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Game Map Artist Jobs (NOW HIRING)

OR · On-site

VFX Artist - 12 Month CONTRACT Insomniac Games is looking for a VFX Artist. In this role, the VFX ... Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.

VFX Artist - 12 Month CONTRACT Insomniac Games is looking for a VFX Artist. In this role, the VFX ... Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.

VFX Artist - 12 Month CONTRACT Insomniac Games is looking for a VFX Artist. In this role, the VFX ... Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.

Artist: Environment

Andover, MA

$128.60K - $154K/yr

Build and map a wide range of realistic 3D art that is used to enrich in-game environments ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

Artist: Environment

Andover, MA · On-site

$68K - $85K/yr

Build and map a wide range of realistic 3D art that is used to enrich in-game environments ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

Our team of talented artists, designers, and developers work collaboratively to build immersive ... Proven experience managing the development and delivery of large-scale AAA game maps, open worlds ...

Our team of talented artists, designers, and developers work collaboratively to build immersive ... Proven experience managing the development and delivery of large-scale AAA game maps, open worlds ...

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Game Asset Support: Support the creation of accessories, clothing, map visuals, icons, thumbnails ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Game Asset Support: Support the creation of accessories, clothing, map visuals, icons, thumbnails ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Game Asset Support: Support the creation of accessories, clothing, map visuals, icons, thumbnails ...

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Game Map Artist information

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$37K

$123.1K

$196K

How much do game map artist jobs pay per year?

As of May 31, 2026, the average yearly pay for game map artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a Game Map Artist job?

A Game Map Artist is responsible for designing and creating detailed maps for video games. They work closely with game designers and level designers to ensure maps are visually appealing, functional, and immersive. Their job includes creating terrain, structures, textures, and environmental details that enhance gameplay and storytelling. Using tools like Photoshop, Blender, or game engines such as Unreal Engine or Unity, they bring game worlds to life.

What are the key skills and qualifications needed to thrive in the Game Map Artist position, and why are they important?

To thrive as a Game Map Artist, you need strong skills in environment design, spatial awareness, and digital art, often supported by a relevant degree or equivalent experience. Proficiency with industry-standard tools such as Unreal Engine, Unity, Photoshop, and 3D modeling software like Blender or Maya is typically required. Creativity, teamwork, and an ability to incorporate feedback are crucial soft skills in this collaborative creative role. These competencies enable you to create visually engaging and technically sound game environments that enhance player immersion and support overall gameplay.

What are the typical daily responsibilities of a Game Map Artist?

As a Game Map Artist, your daily work often involves designing and creating immersive game environments by modeling terrain, placing assets, and refining the visual layout of maps. You’ll collaborate closely with level designers, game designers, and other artists to ensure that maps are both visually appealing and functionally sound for gameplay. Throughout the week, you may participate in team meetings, review feedback, and iteratively refine your maps based on testing and player experience goals. The role also involves keeping up to date with the latest tools and techniques to continuously improve your workflow and creative output.
What cities are hiring for Game Map Artist jobs? Cities with the most Game Map Artist job openings:
What states have the most Game Map Artist jobs? States with the most job openings for Game Map Artist jobs include:
Infographic showing various Game Map Artist job openings in the United States as of May 2026, with employment types broken down into 1% Internship, 70% Full Time, 27% Part Time, and 2% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
VFX Artist (CONTRACT)

Other

Posted 3 days ago


Job description

VFX Artist - 12 Month CONTRACT

Insomniac Games is looking for a VFX Artist. In this role, the VFX Artist is responsible for creating VFX to work and assist in gameplay, environment, and cinematics of games.

ESSENTIAL FUNCTIONS AND RESPONSIBILITIES

  • Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements.

  • Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics.

  • Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)

  • Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent.

  • Creates FX shaders with node-based shader networks.

  • Creates simple geometry and UV sets.

  • Possesses an intermediate foundation in computer graphics fundamentals and artistic analysis

  • Optimizes FX for framerate and memory.

  • Collaborates with other development departments to ensure that FX are implemented appropriately in the game engine.

  • Understands and adds to the overall art style of game.

  • Orchestrates FX events involving layering and timing of different FX to create a believable scene.

  • Work with external partners, including the creation of outsourcing briefs, best practice documentation, and
    packages to send to external art vendors.
  • Demonstrated professionalism in attendance, communication, reading comprehension, receiving feedback and working in a production setting.

  • Other duties may be assigned

Experience and Education

Five plus years of professional experience or training, or an equivalent amount of education and experience.                     

Computer Skills:

  • Proficient in Maya and Houdini, competent working with joints and locators, keyframing, rigid body simulations, and UV mapping.

  • Proficient in Photoshop for painting and editing textures.

  • Proficient with node- based shader networks. Knowledge of other visual effects software and game engines are a plus.

  • Experience learning and using proprietary toolsets to create Real Time FX is a plus.

Other Skills:

  • Good team skills, collaborative attitude, and good observation skills and ability to use reference materials.

  • Ability to work independently.

  • Proficient Animation and timing skills.

  • Solid traditional arts background a plus.