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3D Environment Artist Jobs in Quebec (NOW HIRING)

... 3D game development. We're seeking a Senior Technical Artist to join the Unity AI Authoring team. In this role, you'll design and build AI-driven workflows, pipelines, test project environments and ...

Relevant du/de la Chef.fe de la 3D ( Head of CG ) et travaillant en étroite collaboration avec le ... Help promote a positive, productive, and collaborative work environment. Qualifications and ...

Relevant du/de la Chef.fe de la 3D (Head of CG) et travaillant en troite collaboration avec le/la ... Help promote a positive, productive, and collaborative work environment. Qualifications and ...

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3D Environment Artist information

See Quebec salary details

$21.5K

$84.9K

$164.5K

How much do 3d environment artist jobs pay per year?

As of Aug 14, 2026, the average yearly pay for 3d environment artist in Quebec is $84,945.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,000.00 and $133,000.00 per year, depending on experience, location, and employer.

How to be a 3D environment artist?

To become a 3D environment artist, develop skills in 3D modeling, texturing, and lighting using software like Blender, Maya, or Unreal Engine. Building a strong portfolio showcasing your environment designs and gaining experience through internships or personal projects are essential steps. A background in art, design, or related fields and knowledge of industry-standard tools are often required.

What does a 3D Environment Artist do?

A 3D Environment Artist is responsible for creating immersive and visually engaging environments for video games, films, or virtual experiences. They design and model landscapes, buildings, props, and other environmental elements while ensuring they align with the project's artistic direction. Their work involves using 3D modeling software, texturing, lighting, and optimization techniques for real-time or pre-rendered applications. Collaborating with designers, level artists, and technical teams, they help bring virtual worlds to life.

What are the key skills and qualifications needed to thrive as a 3D Environment Artist?

To thrive as a 3D Environment Artist, you need strong artistic abilities in modeling, texturing, and lighting, typically supported by a relevant degree or portfolio of work. Mastery of tools like Autodesk Maya, Blender, Substance Painter, Unreal Engine, or Unity is critical, and industry-recognized certifications can be advantageous. Collaboration, attention to detail, time management, and creative problem-solving are essential soft skills in this role. These abilities enable artists to create immersive, visually compelling environments that meet project requirements and industry standards.

Are 3D environment artists in demand?

3D environment artists are in high demand in industries such as gaming, film, and virtual reality, where detailed and immersive environments are essential. The role often requires proficiency in tools like Maya, Blender, or Unreal Engine, and demand is driven by the growth of digital entertainment and interactive media.

What are the most commonly searched types of 3D Environment Artist jobs in Quebec?

The most popular types of 3D Environment Artist jobs in Quebec are:

What are popular job titles related to 3D Environment Artist jobs in Quebec?

For 3D Environment Artist jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching 3D Environment Artist jobs in Quebec look for?

The top searched job categories for 3D Environment Artist jobs in Quebec are:

Infographic showing various 3D Environment Artist job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 80% Full Time, 16% Part Time, 2% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $84,945 per year, or $40.8 per hour.

Artiste 3D Generaliste/3D Artist Generalist

Budge Studios Inc

Montreal, QC • On-site

Full-time

Re-posted 2 days ago


Job description

Artiste 3D Generaliste



Nous recherchons une personne creative et passionnee pour combler le poste d'Artiste 3D Generaliste. Dans ce role, vous allez travailler avec les marques d'enfants les plus mediatisees sur le marche. En tant qu'artiste 3D generaliste, vous serez responsable de taches principalement 3D variees du developpement de nos jeux mobiles en creant des environnement, objets 3D, modele 3D ainsi que leurs animations et en les suivant de la phase conceptuelle a la realisation finale. Vous serez egalement appele a faire des illustrations / concept 2D lors de la phase conceptuelle/creative du projet. Vous travaillerez en etroite collaboration avec l'equipe de developpement, y compris le VP creatif, les concepteurs de jeux, les programmeurs et les producteurs.




Responsabilites :




  • Modeliser et texturer des assets, environnements, objets en respectant le style requis par la direction artistique.
  • Creation de personnages, rigging et animation 3D
  • Creation de sketchs et concept art pour le design d'objets dans le style de l'application
  • Creation de modeles pour les differents elements, le gameplay
  • Creation de UI 2D ou 3D, statique ou anime
  • Optimiser, revisiter, modifier des objets / modeles existant
  • Participer a des reunions / projets de developpement de la production




Qualifications :



  • Bac en art et/ou en technique de modelisation 3D ou equivalent
  • Un minimum de deux ans ou plus d'experience dans un role similaire dans le domaine du developpement des jeux video.
  • Maitrise de la conception et les principes de modelisation 3D pour le jeu video optimiser
  • Bonne maitrise de l'animation 3D
  • Bonne maitrise du dessin et illustration
  • Souci du detail
  • Sensibilite aux couleurs et a la composition des differents elements visuels
  • Connaissance experte de Maya
  • Connaissance experte de Photoshop
  • Connaissance experte de Substance Painter
  • Bonne connaissance 3ds max / Blender est un atout
  • Bonne connaissance de Substance Designer est un atout
  • Connaissance du logiciel After-Effects/Premier est un atout
  • Capacite a travailler dans une equipe multidisciplinaire
  • Bonne gestion du temps et respect des delais etablis par la production.
  • Faire preuve de creativite, de debrouillardise, d'organisation et de discipline.
  • Adaptabilite et flexibilite.



3D Artist Generalist



We are looking for a creative and passionate individual to fill the position of 3D Artist Generalist. In this role, you will work with the most publicized children's brands on the market. As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the conceptual phase to the final realization. You will also be required to create 2D illustrations/concepts during the conceptual/creative phase of the project. You will work closely with the development team, including the Creative VP, Game Designers, Programmers, and Producers.




Responsibilities:



  • Model and texture assets, environments, and objects while adhering to the style required by the artistic direction.
  • Create characters, rigging, and 3D animation.
  • Create sketches and concept art for object design in the style of the application.
  • Create models for various elements, including "gameplay."
  • Design 2D or 3D UI, both static and animated.
  • Optimize, revise, and modify existing objects/models.
  • Participate in meetings and development projects within the production team.
  • Design 3D environments



Qualifications:


  • Bachelor Degree in arts and/or 3D modeling techniques or equivalent.
  • Minimum of two years or more of experience in a similar role within the video game development industry.
  • Strong knowledge of 3D modeling and design principles for optimized video game production.
  • Proficiency in 3D animation.
  • Proficiency in drawing and illustration.
  • Attention to detail.
  • Sensitivity to colors and composition of various visual elements.
  • Expert knowledge of Maya.
  • Expert knowledge of Photoshop.
  • Expert knowledge of Substance Painter.
  • Good knowledge of 3ds Max / Blender is a plus.
  • Good knowledge of Substance Designer is a plus.
  • Knowledge of After Effects/Premiere is a plus.
  • Ability to work in a multidisciplinary team.
  • Good time management and respect for production deadlines.
  • Demonstrates creativity, resourcefulness, organization, and discipline.
  • Adaptability and flexibility.