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3D Environment Artist Jobs (NOW HIRING)

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Support the rest of the art team to create 3D assets * Review and fix bugs Must Haves: * 3+ years ...

Artist: Environment

Andover, MA

$128K - $154K/yr

Build and map a wide range of realistic 3D art that is used to enrich in-game environments ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

Artist: Environment

Andover, MA ยท On-site

$68K - $85K/yr

Build and map a wide range of realistic 3D art that is used to enrich in-game environments ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

This role requires an artist with a keen eye for detail and an attention to the storytelling that ... Recreate Reality - Achieve convincing, photorealistic, 3d environments using a combination of ...

This role requires an artist with a keen eye for detail and an attention to the storytelling that ... Recreate Reality - Achieve convincing, photorealistic, 3d environments using a combination of ...

Senior Environment Artist

Cary, NC ยท On-site

$117K - $140K/yr

Being an expert in 3D asset creation in DCC tools, such as 3DS Max, Maya, Blender, ZBrush. Strong ... Providing mentorship to other Environment Artists, and making the team around them stronger through ...

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3D Environment Artist information

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How much do 3d environment artist jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for 3d environment artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a 3D Environment Artist do?

A 3D Environment Artist is responsible for creating immersive and visually engaging environments for video games, films, or virtual experiences. They design and model landscapes, buildings, props, and other environmental elements while ensuring they align with the project's artistic direction. Their work involves using 3D modeling software, texturing, lighting, and optimization techniques for real-time or pre-rendered applications. Collaborating with designers, level artists, and technical teams, they help bring virtual worlds to life.

What are the key skills and qualifications needed to thrive in the 3D Environment Artist position, and why are they important?

To thrive as a 3D Environment Artist, you need strong artistic abilities in modeling, texturing, and lighting, typically supported by a relevant degree or portfolio of work. Mastery of tools like Autodesk Maya, Blender, Substance Painter, Unreal Engine, or Unity is critical, and industry-recognized certifications can be advantageous. Collaboration, attention to detail, time management, and creative problem-solving are essential soft skills in this role. These abilities enable artists to create immersive, visually compelling environments that meet project requirements and industry standards.

What are the typical daily tasks for a 3D Environment Artist working on a game development team?

A 3D Environment Artist's daily tasks often include modeling and texturing assets, integrating them into game engines, and collaborating with level designers and other artists to ensure consistency and visual quality. They may attend team meetings to discuss project goals, offer feedback, and adapt their work based on playtesting or art direction. Maintaining clear communication with various departments, such as lighting, animation, and technical art, is crucial for seamless production. This collaborative and multi-disciplinary environment allows artists to have a direct impact on the game world and player experience.

What cities are hiring for 3D Environment Artist jobs? Cities with the most 3D Environment Artist job openings:
What are the most commonly searched types of 3D Environment Artist jobs? The most popular types of 3D Environment Artist jobs are:
Who are the top companies hiring for 3D Environment Artist jobs? The top employers for 3D Environment Artist jobs are:
What states have the most 3D Environment Artist jobs? States with the most job openings for 3D Environment Artist jobs include:
Infographic showing various 3D Environment Artist job openings in the United States as of June 2026, with employment types broken down into 79% Full Time, and 21% Part Time. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Lead 3D Environment Artist - Virtual Reality

Immersive Entertainment

Irvine, CA โ€ข On-site

Contractor

Posted 23 days ago


Job description

Company Description

We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.

Job Description
  • Creation of high quality game assets in collaboration with concept artists and CCO.
  • Maintaining the production pipeline and meeting deadlines.
  • Working closely with the implementation and gameplay departments.
  • Prototyping new technologies on the given platforms.
  • Leading the environment modellers team
  • Setting the quality targets and bar for 3D environments on the projects
  • Sharing knowledge and techniques across the studio
  • Mentoring 3D environment artists


Qualifications
  • 5+ years of experience in game development
  • Experience with Unreal Engine and or Unity.
  • Perfect knowledge of 3ds Max (or Maya) & Photoshop
  • High texturing and Zbrush skills
  • Ability to create realistic looking objects & environments, being limited by technological frames
  • High texturing and Zbrush skills
  • Excellent communication skills
  • Good eye for details
  • English language
  • A strong team player and leader by example
Additional Information

Pluses

  • Shipped AAA PC or console titles as a Senior 3D Environment Artist
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences