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Entry Level 3D Environment Artist Jobs (NOW HIRING)

Participates in assigned illustrations, 3D models, and textures for characters, environments, and ... Proven artistic and technical skills in basic 3D and or 2D art production. * Experienced with game ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content ...

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Model and texture characters, accessories, props, environments, and world objects that define the ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... 3D environments • Regular use of 3D and design software including Keyshot, Cinema 4D with ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... 3D environments • Regular use of 3D and design software including Keyshot, Cinema 4D with ...

This full-time, entry-level role is responsible for drafting all components of a custom metal ... Ability to visualize in a 3D environment. * High school Diploma or Equivalent. * Must be seeking ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

The ideal Technical Artist will be a technical problem-solver and have a passion for technical ... A casual and creative work environment with flexible in and out times. TRICK 3D is an equal ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

The ideal Technical Artist will be a technical problem-solver and have a passion for technical ... A casual and creative work environment with flexible in and out times. TRICK 3D is an equal ...

Floorplan Artist

Tampa, FL · On-site

$120K - $143K/yr

MediaLab 3D Solutions is seeking an entry-level Floorplan Artist to join our Interactive Floor ... We will require the selected candidate to maintain a functional home office environment with ...

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Entry Level 3D Environment Artist information

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How much do entry level 3d environment artist jobs pay per hour?

As of Jul 24, 2026, the average hourly pay for entry level 3d environment artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is an Entry Level 3D Environment Artist job?

An Entry Level 3D Environment Artist is responsible for creating 3D environments, assets, and textures for video games, films, or other digital media. They work under the supervision of senior artists and art directors to bring game worlds or digital scenes to life. Their tasks typically include modeling, texturing, lighting, and optimizing assets to meet technical and artistic requirements. These artists often use software like Blender, Maya, Substance Painter, and Unreal Engine. Strong foundational skills in composition, color, and lighting are essential for success in this role.

What does a typical day look like for an Entry Level 3D Environment Artist?

A typical day for an Entry Level 3D Environment Artist involves creating and refining 3D assets such as landscapes, buildings, and props under the guidance of senior artists or art directors. You may spend time modeling objects, applying textures, and ensuring assets meet the technical and artistic standards of the project. Collaboration is common, as you'll work closely with game designers, level designers, and other artists to ensure visual consistency and functionality. Regular feedback sessions and revisions are part of the workflow, providing valuable opportunities for learning and skill growth. As you gain experience, you may take on more creative responsibilities or specialize further within environment art.

What are the key skills and qualifications needed to thrive in the Entry Level 3D Environment Artist position, and why are they important?

To thrive as an Entry Level 3D Environment Artist, you need a strong understanding of 3D modeling, texturing, and lighting, typically backed by a relevant degree or portfolio demonstrating your skills. Proficiency with industry tools such as Autodesk Maya, Blender, Substance Painter, and Unreal Engine or Unity is highly valued, alongside any foundational certifications in these platforms. Strong collaboration, attention to detail, and the ability to incorporate feedback effectively are vital soft skills in this creative role. These skills and qualities are crucial for producing high-quality environments that meet project goals and for working efficiently within multidisciplinary teams.

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What cities are hiring for Entry Level 3D Environment Artist jobs? Cities with the most Entry Level 3D Environment Artist job openings:
What are the most commonly searched types of 3D Environment Artist jobs? The most popular types of 3D Environment Artist jobs are:
What states have the most Entry Level 3D Environment Artist jobs? States with the most job openings for Entry Level 3D Environment Artist jobs include:
What job categories do people searching Entry Level 3D Environment Artist jobs look for? The top searched job categories for Entry Level 3D Environment Artist jobs are:
Infographic showing various Entry Level 3D Environment Artist job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, 25% Part Time, and 25% Contract. Highlights an 100% In-person job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Environment Artist - GameSim - Talent Pipeline

Environment Artist - GameSim - Talent Pipeline

Keywords Studios

Austin, TX • On-site, Remote

Full-time

Posted 21 days ago


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.

This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
  • Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
  • Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
  • Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
  • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
  • Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
  • Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
  • Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
  • Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
  • Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
  • Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.

Keywords Studios logo

About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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