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Virtual Unreal Artist Jobs (NOW HIRING)

Unreal Technical Artist

New Orleans, LA

$122K - $146K/yr

Unreal Technical Artist Location: New Orleans, LA Studio: Swaybox Studios Department: VFX ... Experience with Virtual Production and hybrid workflows combining live action, practical elements ...

Unreal Technical Artist

New Orleans, LA · On-site

$122K - $146K/yr

Unreal Technical Artist Location: New Orleans, LA Studio: Swaybox Studios Department: VFX ... Experience with Virtual Production and hybrid workflows combining live action, practical elements ...

NY · On-site

$80 - $120/hr

About the role As a Senior Unreal Lighting Artist, you aren't just placing lights; you are a visual ... Background in live TV, concerts, or virtual production (AR/XR). * Experience in a lead or mentor ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls). * Knowledge of ...

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How much do virtual unreal artist jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for virtual unreal artist in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.

What is the difference between Virtual Unreal Artist vs 3D Environment Artist?

AspectVirtual Unreal Artist3D Environment Artist
Required SkillsUnreal Engine, 3D modeling, texturing, lighting3D modeling, texturing, environment design, software like Maya or Blender
Work EnvironmentGame development, virtual production, VR/AR projectsVideo games, film, visualization, architectural rendering
Industry UsagePrimarily in interactive media and real-time applicationsIn entertainment, architecture, and visualization sectors

Virtual Unreal Artists specialize in creating real-time 3D assets within Unreal Engine, often for interactive experiences or virtual production. 3D Environment Artists focus on designing detailed environments for games, films, or architectural visualization, using various 3D software. While both roles require strong modeling and texturing skills, Virtual Unreal Artists emphasize real-time engine integration, whereas 3D Environment Artists focus on high-quality static or animated environments.

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Infographic showing various Virtual Unreal Artist job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 38% Physical, 2% Hybrid, and 60% Remote job distribution, with an average salary of $62,907 per year, or $30.2 per hour.

Unreal Artist/Technical Director - Virtual Production

Virtual Producer

Manhattan, NY • On-site

$80 - $120/hr

Other

Posted 18 days ago


Job description

We’re partnering with a well-established NYC-based studio that has been an industry powerhouse for over 25 years – during this time, some of the most iconic film and photo shoots have happened in their studios.

In recent weeks, they’ve made a major investment to turn some of their space into a virtual production studio, have spared no expense with the LED panels and hardware, and have created a state-of-the-art brain bar with the latest technology available.

The VP stage will be mainly used for short-form content (marketing/advertising shoots) and is set to go live in Mid-Feburary 2023. They already have major interest from their existing clients who want to book the stage for shoots.

Owing to this, they have a fantastic opportunity for an experienced Unreal Artist/Technical Director to join their team.

Responsibilities

Working closely with the Virtual Production team, you’ll be responsible for creating demonstration materials, testing client content, and running workshop content. During production, you’ll work with the client’s creative artists from the production team to assist in loading client content.

  • Build and assemble CG environments in Unreal Engine 4.5/5.
  • Oversee and produce 2D and 3D plate environments for Virtual Shoot when UE 3D environments are unnecessary.
  • Use appropriate tools to simulate a real camera in UE 4.5/5.
  • Provide technical support as it relates to Unreal Engine and virtual set design.
  • Operate UE on set during Virtual Production Shoot.
  • Create per-visualization renders to be utilized to create presentations for clients, storyboards and VFX breakdowns.
  • Interact with other related departments/clients, including Creative and Technical teams.
  • Develop internal digital file management protocols and a pipeline.
  • Possess a strong sense of composition, staging, and blocking.
  • Strong communication skills, organized and detail‑oriented.
Qualifications

To qualify for this opportunity, the company is looking for an experienced Unreal Artist/Technical Director with experience working on Virtual Production projects.

The successful Unreal Artist/Technical Director will have detailed experience in Unreal Engine with the ability to load, manage and manipulate real-time content within the engine. You’ll also be able to generate 3D content in other DCC packages, such as Maya, to be imported into Unreal Engine.

Opportunities

In return for these skills, you’ll work on groundbreaking projects using cutting‑edge technology with global powerhouse brands. As the studio expands in the coming months, the role also offers the opportunity to build and lead your own teams.

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