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Internship 3D Texture Artist Jobs (NOW HIRING)

... texture integration * Mentor junior artists on texturing techniques, workflows, and best practices Qualifications Requirements * 3 to 5 years of experience in texturing for 3D models and game ...

Create and apply textures, materials, and lighting using modern PBR workflows. * Develop reusable ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

Create and apply textures, materials, and lighting using modern PBR workflows. * Develop reusable ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

3D Artist

New York, NY · Remote

$55/hr

About the Role We are looking for a talented and creative 3D Artist to join our team. The ... Develop realistic or stylized textures, materials, and surfaces. * Set up lighting, cameras, and ...

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

In this role, you will be responsible for generating textures and background environments for ... Partners with other 3D artists and motion designers to develop and stylize product models and ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

We're looking for a talented 3D Artist with experience creating high-quality real-time assets for ... Strong understanding of PBR workflows, materials, texturing, and asset integration within modern ...

Realistic 3D Hard Surface Artist, Middle/Senior Room 8 Studio is Room 8 Group's Art team ... Texturing in Substance Painter; * Basic knowledge of Substance Designer; * Understanding of the ...

Midvale, Utah (onsite) Sr 3D Artist / Art DirectorAbout Us At ZAGG Brands, we're at the forefront ... Light, texture, position, compose and render photorealistic, premium-quality images that ...

Full Texturing ability (Diffuse, Normal, Displacement etc). * Able to work effectively and ... Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid ...

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Internship 3D Texture Artist information

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How much do internship 3d texture artist jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for internship 3d texture artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What does an internship 3D texture artist do?

An Internship 3D Texture Artist assists in creating and applying textures to 3D models, giving them realistic surface details, colors, and finishes. They typically work under the guidance of senior artists and collaborate with modeling and animation teams to ensure visual consistency. Interns may use software like Adobe Substance Painter, Photoshop, and Maya to develop textures for characters, environments, or props. This role helps interns gain hands-on experience in the workflow of professional 3D art production.

What are the key skills and qualifications needed to thrive as an internship 3D texture artist, and why are they important?

To thrive as an Internship 3D Texture Artist, you need a solid understanding of digital painting, UV mapping, and material creation, often supported by coursework or a portfolio in 3D art. Familiarity with tools like Adobe Photoshop, Substance Painter, and 3D modeling software such as Maya or Blender is typically expected. Creativity, attention to detail, and the ability to take feedback are crucial soft skills for producing high-quality textures and collaborating with team members. These skills ensure that assets meet visual standards and integrate seamlessly into larger projects, contributing to the overall visual quality and consistency.

What types of projects and responsibilities can I expect as an internship 3D texture artist?

As an Internship 3D Texture Artist, you will typically work on tasks such as creating and refining textures for 3D models, assisting with material and shader setup, and ensuring assets meet quality standards for use in games, film, or other digital media. You may collaborate closely with 3D modelers, animators, and art directors, learning to adapt your work to fit different artistic styles and technical requirements. Expect a balance of creative and technical tasks, with opportunities to receive feedback, participate in team meetings, and learn industry-standard tools and workflows. This role provides valuable exposure to the production pipeline and can serve as a stepping stone to more advanced positions in 3D art.

What is the difference between Internship 3D Texture Artist vs 3D Texture Artist?

AspectInternship 3D Texture Artist3D Texture Artist
CredentialsTypically pursuing or recently completed relevant education or trainingProfessional experience or portfolio demonstrating skills
Work EnvironmentInternship setting, often in a studio or companyFull-time or freelance in a studio, gaming, or film industry
ResponsibilitiesAssisting with texturing tasks, learning workflowsCreating detailed textures, optimizing assets

The Internship 3D Texture Artist role is an entry-level position aimed at gaining industry experience, while the 3D Texture Artist is a full-time professional responsible for producing high-quality textures. Internships serve as a stepping stone to full-time roles, with interns developing skills and portfolios to advance their careers.

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The most popular types of 3D Texture Artist jobs are:

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For Internship 3D Texture Artist jobs, the most frequently searched job titles are:

Infographic showing various Internship 3D Texture Artist job openings in the United States as of September 2026, with employment types broken down into 16% Internship, 1% As Needed, 62% Full Time, 19% Part Time, 1% Temporary, and 1% Contract. Highlights an 74% Physical, 2% Hybrid, and 24% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

Texturing Artist

Rancho Palos Verdes, CA • On-site

Other

Posted 12 days ago


Job description

About the Role

We're looking for a skilled Texturing Artist to create high-quality, detailed textures for characters, props, and environments. You'll work with industry-standard tools, integrate assets into Unreal Engine, and help mentor junior artists in best texturing practices.

Main Responsibilities
  • Create high-quality PBR textures for organic and hard-surface models
  • Use ZBrush, Photoshop, Substance 3D Painter, and Substance Designer
  • Integrate and optimise textures within Unreal Engine
  • Develop benchmark materials using Substance Designer
  • Collaborate with modelers, animators, and tech artists for seamless texture integration
  • Mentor junior artists on texturing techniques, workflows, and best practices
Qualifications Requirements
  • 3 to 5 years of experience in texturing for 3D models and game environments
  • Proficiency in Substance 3D Painter, Substance Designer, ZBrush, and Photoshop
  • Strong understanding of PBR workflows (color, roughness, normal, specular maps)
  • Experience integrating assets into Unreal EngineBachelor's degree or equivalent in Art, Design, 3D Texturing, or related field
Nice to Have
  • Experience with both realistic and stylised texturing styles
  • Familiarity with look development or shader work

Interested? Apply now and join our creative team!

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