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3D Environment Artist Jobs in Quebec (NOW HIRING)

Senior Technical Artist

Montreal, QC · On-site

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... 3D game development. We're seeking a Senior Technical Artist to join the Unity AI Authoring team. In this role, you'll design and build AI-driven workflows, pipelines, test project environments and ...

Relevant du/de la Chef.fe de la 3D ( Head of CG ) et travaillant en étroite collaboration avec le ... Help promote a positive, productive, and collaborative work environment. Qualifications and ...

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3D Environment Artist information

See Quebec salary details

$21.5K

$84.9K

$164.5K

How much do 3d environment artist jobs pay per year?

As of Aug 19, 2026, the average yearly pay for 3d environment artist in Quebec is $84,945.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,000.00 and $133,000.00 per year, depending on experience, location, and employer.

What does a 3D Environment Artist do?

A 3D Environment Artist is responsible for creating immersive and visually engaging environments for video games, films, or virtual experiences. They design and model landscapes, buildings, props, and other environmental elements while ensuring they align with the project's artistic direction. Their work involves using 3D modeling software, texturing, lighting, and optimization techniques for real-time or pre-rendered applications. Collaborating with designers, level artists, and technical teams, they help bring virtual worlds to life.

What are the key skills and qualifications needed to thrive as a 3D Environment Artist?

To thrive as a 3D Environment Artist, you need strong artistic abilities in modeling, texturing, and lighting, typically supported by a relevant degree or portfolio of work. Mastery of tools like Autodesk Maya, Blender, Substance Painter, Unreal Engine, or Unity is critical, and industry-recognized certifications can be advantageous. Collaboration, attention to detail, time management, and creative problem-solving are essential soft skills in this role. These abilities enable artists to create immersive, visually compelling environments that meet project requirements and industry standards.

Are 3D environment artists in demand?

3D environment artists are in high demand in industries such as gaming, film, and virtual reality, where high-quality digital environments are essential. The role often requires proficiency in tools like Maya, Blender, or Unreal Engine, and demand is driven by the growth of immersive media and digital content creation.

How much do 3D environment artists make?

3D environment artists' salaries vary based on experience, location, and industry, but entry-level positions typically start around $40,000 to $60,000 annually. Experienced artists with advanced skills in software like Maya, Blender, or Unreal Engine can earn $70,000 to over $100,000 per year, especially in larger studios or competitive markets.

How to be a 3D environment artist?

To become a 3D environment artist, develop skills in 3D modeling, texturing, and lighting using software like Blender, Maya, or Unreal Engine. Building a strong portfolio showcasing environment scenes and gaining experience through internships or freelance projects are essential steps. A background in art, design, or related fields and knowledge of industry standards improve job prospects.

What are the most commonly searched types of 3D Environment Artist jobs in Quebec?

The most popular types of 3D Environment Artist jobs in Quebec are:

What are popular job titles related to 3D Environment Artist jobs in Quebec?

For 3D Environment Artist jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching 3D Environment Artist jobs in Quebec look for?

The top searched job categories for 3D Environment Artist jobs in Quebec are:

Infographic showing various 3D Environment Artist job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 15% Part Time, 2% Contract, and 1% Nights. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $84,945 per year, or $40.8 per hour.

3D Environment Artist - Talent Pool (N Americas)

Side

Montreal, QC • On-site

Contractor

Posted yesterday

New


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Requirements

Experience:

  • 3+ years of experience as an Environment Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

  • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
  • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
  • Familiarity with optimization techniques for real-time environments.

Artistic Skills:

  • Strong eye for composition, lighting, color theory, and detail.
  • Ability to create both realistic and stylized environments as needed.

Collaboration Skills:

  • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
  • Problem-solving mindset and the ability to adapt to feedback and iterative processes.

Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.

Preferred Skills

  • Experience working with procedural tools or pipelines (e.g., Houdini).
  • Familiarity with photogrammetry workflows.
  • Knowledge of scripting or technical art tools for workflow efficiency.


Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc