1

Trainee 3D Texture Artist Jobs (NOW HIRING)

Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience. * Tune materials, shaders, lighting setups, and VFX to create a stylized ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Expertise in retopology, UV creation, and texture baking is essential. RESPONSIBILITIES * Hard ...

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is ...

Create and edit technically accurate medical 3D models and textures. These will be used in Medical ... Job title: 3D Artist II Arthrex Location:

Requisition ID: 66669 Title: 3D Artist II Arthrex, Inc. is a global medical device company and a ... Create and edit technically accurate medical 3D models and textures. These will be used in Medical ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

Models will be used in Unity 3D and Unreal game engines for virtual training applications ... The artist will primarily be responsible for modeling and texturing photo realistic, low poly ...

Models will be used in Unity 3D and Unreal game engines for virtual training applications ... The artist will primarily be responsible for modeling and texturing photo realistic, low poly ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer ...

New

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

next page

Showing results 1-20

Trainee 3D Texture Artist information

See salary details

$11K

$153K

How much do trainee 3d texture artist jobs pay per year?

As of Jul 13, 2026, the average yearly pay for trainee 3d texture artist in the United States is $152,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $152,000.00 and $152,000.00 per year, depending on experience, location, and employer.

How to become a 3D texture artist?

To become a 3D texture artist, you should develop skills in 3D modeling and texturing software such as Substance Painter, Photoshop, or Mari. A relevant degree or certification in digital art, computer graphics, or a related field can be helpful, along with building a strong portfolio showcasing your work. Gaining experience through internships or freelance projects can also improve job prospects in this specialized role.

How to get hired as a 3D artist?

To get hired as a 3D artist, build a strong portfolio showcasing your skills in modeling, texturing, and rendering using tools like Blender, Maya, or Substance Painter. Gain relevant experience through internships or freelance projects, and develop a good understanding of industry standards and workflows. Certifications or specialized training can also improve your chances of employment in this competitive field.

What is the difference between Trainee 3D Texture Artist vs Junior 3D Modeler?

AspectTrainee 3D Texture ArtistJunior 3D Modeler
Required SkillsBasic texturing, software familiarity (Substance Painter, Photoshop)Basic modeling, software skills (Maya, Blender)
Work EnvironmentTraining projects, supervised tasksAssisting in modeling tasks, team collaboration
Industry UsageGame, film, animation studiosGame, film, visualization studios

The Trainee 3D Texture Artist focuses on developing texturing skills under supervision, while the Junior 3D Modeler works on creating 3D models. Both roles are entry-level, often found in similar industries, but they specialize in different aspects of 3D production.

What is the salary of a 3D texture artist?

A trainee 3D texture artist typically earns between $30,000 and $50,000 annually, depending on experience, location, and the company. Entry-level positions may start lower, while experienced artists with proficiency in tools like Substance Painter or Photoshop can earn higher salaries.

Is AI replacing 3D artists?

AI tools are increasingly used to assist 3D texture artists by automating repetitive tasks and generating initial textures, but they do not fully replace the need for skilled artists who create detailed, high-quality textures and have a deep understanding of artistic principles. Human expertise remains essential for achieving creative and technical quality in 3D projects, and artists often use AI as a complementary tool to improve efficiency. Developing skills in software like Substance Painter and understanding AI integration can enhance a trainee 3D texture artist's capabilities.
More about Trainee 3D Texture Artist jobs
What cities are hiring for Trainee 3D Texture Artist jobs? Cities with the most Trainee 3D Texture Artist job openings:
What are the most commonly searched types of 3D Texture Artist jobs? The most popular types of 3D Texture Artist jobs are:
What states have the most Trainee 3D Texture Artist jobs? States with the most job openings for Trainee 3D Texture Artist jobs include:
What job categories do people searching Trainee 3D Texture Artist jobs look for? The top searched job categories for Trainee 3D Texture Artist jobs are:
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer's

Egg Harbor Township, NJ • On-site

$75K - $85K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 11 days ago


Spencer's rating

5.5

Company rating: 5.5 out of 10

Based on 202 frontline employees who took The Breakroom Quiz

71st of 104 rated fashion retailers


Job description

Overview We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life’s a Party, We’re Makin’ It Fun!” and “So Much Fun It’s Scary!” At Spencer’s and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all. One Team / One Goal We are leaders and owners of our business success. Whether it’s developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness. We offer a comprehensive benefits package that includes: Flexible work environment Career advancement Competitive base salary Bonus opportunity Vacation, Personal, Sick and Holiday pay Medical, Dental, Vision, Disability, Life and AD&D insurance 401k with a company match 30% merchandise discount Responsibilities The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes. Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes Leverage Substance Painter / Designer and emerging AI workflows Manage and review outsourced assets Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines Qualifications Experienced 3D Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer Clear understanding of color space, shading, lighting, rendering, and texture baking methods Proficient in Adobe Photoshop and Illustrator Strong organizational skills, ability to coordinate multiple projects seamlessly Strong communication skills and ability to work in a team environment Self-starter; comfortable leading the charge with projects and deadlines 3D character art experience is a plus Experience in games, toys, fashion, or other product development is a plus Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, Photoshop Blender, Maya, Mesh Mixer preferred The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position. Pay Range $75,000 - $85,000

What Spencer's employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom