... artists, and producers to ensure seamless integration between systems and client-facing ... Candidates who can work onsite or relocate are preferred. • Exceptional remote candidates within ...
... artists, and producers to ensure seamless integration between systems and client-facing ... Candidates who can work onsite or relocate are preferred. • Exceptional remote candidates within ...
Asset Artist (Remote)
Los Angeles, CA · Remote
This role focuses on creating visually compelling, performance-optimized assets in Unreal Engine ... The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ...
Quick apply
Asset Artist (Remote)
Los Angeles, CA · Remote
This role focuses on creating visually compelling, performance-optimized assets in Unreal Engine ... The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ...
Staff Environment Artist
Seattle, WA · Remote
$150K - $170K/yr
... Unreal Engine fluency, and a track record of owning pipelines and setting standards in a ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...
Staff Environment Artist
Seattle, WA · Remote
$150K - $170K/yr
... Unreal Engine fluency, and a track record of owning pipelines and setting standards in a ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...
Senior VFX Artist
Frisco, TX · Remote
Build elegant materials in Unreal Engine 5 for particle systems and world geometry. * Create memory ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...
Senior VFX Artist
Frisco, TX · Remote
Build elegant materials in Unreal Engine 5 for particle systems and world geometry. * Create memory ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
As a studio we have built a reputation as an Unreal Engine focused development house, working in a ... Remote
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
As a studio we have built a reputation as an Unreal Engine focused development house, working in a ... Remote
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
As a studio we have built a reputation as an Unreal Engine focused development house, working in a ... Remote
Quick apply
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
As a studio we have built a reputation as an Unreal Engine focused development house, working in a ... Remote
Lighting Artist
Portland, OR · Remote
$34 - $38/hr
You are an experienced lighting artist who can take environments from start to finish while ... Experience with Maya, Houdini and Unreal Engine This is a fully remote ongoing contract only ...
Lighting Artist
Portland, OR · Remote
$34 - $38/hr
You are an experienced lighting artist who can take environments from start to finish while ... Experience with Maya, Houdini and Unreal Engine This is a fully remote ongoing contract only ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... Identifying and building easy to use frameworks that enable engineers, designers, and artists to ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... Identifying and building easy to use frameworks that enable engineers, designers, and artists to ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... Identifying and building easy to use frameworks that enable engineers, designers, and artists to ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... Identifying and building easy to use frameworks that enable engineers, designers, and artists to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
Proficient with Unreal Engine or a comparable real-time engine (particle systems, Niagara, shader ... Remote
Proficient with Unreal Engine or a comparable real-time engine (particle systems, Niagara, shader ... Remote
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL ...
Remote Unreal Artist information
See salary details
$10.58 - $14.20
9% of jobs
$14.20 - $17.83
5% of jobs
$17.83 - $21.46
4% of jobs
$22.82 is the 25th percentile. Wages below this are outliers.
$21.46 - $25.09
17% of jobs
The median wage is $28.47 / hr.
$25.09 - $28.72
16% of jobs
$28.72 - $32.34
14% of jobs
$35.64 is the 75th percentile. Wages above this are outliers.
$32.34 - $35.97
11% of jobs
$35.97 - $39.60
9% of jobs
$39.60 - $43.23
3% of jobs
$43.23 - $46.85
6% of jobs
$46.85 - $50.48
5% of jobs
$10
$30
$50
How much do remote unreal artist jobs pay per hour?
What are the key skills and qualifications needed to thrive as a Remote Unreal Artist, and why are they important?
How does a Remote Unreal Artist typically collaborate with game developers and other team members across different locations?
What is a Remote Unreal Artist?
How to make $100,000 a year working from home?
How can I make 2000 a week working from home?
How to make $1000 a week remote?
What is the difference between Remote Unreal Artist vs Remote 3D Environment Artist?
| Aspect | Remote Unreal Artist | Remote 3D Environment Artist |
|---|---|---|
| Required Skills | Unreal Engine proficiency, 3D modeling, texturing, lighting | 3D modeling, texturing, environment design, Unreal Engine knowledge |
| Work Environment | Game development, virtual production, real-time rendering | Game environments, virtual worlds, cinematic backgrounds |
| Industry Usage | Video games, VR/AR, film, virtual production | Video games, film, architectural visualization |
Remote Unreal Artists focus on creating assets and environments specifically within Unreal Engine for interactive media, while Remote 3D Environment Artists design detailed environments for various media, often using Unreal but also other tools. Both roles require strong 3D skills and industry experience, but their primary focus and application differ slightly.
How much do Unreal Engine artists make?

Job description
PURPLE is a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. They are seeking a Senior Unreal Developer to lead technical innovation and enhance the quality and performance of their visualization systems.
Responsibilities:
• Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5.
• Build and extend core runtime features including: Interactive cameras and slice-plane systems.
• Dynamic lighting, time-of-day, and environmental effects.
• UMG and in-engine tools for interaction and visualization control.
• Drive large-scale scene optimization using Nanite, Lumen, World Partition, and PCG.
• Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
• Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client-facing deliverables.
• Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.
• Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving.
• Contribute to technical planning and help define the studio’s Unreal Engine roadmap.
Qualifications:
Required:
• 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
• Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
• Proven experience creating interactive features, procedural tools, and scalable systems.
• Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization.
• Familiarity with Perforce, Git, or equivalent version control tools.
• Strong technical documentation and communication skills.
• A proactive, collaborative leader with a track record of mentoring or leading technical teams.
• Strong problem-solving and debugging abilities across multidisciplinary projects.
• Applicants must be legally authorized to work in the United States.
• This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
• Exceptional remote candidates within the U.S. will also be considered.
Preferred:
• Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
• Knowledge of Unreal networking/replication or database integration (MySQL).
• Experience with Datasmith, CAD data, or architectural visualization workflows.
• Familiarity with automation, Python, or build systems for Unreal projects.
• Understanding of projection mapping or real-time performance environments.
Company:
Purple is independent in philosophy, attitude and operation –offering a boutique in-house approach, the strategic requirements of each client are individually tailored from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51-200 employees. The company is currently Growth Stage.