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Freelance 3D Texture Artist Jobs (NOW HIRING)

Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience. * Tune materials, shaders, lighting setups, and VFX to create a stylized ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Expertise in retopology, UV creation, and texture baking is essential. RESPONSIBILITIES * Hard ...

Create and edit technically accurate medical 3D models and textures. These will be used in Medical ... Job title: 3D Artist II Arthrex Location:

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is ...

Requisition ID: 66669 Title: 3D Artist II Arthrex, Inc. is a global medical device company and a ... Create and edit technically accurate medical 3D models and textures. These will be used in Medical ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer ...

Models will be used in Unity 3D and Unreal game engines for virtual training applications ... The artist will primarily be responsible for modeling and texturing photo realistic, low poly ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

3D Render Artist

Bohemia, NY · On-site

$65K - $75K/yr

The Render Artist is responsible for creating high-quality in-house 3D renderings that support the ... Modelling, UV Map, Texturing & Rendering * Composite render elements/passes collaborate with ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... texturing, and visualization workflows. * Experience using post-production tools such as Nuke ...

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Freelance 3D Texture Artist information

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How much do freelance 3d texture artist jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for freelance 3d texture artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

How much does a freelance 3D artist make?

Freelance 3D texture artists typically earn between $20 and $80 per hour, depending on experience, skill level, and project complexity. Annual income varies widely, often ranging from $30,000 to over $100,000 for experienced professionals working on diverse projects using tools like Substance Painter or Photoshop. Rates can be influenced by client budgets, project scope, and the artist's reputation.

Is AI replacing 3D artists?

AI tools are increasingly used to assist 3D texture artists by automating repetitive tasks and generating initial textures, but they do not fully replace the need for skilled artists who bring creativity, detailed craftsmanship, and artistic judgment to projects. 3D texture artists continue to be essential for refining and customizing textures to meet specific project requirements, often using software like Substance Painter or Photoshop alongside AI-assisted tools.

How much do texture artists get paid?

Freelance 3D texture artists typically earn between $20 and $80 per hour, depending on experience, skill level, and project complexity. Rates can vary based on the artist's portfolio, software proficiency, and client requirements, with experienced professionals often charging higher fees for specialized work using tools like Substance Painter or Photoshop.

What is the salary of a 3D texture artist?

The salary of a freelance 3D texture artist varies based on experience, project complexity, and location, but typically ranges from $20 to $50 per hour or $40,000 to $80,000 annually for full-time positions. Skilled artists proficient in tools like Substance Painter or Photoshop and with a strong portfolio can command higher rates.
What cities are hiring for Freelance 3D Texture Artist jobs? Cities with the most Freelance 3D Texture Artist job openings:
What are the most commonly searched types of 3D Texture Artist jobs? The most popular types of 3D Texture Artist jobs are:
What states have the most Freelance 3D Texture Artist jobs? States with the most job openings for Freelance 3D Texture Artist jobs include:
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer's and Spirit Halloween

Egg Harbor Township, NJ

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 25 days ago


Spencer's rating

5.4

Company rating: 5.4 out of 10

Based on 203 frontline employees who took The Breakroom Quiz

75th of 104 rated fashion retailers


Job description

We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life’s a Party, We’re Makin’ It Fun!” and “So Much Fun It’s Scary!”

At Spencer’s and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all.

One Team / One Goal

We are leaders and owners of our business success. Whether it’s developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness.

We offer a comprehensive benefits package that includes:

  • Flexible work environment
  • Career advancement
  • Competitive base salary
  • Bonus opportunity
  • Vacation, Personal, Sick and Holiday pay
  • Medical, Dental, Vision, Disability, Life and AD&D insurance
  • 401k with a company match
  • 30% merchandise discount

The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes.

  • Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes
  • Leverage Substance Painter / Designer and emerging AI workflows
  • Manage and review outsourced assets
  • Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines

  • Experienced 3D Texture/Lookdev artist
  • Strong PBR (physically based rendering) fundamentals experience
  • Hands-on experience using Substance Painter or Mari
  • Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer
  • Clear understanding of color space, shading, lighting, rendering, and texture baking methods
  • Proficient in Adobe Photoshop and Illustrator
  • Strong organizational skills, ability to coordinate multiple projects seamlessly
  • Strong communication skills and ability to work in a team environment
  • Self-starter; comfortable leading the charge with projects and deadlines
  • 3D character art experience is a plus
  • Experience in games, toys, fashion, or other product development is a plus
  • Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, Photoshop
  • Blender, Maya, Mesh Mixer preferred

The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position.


$75,000 - $85,000

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