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Trainee 3D Texture Artist Jobs (NOW HIRING)

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Expertise in retopology, UV creation, and texture baking is essential. RESPONSIBILITIES * Hard ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya ... lighting, texturing and rendering as per communicated design • Understanding the project ...

Overview: 3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS ... lighting, texturing and rendering as per communicated design • Understanding the project ...

Models will be used in Unity 3D and Unreal game engines for virtual training applications ... The artist will primarily be responsible for modeling and texturing photo realistic, low poly ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

Your Role As a 3D Artist specializing in Real Time 3D technologies, you will bring environments ... Building and texture of low poly 3D models ranging from organic to hard surfaces based on concept ...

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Trainee 3D Texture Artist information

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$11K

$153K

How much do trainee 3d texture artist jobs pay per year?

As of Jun 14, 2026, the average yearly pay for trainee 3d texture artist in the United States is $152,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $152,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Trainee 3D Texture Artist vs Junior 3D Modeler?

AspectTrainee 3D Texture ArtistJunior 3D Modeler
Required SkillsBasic texturing, software familiarity (Substance Painter, Photoshop)Basic modeling, software skills (Maya, Blender)
Work EnvironmentTraining projects, supervised tasksAssisting in modeling tasks, team collaboration
Industry UsageGame, film, animation studiosGame, film, visualization studios

The Trainee 3D Texture Artist focuses on developing texturing skills under supervision, while the Junior 3D Modeler works on creating 3D models. Both roles are entry-level, often found in similar industries, but they specialize in different aspects of 3D production.

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What job categories do people searching Trainee 3D Texture Artist jobs look for? The top searched job categories for Trainee 3D Texture Artist jobs are:
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer's and Spirit Halloween

Egg Harbor Township, NJ

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 13 days ago


Spencer's rating

5.4

Company rating: 5.4 out of 10

Based on 202 frontline employees who took The Breakroom Quiz

74th of 102 rated fashion retailers


Job description

We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life’s a Party, We’re Makin’ It Fun!” and “So Much Fun It’s Scary!”

At Spencer’s and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all.

One Team / One Goal

We are leaders and owners of our business success. Whether it’s developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness.

We offer a comprehensive benefits package that includes:

  • Flexible work environment
  • Career advancement
  • Competitive base salary
  • Bonus opportunity
  • Vacation, Personal, Sick and Holiday pay
  • Medical, Dental, Vision, Disability, Life and AD&D insurance
  • 401k with a company match
  • 30% merchandise discount

The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes.

  • Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes
  • Leverage Substance Painter / Designer and emerging AI workflows
  • Manage and review outsourced assets
  • Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines

  • Experienced 3D Texture/Lookdev artist
  • Strong PBR (physically based rendering) fundamentals experience
  • Hands-on experience using Substance Painter or Mari
  • Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer
  • Clear understanding of color space, shading, lighting, rendering, and texture baking methods
  • Proficient in Adobe Photoshop and Illustrator
  • Strong organizational skills, ability to coordinate multiple projects seamlessly
  • Strong communication skills and ability to work in a team environment
  • Self-starter; comfortable leading the charge with projects and deadlines
  • 3D character art experience is a plus
  • Experience in games, toys, fashion, or other product development is a plus
  • Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, PhotoshopBlender
  • Blender, Maya, Mesh Mixer preferred

The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position.


$75,000 - $85,000

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