... development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the company ... DESCRIPTION OF DUTIES Create compelling environments, props, models and textures in engine for ...
... development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the company ... DESCRIPTION OF DUTIES Create compelling environments, props, models and textures in engine for ...
... development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the company ... Create compelling environments, props, models and textures in engine for Switch 2. * Modeling and ...
... development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the company ... Create compelling environments, props, models and textures in engine for Switch 2. * Modeling and ...
... development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company ... Create compelling environments, props, models and textures in engine for Switch 2. * Modeling and ...
... development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company ... Create compelling environments, props, models and textures in engine for Switch 2. * Modeling and ...
... development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the company ... Modeling and texturing high fidelity assets utilizing Zbrush, Maya, Substance Suite and various ...
... development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the company ... Modeling and texturing high fidelity assets utilizing Zbrush, Maya, Substance Suite and various ...
... of game development. Our team thrives on innovation, collaboration, and honing our craft to its ... Contribute to the overall look and feel of environments by producing props that enhance atmosphere ...
Quick apply
... of game development. Our team thrives on innovation, collaboration, and honing our craft to its ... Contribute to the overall look and feel of environments by producing props that enhance atmosphere ...
Technical Artist
Frisco, TX · On-site +1
$100K - $185K/yr
... in game development and one shipped title. You will work closely with the Art Director and ... A solid understanding of modeling, texture and material creation pipelines * Advanced knowledge of ...
Technical Artist
Frisco, TX · On-site +1
$100K - $185K/yr
... in game development and one shipped title. You will work closely with the Art Director and ... A solid understanding of modeling, texture and material creation pipelines * Advanced knowledge of ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Support the full environment art pipeline, including modeling, UVs, baking, texturing, material ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Support the full environment art pipeline, including modeling, UVs, baking, texturing, material ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Support the full environment art pipeline, including modeling, UVs, baking, texturing, material ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Support the full environment art pipeline, including modeling, UVs, baking, texturing, material ...
PMU Artist
Mckinney, TX · On-site
$1K - $2K/mo
Training & development At Deka Lash Stonebridge Ranch, were looking for a talented PMU Artist to ... Passion for helping clients look and feel their best Nice to Have: * Additional compensation ...
Quick apply
PMU Artist
Mckinney, TX · On-site
$1K - $2K/mo
Training & development At Deka Lash Stonebridge Ranch, were looking for a talented PMU Artist to ... Passion for helping clients look and feel their best Nice to Have: * Additional compensation ...
Maintain meticulous technique and a pristine, professional studio environment, ensuring every look ... Be part of a fast-growing company committed to nurturing talent and fostering career development.
Maintain meticulous technique and a pristine, professional studio environment, ensuring every look ... Be part of a fast-growing company committed to nurturing talent and fostering career development.
Maintain meticulous technique and a pristine, professional studio environment, ensuring every look ... Be part of a fast-growing company committed to nurturing talent and fostering career development.
Maintain meticulous technique and a pristine, professional studio environment, ensuring every look ... Be part of a fast-growing company committed to nurturing talent and fostering career development.
LASH ARTIST
San Antonio, TX · On-site
We help our guests look and feel beautiful, and it's how we exemplify ourselves as a community ... We developed a proprietary training program to provide you with the latest, most innovative lashing ...
LASH ARTIST
San Antonio, TX · On-site
We help our guests look and feel beautiful, and it's how we exemplify ourselves as a community ... We developed a proprietary training program to provide you with the latest, most innovative lashing ...
Concept Artist [Contract] (Retro Studios)
$125K - $144K/yr
... development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company ... Collaborate with the Art Director, Artists, and Designers to define the look of ourgamesby working ...
Concept Artist [Contract] (Retro Studios)
$125K - $144K/yr
... development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company ... Collaborate with the Art Director, Artists, and Designers to define the look of ourgamesby working ...
PMU Artist
Mckinney, TX · On-site
$1K - $2K/mo
Training & development At Deka Lash Stonebridge Ranch, we're looking for a talented PMU Artist to ... Passion for helping clients look and feel their best Nice to Have: * Additional compensation ...
PMU Artist
Mckinney, TX · On-site
$1K - $2K/mo
Training & development At Deka Lash Stonebridge Ranch, we're looking for a talented PMU Artist to ... Passion for helping clients look and feel their best Nice to Have: * Additional compensation ...
Concept Artist [Contract] (Retro Studios)
Austin, TX · On-site
$125K - $144K/yr
... development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company ... Collaborate with the Art Director, Artists, and Designers to define the look of our games by ...
Concept Artist [Contract] (Retro Studios)
Austin, TX · On-site
$125K - $144K/yr
... development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company ... Collaborate with the Art Director, Artists, and Designers to define the look of our games by ...
Concept Artist [Contract] (Retro Studios)
$125K - $144K/yr
... development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company ... Collaborate with the Art Director, Artists, and Designers to define the look of our games by ...
Concept Artist [Contract] (Retro Studios)
$125K - $144K/yr
... development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company ... Collaborate with the Art Director, Artists, and Designers to define the look of our games by ...
Concept Artist [Contract] (Retro Studios)
Austin, TX · On-site
$125K - $144K/yr
... development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company ... Collaborate with the Art Director, Artists, and Designers to define the look of our games by ...
Concept Artist [Contract] (Retro Studios)
Austin, TX · On-site
$125K - $144K/yr
... development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company ... Collaborate with the Art Director, Artists, and Designers to define the look of our games by ...
Martial Arts Instructor
Lewisville, TX · On-site
$40K - $45K/yr
Our curriculum focuses on character development far beyond the importance of self-defense. We teach ... impact your community, look no further! Premier Martial Arts has the vision, the tools, and ...
Martial Arts Instructor
Lewisville, TX · On-site
$40K - $45K/yr
Our curriculum focuses on character development far beyond the importance of self-defense. We teach ... impact your community, look no further! Premier Martial Arts has the vision, the tools, and ...
Texture Look Development Artist information
How does a Texture Look Development Artist typically collaborate with other departments during a production?
What is a Texture Look Development Artist?
What is the difference between Texture Look Development Artist vs Texture Artist?
| Aspect | Texture Look Development Artist | Texture Artist |
|---|---|---|
| Primary Focus | Creating and refining the visual style and material properties of textures to achieve a specific look | Applying textures to 3D models based on provided references and specifications |
| Skills & Tools | Advanced shading, material creation, rendering techniques, software like Substance Painter, Mari | UV mapping, texturing, Photoshop, Substance Painter |
| Work Environment | Collaborates closely with lighting, shading, and look development teams in film, animation, or game projects | Works mainly on texturing models, often under direction from look dev artists or art directors |
The Texture Look Development Artist focuses on creating and defining the overall material and visual style of textures, ensuring they fit the artistic vision. In contrast, the Texture Artist applies textures to models based on specifications. Both roles require strong skills in texturing software, but the look development artist emphasizes artistic direction and material creation, while the texture artist concentrates on technical application.
What are the key skills and qualifications needed to thrive as a Texture Look Development Artist, and why are they important?

Contractor
Medical, PTO
Posted 7 days ago
Nintendo rating
8.0
Based on 7 frontline employees who took The Breakroom Quiz
93rd of 186 rated software companies
Job description
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About Nintendo
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
5,001 - 10,000 Employees
Headquarters location
Redmond, WA, US
Year founded
1980