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Entry Level 3D Environment Artist Jobs in Quebec

We're looking for a talented 3D Artist/Modeller with a passion for creating high-quality game-ready assets for real-time environments. You'll be responsible for bringing concepts to life through ...

We're looking for a talented 3D Artist/Modeller with a passion for creating high-quality game-ready assets for real-time environments. You'll be responsible for bringing concepts to life through ...

We're looking for a talented 3D Artist/Modeller with a passion for creating high-quality game-ready assets for real-time environments. You'll be responsible for bringing concepts to life through ...

As a Level Artist at Ubisoft Montreal, you will create immersive and memorable 3D environments. You'll assemble and position visual elements that support environmental storytelling, strengthen the ...

... 3D game development. We're seeking a Senior Technical Artist to join the Unity AI Authoring team. In this role, you'll design and build AI-driven workflows, pipelines, test project environments and ...

... resolution 3D assets or producing full environment models from scratch. What you'll do ... Balance artistic intentions with technical constraints and gameplay needs * Test environments and ...

Environments, backgrounds, matte paintings, and textures * UI elements, symbols, logos, and menus ... Familiarity with 3D tools * Background in casino gaming or interactive entertainment * Familiarity ...

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Entry Level 3D Environment Artist information

See Quebec salary details

$21.5K

$67K

$159K

How much do entry level 3d environment artist jobs pay per year?

As of Sep 1, 2026, the average yearly pay for entry level 3d environment artist in Quebec is $67,045.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,000.00 and $74,000.00 per year, depending on experience, location, and employer.

What is an entry level 3D environment artist?

An Entry Level 3D Environment Artist is responsible for creating 3D environments, assets, and textures for video games, films, or other digital media. They work under the supervision of senior artists and art directors to bring game worlds or digital scenes to life. Their tasks typically include modeling, texturing, lighting, and optimizing assets to meet technical and artistic requirements. These artists often use software like Blender, Maya, Substance Painter, and Unreal Engine. Strong foundational skills in composition, color, and lighting are essential for success in this role.

What does an entry level 3D environment artist do?

A typical day for an Entry Level 3D Environment Artist involves creating and refining 3D assets such as landscapes, buildings, and props under the guidance of senior artists or art directors. You may spend time modeling objects, applying textures, and ensuring assets meet the technical and artistic standards of the project. Collaboration is common, as you'll work closely with game designers, level designers, and other artists to ensure visual consistency and functionality. Regular feedback sessions and revisions are part of the workflow, providing valuable opportunities for learning and skill growth. As you gain experience, you may take on more creative responsibilities or specialize further within environment art.

What are the key skills and qualifications needed to thrive as an entry level 3D environment artist?

To thrive as an Entry Level 3D Environment Artist, you need a strong understanding of 3D modeling, texturing, and lighting, typically backed by a relevant degree or portfolio demonstrating your skills. Proficiency with industry tools such as Autodesk Maya, Blender, Substance Painter, and Unreal Engine or Unity is highly valued, alongside any foundational certifications in these platforms. Strong collaboration, attention to detail, and the ability to incorporate feedback effectively are vital soft skills in this creative role. These skills and qualities are crucial for producing high-quality environments that meet project goals and for working efficiently within multidisciplinary teams.

What are the most commonly searched types of 3D Environment Artist jobs in Quebec?

The most popular types of 3D Environment Artist jobs in Quebec are:

What are popular job titles related to Entry Level 3D Environment Artist jobs in Quebec?

For Entry Level 3D Environment Artist jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Entry Level 3D Environment Artist jobs in Quebec look for?

The top searched job categories for Entry Level 3D Environment Artist jobs in Quebec are:

Infographic showing various Entry Level 3D Environment Artist job openings in Quebec as of August 2026, with employment types broken down into 89% Full Time, and 11% Temporary. Highlights an 89% In-person, and 11% Hybrid job distribution, with an average salary of $67,045 per year, or $32.2 per hour.

3D Environment Artist - Talent Pool (N Americas)

Montreal, QC • On-site

Contractor

Posted 13 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.