and customization of production tools
  • Document, prototype, and improve the art pipeline
  • Collaborate with creating workflows and tools to accelerate production
  • Create and debug shader and materials graphs throughout production
  • Supply rigged characters and character export tools to other vendors
  • Provide the art team with guidelines for art content creation for Unreal Engine
  • Communicating with other virtual production equipment vendors
Essential Skills
  • Excellent knowledge of the Unreal Engine asset and animation pipelines
  • Experience with scene optimization in Unreal for XR and LED production
  • Experience with Virtual Camera sessions
  • Experience with Version Control (Git, Perforce, SCM)
  • Experience with or knowledge of on-set etiquette
  • Familiar with live action equipment and workflow
Desirable Skills
  • Familiarity with Unreal Python API
  • Experience with character rigging and retargeting for Unreal Engine
  • Experience with Autodesk Maya 2019 or later
  • Experience with tracking solutions, such as PFTrack or 3DEqualizer
  • Experience writing tools and UI panels (using Editor Utility Widgets) for Unreal Engine
  • Familiarity with Scanning solutions, photogrammetry, and/or LiDAR
  • Familiarity with PBR material workflows and best practices
Personal Attributes
  • Excellent communication skills
  • Ability to remain calm and confident in a fast-paced, client facing or on-set environment
  • In-depth understanding of the production workflow and ability to follow process steps
  • Proven ability to prioritize conflicting tasks to meet production needs

The pay scale is between $20 – $70 / hour based on experience, skillset and other factors. We work an average of 5 hours of paid overtime a week. Additional TTF benefits: Health Insurance (Medical, Dental, Vision), Sick Time, 401k (staff only), PTO (staff only), and additional Perks & Benefits.

U.S.Applicants only: TTF participates in E-Verify and we will provide the Social Security Administration (SSA) and, if necessary, the Department of Homeland Security (DHS), with information from each new employee’s Form I-9 to confirm work authorization. All documents provided for proof of work authorization must be current and unexpired. We cannot accept expired proof of identity.

IMPORTANT: If the Government cannot confirm that you are authorized to work, TTF is required to give you written instructions and an opportunity to contact DHS and/or the SSA before taking adverse action against you, including terminating your employment.

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