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Remote 3D Texture Artist Jobs (NOW HIRING)

3D Artist

Salt Lake City, UT ยท On-site +1

... texturing. Understanding code, user experience, and game design is a big plus. Role and ... This position can be remote or in Salt Lake City. Red Games Co. is an equal-opportunity employer ...

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

We are looking for a highly capable 3D Artist to create high-quality, photo-realistic assets and ... A passion for solving visual and technical challenges Working at Higharc Higharc has been remote ...

This role reports to the 3D Modeling Manager and works closely with experienced 3D artists who ... This is a full-time, paid, fully remote internship with flexible scheduling, provided equipment and ...

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Active and passionate Sky player This position is available for remote work for candidates within ...

3D Animator

Pasadena, CA ยท On-site +1

Model, texture, shade, and light assets for high-quality scientific and technical visualization ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Model, texture, shade, and light assets for high-quality scientific and technical visualization ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...

Jun 8, 2026 Type: Part-Time Contract (10 hrs/week) Duration: 3-4 Months Location: 100% Remote ... Strong proficiency in 3D modeling, texturing, lighting, and rigging. Responsibilities ...

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Remote 3D Texture Artist information

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$19

$39

$68

How much do remote 3d texture artist jobs pay per hour?

As of Jun 18, 2026, the average hourly pay for remote 3d texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote 3D Texture Artist, and why are they important?

To thrive as a Remote 3D Texture Artist, you need strong artistic ability in creating realistic or stylized textures, proficiency in digital painting, and a solid understanding of UV mapping, typically supported by a portfolio of relevant work. Expertise in industry-standard software such as Adobe Photoshop, Substance Painter, and 3D modeling tools like Maya or Blender is essential. Attention to detail, effective communication, and self-motivation are crucial soft skills for collaborating remotely with teams and meeting project deadlines. These skills ensure the creation of high-quality assets that enhance visual storytelling and meet the technical and aesthetic needs of game or film productions.

How does a Remote 3D Texture Artist typically collaborate with other team members across different time zones?

Remote 3D Texture Artists often work closely with modelers, animators, and art directors through digital collaboration tools such as Slack, Zoom, and project management platforms. Since team members may be in different time zones, clear communication, regular check-ins, and well-documented feedback are essential to ensure consistency in the art style and project requirements. Artists may be expected to provide progress updates, participate in virtual meetings, and adjust their workflow to accommodate overlapping work hours when necessary. This collaborative structure encourages flexibility and self-management, fostering a productive and creative team environment despite geographical distances.

What is the difference between Remote 3D Texture Artist vs Remote 3D Modeler?

AspectRemote 3D Texture ArtistRemote 3D Modeler
Primary FocusCreating surface textures and materials for 3D assetsBuilding and shaping 3D models from concepts or references
Skills RequiredTexturing, shading, UV mapping, software like Substance Painter, PhotoshopModeling, topology, sculpting, software like Blender, Maya
Work EnvironmentCollaborates with modelers, artists, and developers in game/film industriesWorks closely with designers and artists to develop 3D assets

While both roles involve 3D asset creation, a Remote 3D Texture Artist specializes in surface details and materials, whereas a Remote 3D Modeler focuses on creating the shape and structure of 3D objects. Both roles often work together in game and film production, but their core skills and tools differ.

What is a Remote 3D Texture Artist?

A Remote 3D Texture Artist is a digital artist who specializes in creating surface textures and materials for 3D models, often for use in video games, movies, or virtual reality experiences. Working remotely means they perform their tasks from a location outside of the main office, collaborating with teams via the internet. Their work involves applying detailed colors, patterns, and realistic surface qualities to 3D objects to enhance visual realism or achieve specific artistic styles. They use specialized software such as Substance Painter, Photoshop, and Maya to develop and map textures onto 3D models.
More about Remote 3D Texture Artist jobs
What cities are hiring for Remote 3D Texture Artist jobs? Cities with the most Remote 3D Texture Artist job openings:
What are the most commonly searched types of 3D Texture Artist jobs? The most popular types of 3D Texture Artist jobs are:
What states have the most Remote 3D Texture Artist jobs? States with the most job openings for Remote 3D Texture Artist jobs include:
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Infographic showing various Remote 3D Texture Artist job openings in the United States as of June 2026, with employment types broken down into 56% Full Time, and 44% Contract. Highlights an 100% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
3D Artist

3D Artist

Red Games Co.

Salt Lake City, UT โ€ข On-site, Remote

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Red Games Co. is looking for a 3D Artist. This hybrid role will work collaboratively with a cross-disciplinary team to concept, design, and build games for mobile and other platforms. We are looking for a proactive and self-motivated candidate with solid 3D capabilities including both modeling and texturing. Understanding code, user experience, and game design is a big plus.
Role and Responsibilities:
  • Participate in creative ideation, strategy, and brainstorming
  • Translate creative concepts into compelling designs and models
  • Stay current with the latest gaming trends and technology
  • Willing to supplement knowledge of creative authoring tools
  • Collaborate with and inspire other artists
  • Work closely with producers to understand production plan, timing, and deliverables

Qualifications:
  • Extensive experience working with Maya, preferably in a mobile gaming environment
  • Stellar portfolio demonstrating design and 3D modeling
  • Portfolio demonstrating concept art a plus
  • Familiarity with Unity
  • Desire to learn, grow, and contribute in a creative, collaborative environment
  • Ability to work autonomously and adapt quickly
  • Capable of articulating and presenting creative ideas
  • Authorized to work lawfully in the United States of America as Red Games Co. does not engage in immigration sponsorship at this time.
  • This position can be remote or in Salt Lake City.

Red Games Co. is an equal-opportunity employer and is committed to the full inclusion of all qualified individuals. No recruiters, please.