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Game Map Artist Jobs (NOW HIRING)

Artist: Environment

Andover, MA · On-site

$128K - $154K/yr

Build and map a wide range of realistic 3D art that is used to enrich in-game environments ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

Artist: Environment

Andover, MA · On-site

$68K - $85K/yr

Build and map a wide range of realistic 3D art that is used to enrich in-game environments ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

Senior Environment Artist

Cary, NC · On-site

$117K - $140K/yr

What You'll Do Epic Games is looking for experienced Senior Environment Artists to help build ... map creation * Strong understanding of performance restraints, and developing for multiple ...

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ...

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ...

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Game Asset Support: Support the creation of accessories, clothing, map visuals, icons, thumbnails ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Game Asset Support: Support the creation of accessories, clothing, map visuals, icons, thumbnails ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Game Asset Support: Support the creation of accessories, clothing, map visuals, icons, thumbnails ...

Senior Model Artist

Redmond, WA · On-site

$130K - $160K/yr

Deep understanding of modeling, UV mapping, texturing, material creation, and asset optimization ... Experienced with modern game development pipelines and game engines (E.g. Unreal, Unity or a ...

Technical Artist

Cincinnati, OH

$121K - $145K/yr

Proficient in content creation and integration in a game engine. * Experience working with 3D ... UV mapping, virtual lighting and rendering. * Experience creating generative and interactive ...

Technical Artist

Cincinnati, OH · On-site

$121K - $145K/yr

Proficient in content creation and integration in a game engine. * Experience working with 3D ... UV mapping, virtual lighting and rendering. * Experience creating generative and interactive ...

Publishing Producer

Austin, TX · On-site

$122K - $124K/yr

Our team of engineers, marketers, artists, writers, data scientists, producers, problem solvers ... the game development process, understanding how individual features and creative goals map to ...

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Game Map Artist information

See salary details

$37K

$123.1K

$196K

How much do game map artist jobs pay per year?

As of Jul 30, 2026, the average yearly pay for game map artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Game Map Artist position, and why are they important?

To thrive as a Game Map Artist, you need strong skills in environment design, spatial awareness, and digital art, often supported by a relevant degree or equivalent experience. Proficiency with industry-standard tools such as Unreal Engine, Unity, Photoshop, and 3D modeling software like Blender or Maya is typically required. Creativity, teamwork, and an ability to incorporate feedback are crucial soft skills in this collaborative creative role. These competencies enable you to create visually engaging and technically sound game environments that enhance player immersion and support overall gameplay.

What is a Game Map Artist job?

A Game Map Artist is responsible for designing and creating detailed maps for video games. They work closely with game designers and level designers to ensure maps are visually appealing, functional, and immersive. Their job includes creating terrain, structures, textures, and environmental details that enhance gameplay and storytelling. Using tools like Photoshop, Blender, or game engines such as Unreal Engine or Unity, they bring game worlds to life.

What are the typical daily responsibilities of a Game Map Artist?

As a Game Map Artist, your daily work often involves designing and creating immersive game environments by modeling terrain, placing assets, and refining the visual layout of maps. You’ll collaborate closely with level designers, game designers, and other artists to ensure that maps are both visually appealing and functionally sound for gameplay. Throughout the week, you may participate in team meetings, review feedback, and iteratively refine your maps based on testing and player experience goals. The role also involves keeping up to date with the latest tools and techniques to continuously improve your workflow and creative output.

More about Game Map Artist jobs
What cities are hiring for Game Map Artist jobs? Cities with the most Game Map Artist job openings:
What states have the most Game Map Artist jobs? States with the most job openings for Game Map Artist jobs include:
Infographic showing various Game Map Artist job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 31% Part Time, and 6% Contract. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Artist: Environment

Rockstar Games

Andover, MA • On-site

$128K - $154K/yr

Other

Re-posted 9 days ago


Job description

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

Rockstar is on the lookout for a talented Environment Artist with a passion for game development.

This is a full-time, in-office position based out of Rockstar's development studio in Andover, MA.

WHAT WE DO
  • The Rockstar Games Environment Art Team creates visual storytelling through the creation of fully realized environments.  
  • We shape the environments and assets that bring the player experience to life.  
RESPONSIBILITIES
  • Build and map a wide range of realistic 3D art that is used to enrich in-game environments.  
  • Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender, etc.) and procedural node graphs (such as Houdini, Blender, Substance Designer, etc.). 
  • Work across a wide range of styles and visual targets while maintaining Rockstar's artistic standards.  
  • Communicate timelines effectively and proactively seek and apply feedback from leads and directors.  
  • Participate in R&D and problem solving to find artistic solutions to technical problems. 
  • Stay informed on the latest technology related to 3D art development.  
REQUIREMENTS
  • 3+ years of experience as a 3D Artist within gaming or similar industry.  
  • Excellent 3D environment art creation skills and all-around artistic expertise and flair. 
  • Eagerness to learn new workflows and software tools.   
  • Ability to work with a high degree of self-direction and motivation. 
  • Experience with Houdini and a working knowledge of VEX. 
  • Outstanding communication and interpersonal skills. 
  • Ability to think creatively and develop innovative solutions to complex problems. 
  • Demonstrated ability to prioritize tasks in a dynamic, milestone-driven environment. 
PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • An understanding of physically based materials. 
  • Experience with DCCs like 3ds Max, Adobe Photoshop, or Substance Designer. 
  • Experience with real-time game engines and toolsets.  
  • Experience with scripting languages like MAXScript or Python.
ADDITIONAL INFORMATION
  • All applications must be accompanied by a portfolio to be considered. Portfolios must showcase examples of procedural art generation (including placement of assets and/or full geo asset generation).  
HOW TO APPLY

Please apply with a resume, cover letter and portfolio demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.                             

If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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