Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Participate in look development and R&D to elevate visual fidelity while balancing performance ...
Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Participate in look development and R&D to elevate visual fidelity while balancing performance ...
Asset Artist
Los Angeles, CA · On-site +1
Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Participate in look development and R&D to elevate visual fidelity while balancing performance ...
Asset Artist
Los Angeles, CA · On-site +1
Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Participate in look development and R&D to elevate visual fidelity while balancing performance ...
Asset Artist (Remote)
Los Angeles, CA · Remote
Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Participate in look development and R&D to elevate visual fidelity while balancing performance ...
Quick apply
Asset Artist (Remote)
Los Angeles, CA · Remote
Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Participate in look development and R&D to elevate visual fidelity while balancing performance ...
Visual Development Artist - Ink
Los Gatos, CA · On-site
$70.19/hr
Position Summary We are seeking a Visual Development Artist to join our pioneering team in ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...
Visual Development Artist - Ink
Los Gatos, CA · On-site
$70.19/hr
Position Summary We are seeking a Visual Development Artist to join our pioneering team in ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...
Visual Development Artist - Ink
Vancouver, WA · On-site
$70.19/hr
Position Summary We are seeking a Visual Development Artist to join our pioneering team in ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...
Visual Development Artist - Ink
Vancouver, WA · On-site
$70.19/hr
Position Summary We are seeking a Visual Development Artist to join our pioneering team in ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...
Visual Development Artist - Ink
Los Angeles, CA · On-site
$70.19/hr
Position Summary We are seeking a Visual Development Artist to join our pioneering team in ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...
Visual Development Artist - Ink
Los Angeles, CA · On-site
$70.19/hr
Position Summary We are seeking a Visual Development Artist to join our pioneering team in ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...
Visual Development Artist - Ink
Los Angeles, CA · On-site
$70.19/hr
Position Summary We are seeking a Visual Development Artist to join our pioneering team in ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...
Visual Development Artist - Ink
Los Angeles, CA · On-site
$70.19/hr
Position Summary We are seeking a Visual Development Artist to join our pioneering team in ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...
Visual Development Artist - Ink
Los Angeles, CA · On-site
$70.19/hr
Position Summary We are seeking a Visual Development Artist to join our pioneering team in ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...
Visual Development Artist - Ink
Los Angeles, CA · On-site
$70.19/hr
Position Summary We are seeking a Visual Development Artist to join our pioneering team in ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...
Visual Development Artist
$59.16 - $85/hr
The Visual Development Artist works closely with the Production Designer, Art Director, and other ... look * When requested, build and present innovative ideas to improve visual concepts and designs
Visual Development Artist
$59.16 - $85/hr
The Visual Development Artist works closely with the Production Designer, Art Director, and other ... look * When requested, build and present innovative ideas to improve visual concepts and designs
Visual Development Artist
Los Angeles, CA · On-site
$59.16 - $85/hr
The Visual Development Artist works closely with the Production Designer, Art Director, and other ... look * When requested, build and present innovative ideas to improve visual concepts and designs
Visual Development Artist
Los Angeles, CA · On-site
$59.16 - $85/hr
The Visual Development Artist works closely with the Production Designer, Art Director, and other ... look * When requested, build and present innovative ideas to improve visual concepts and designs
3D Lighting Artist
Herndon, VA · On-site
Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ... Skilled in look development and lighting for photorealistic renders * Skilled in replicating ...
Quick apply
3D Lighting Artist
Herndon, VA · On-site
Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ... Skilled in look development and lighting for photorealistic renders * Skilled in replicating ...
Senior Lighting Artist
Herndon, VA · On-site
$130K - $156K/yr
Realize the Vision - Elevate high quality 3D character models by optimizing textures, shaders and ... Mastery of look development and lighting for photorealistic renders, including human skin, eyes ...
Senior Lighting Artist
Herndon, VA · On-site
$130K - $156K/yr
Realize the Vision - Elevate high quality 3D character models by optimizing textures, shaders and ... Mastery of look development and lighting for photorealistic renders, including human skin, eyes ...
Contribute to look development of the highest-caliber real-time art by creating shaders, lighting ... texturing, uv mapping, animation, shading, lighting and particle effects for real-time workflows.
Contribute to look development of the highest-caliber real-time art by creating shaders, lighting ... texturing, uv mapping, animation, shading, lighting and particle effects for real-time workflows.
Cinematography Consultant - AI Trainer
$60 - $90/hr
Specialization as Lighting Technical Director (TD) , Lighting, 3D Lighting, or Look Development Artist , or Director of Photography (DP) or Cinematographer . * Meticulous eye for scene lighting and ...
Quick apply
Cinematography Consultant - AI Trainer
$60 - $90/hr
Specialization as Lighting Technical Director (TD) , Lighting, 3D Lighting, or Look Development Artist , or Director of Photography (DP) or Cinematographer . * Meticulous eye for scene lighting and ...
Specialization as Lighting Technical Director (TD) , Lighting, 3D Lighting, or Look Development Artist , or Director of Photography (DP) or Cinematographer . * Meticulous eye for scene lighting and ...
Quick apply
Specialization as Lighting Technical Director (TD) , Lighting, 3D Lighting, or Look Development Artist , or Director of Photography (DP) or Cinematographer . * Meticulous eye for scene lighting and ...
Senior Lighting Artist
Herndon, VA · On-site
$130K - $156K/yr
Realize the Vision - Elevate high quality 3D character models by optimizing textures, shaders and ... Mastery of look development and lighting for photorealistic renders, including human skin, eyes ...
Quick apply
Senior Lighting Artist
Herndon, VA · On-site
$130K - $156K/yr
Realize the Vision - Elevate high quality 3D character models by optimizing textures, shaders and ... Mastery of look development and lighting for photorealistic renders, including human skin, eyes ...
Specialization as Lighting Technical Director (TD) , Lighting, 3D Lighting, or Look Development Artist , or Director of Photography (DP) or Cinematographer . * Meticulous eye for scene lighting and ...
Quick apply
Specialization as Lighting Technical Director (TD) , Lighting, 3D Lighting, or Look Development Artist , or Director of Photography (DP) or Cinematographer . * Meticulous eye for scene lighting and ...
Maintain consistency and quality on all meshes, textures, and shaders created for all types of ... plan for look development. * Strong artistic understanding of anatomy, proportions, scale ...
Quick apply
Maintain consistency and quality on all meshes, textures, and shaders created for all types of ... plan for look development. * Strong artistic understanding of anatomy, proportions, scale ...
Maintain consistency and quality on all meshes, textures, and shaders created for all types of ... plan for look development. * Strong artistic understanding of anatomy, proportions, scale ...
Maintain consistency and quality on all meshes, textures, and shaders created for all types of ... plan for look development. * Strong artistic understanding of anatomy, proportions, scale ...
Maintain consistency and quality on all meshes, textures, and shaders created for all types of ... plan for look development. * Strong artistic understanding of anatomy, proportions, scale ...
Maintain consistency and quality on all meshes, textures, and shaders created for all types of ... plan for look development. * Strong artistic understanding of anatomy, proportions, scale ...
Texture Look Development Artist information
See salary details
$11K - $23.9K
0% of jobs
$23.9K - $36.8K
0% of jobs
$36.8K - $49.7K
0% of jobs
$49.7K - $62.6K
0% of jobs
$62.6K - $75.5K
0% of jobs
$75.5K - $88.5K
0% of jobs
$88.5K - $101.4K
0% of jobs
$101.4K - $114.3K
0% of jobs
$114.3K - $127.2K
0% of jobs
$127.2K - $140.1K
0% of jobs
$143.3K is the 25th percentile. Wages below this are outliers.
$140.1K - $153K
100% of jobs
$11K
$153K
How much do texture look development artist jobs pay per year?
How does a Texture Look Development Artist typically collaborate with other departments during a production?
What is a Texture Look Development Artist?
What is the difference between Texture Look Development Artist vs Texture Artist?
| Aspect | Texture Look Development Artist | Texture Artist |
|---|---|---|
| Primary Focus | Creating and refining the visual style and material properties of textures to achieve a specific look | Applying textures to 3D models based on provided references and specifications |
| Skills & Tools | Advanced shading, material creation, rendering techniques, software like Substance Painter, Mari | UV mapping, texturing, Photoshop, Substance Painter |
| Work Environment | Collaborates closely with lighting, shading, and look development teams in film, animation, or game projects | Works mainly on texturing models, often under direction from look dev artists or art directors |
The Texture Look Development Artist focuses on creating and defining the overall material and visual style of textures, ensuring they fit the artistic vision. In contrast, the Texture Artist applies textures to models based on specifications. Both roles require strong skills in texturing software, but the look development artist emphasizes artistic direction and material creation, while the texture artist concentrates on technical application.
What are the key skills and qualifications needed to thrive as a Texture Look Development Artist, and why are they important?

Job description
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
Position Summary:
AGBO is seeking an Asset Artist to join our Interactive team and help build high-quality, real-time content for our game projects. This role focuses on creating visually compelling, performance-optimized assets in Unreal Engine that support immersive, narrative-driven gameplay experiences.
The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout, and optimization, and a deep understanding of real-time production pipelines. You should be comfortable taking assets from concept through final in-engine implementation, collaborating across disciplines, and maintaining high visual standards while meeting performance targets.
This is a temporary, project-based role and an Expression of Interest for upcoming needs. Candidates will be contacted as opportunities align with production schedules. We're looking for artists of all levels who can operate independently, bring thoughtful creative solutions, and consistently deliver production-ready assets at a high level of polish.
Key Responsibilities:
- Create high-quality real-time assets including characters, environments, vehicles, weapons, and props from concept through final implementation.
- Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay and performance requirements.
- Collaborate closely with Design, Technical Art, Lighting, and Engineering to ensure assets integrate seamlessly into gameplay systems.
- Build and maintain clean topology, efficient UV layouts, and optimized materials suitable for real-time rendering.
- Develop project-based materials and shaders in Unreal Engine, including parent materials and reusable functions.
- Ingest internally created or third-party assets into the project, ensuring consistency and technical compliance.
- Support set dressing, world building, and environment layout within Unreal.
- Utilize Unreal tools such as Landscapes, PCG, Splines, and Blueprint-based asset setups where appropriate.
- Identify and solve technical challenges within DCC tools and Unreal Engine while maintaining artistic intent.
- Participate in look development and R&D to elevate visual fidelity while balancing performance budgets.
- Maintain documentation and standardized workflows to support scalable asset production.
- Address feedback and revisions efficiently while preserving quality and performance targets.
- Perform other duties as assigned
Qualifications & Skills:
- 1+ years of experience creating assets for real-time games or interactive projects.
- Strong portfolio demonstrating expertise in modeling and texturing across characters, environments, vehicles, and props.
- Proficient in Unreal Engine workflows for asset implementation, material creation, and optimization.
- Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar.
- Experience optimizing assets for performance while maintaining visual fidelity (LODs, draw calls, texture budgets, etc.).
- Strong understanding of form, anatomy, proportion, scale, silhouette, lighting, and composition.
- Experience working across multiple art styles, with or without direct concept reference.
- Ability to gather references and contribute to look development.
- Strong communication skills and ability to receive and implement art direction effectively.
Bonus Skills:
- Experience with photogrammetry and asset scanning workflows.
- Experience building Control Rigs or basic rigging for in-engine use.
- Familiarity with procedural workflows and PCG tools.
- Experience with advanced material creation, shader functions, and performance profiling.
- Background in narrative-driven or third-person action games.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once a suitable opportunity becomes available.
- All levels
- Remote candidates may be considered; preference will be given to candidates based in or near Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel demonstrating relevant real-time asset work
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
About AGBO
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
11 - 50 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2020