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Remote 3D Texture Artist Jobs in California (NOW HIRING)

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Experience with Substance Painter or Designer for texture work * Familiarity with lighting ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

Create polished 2D graphics, illustrations, textures, particles, icons, and visual assets for ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ... Mastery of the PBR pipeline for texture creation, including baking tools, Substance Painter, and ...

New

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ... Mastery of the PBR pipeline for texture creation, including baking tools, Substance Painter, and ...

New

AI Design Intern

Los Angeles, CA · On-site +1

$20 - $25/hr

... with sketch artists and art directors to refine visual direction * Assist with inpainting ... Develop a critical eye for AI tells: deformed anatomy, floating artifacts, texture melting ...

... 3D CAD models. * Apply advanced surfacing techniques to sculpt complex forms that maintain ... This is a hybrid-remote role, with the expectation to work from our San Francisco offices at least ...

... 3D CAD models. * Apply advanced surfacing techniques to sculpt complex forms that maintain ... This is a hybrid-remote role, with the expectation to work from our San Francisco offices at least ...

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Remote 3D Texture Artist information

What is a remote 3D texture artist?

A Remote 3D Texture Artist is a digital artist who specializes in creating surface textures and materials for 3D models, often for use in video games, movies, or virtual reality experiences. Working remotely means they perform their tasks from a location outside of the main office, collaborating with teams via the internet. Their work involves applying detailed colors, patterns, and realistic surface qualities to 3D objects to enhance visual realism or achieve specific artistic styles. They use specialized software such as Substance Painter, Photoshop, and Maya to develop and map textures onto 3D models.

What are the key skills and qualifications needed to thrive as a remote 3D texture artist?

To thrive as a Remote 3D Texture Artist, you need strong artistic ability in creating realistic or stylized textures, proficiency in digital painting, and a solid understanding of UV mapping, typically supported by a portfolio of relevant work. Expertise in industry-standard software such as Adobe Photoshop, Substance Painter, and 3D modeling tools like Maya or Blender is essential. Attention to detail, effective communication, and self-motivation are crucial soft skills for collaborating remotely with teams and meeting project deadlines. These skills ensure the creation of high-quality assets that enhance visual storytelling and meet the technical and aesthetic needs of game or film productions.

How does a remote 3D texture artist typically collaborate with other team members across different time zones?

Remote 3D Texture Artists often work closely with modelers, animators, and art directors through digital collaboration tools such as Slack, Zoom, and project management platforms. Since team members may be in different time zones, clear communication, regular check-ins, and well-documented feedback are essential to ensure consistency in the art style and project requirements. Artists may be expected to provide progress updates, participate in virtual meetings, and adjust their workflow to accommodate overlapping work hours when necessary. This collaborative structure encourages flexibility and self-management, fostering a productive and creative team environment despite geographical distances.

What is the difference between Remote 3D Texture Artist vs Remote 3D Modeler?

AspectRemote 3D Texture ArtistRemote 3D Modeler
Primary FocusCreating surface textures and materials for 3D assetsBuilding and shaping 3D models from concepts or references
Skills RequiredTexturing, shading, UV mapping, software like Substance Painter, PhotoshopModeling, topology, sculpting, software like Blender, Maya
Work EnvironmentCollaborates with modelers, artists, and developers in game/film industriesWorks closely with designers and artists to develop 3D assets

While both roles involve 3D asset creation, a Remote 3D Texture Artist specializes in surface details and materials, whereas a Remote 3D Modeler focuses on creating the shape and structure of 3D objects. Both roles often work together in game and film production, but their core skills and tools differ.

What are the most commonly searched types of 3D Texture Artist jobs in California?

The most popular types of 3D Texture Artist jobs in California are:

What are popular job titles related to Remote 3D Texture Artist jobs in California?

For Remote 3D Texture Artist jobs in California, the most frequently searched job titles are:

What job categories do people searching Remote 3D Texture Artist jobs in California look for?

The top searched job categories for Remote 3D Texture Artist jobs in California are:

What cities in California are hiring for Remote 3D Texture Artist jobs?

Cities in California with the most Remote 3D Texture Artist job openings:

Infographic showing various Remote 3D Texture Artist job openings in California as of August 2026, with employment types broken down into 1% Internship, 91% Full Time, 6% Part Time, and 2% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution.

Lead 3D Artist - Virtual Reality

Immersive Entertainment

Irvine, CA • On-site, Remote

Contractor

Re-posted 6 days ago


Job description

Company Description
We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.
Job Description
  • Creation of high quality game assets in collaboration with concept artists and CCO
  • Maintaining the production pipeline and meeting deadlines.
  • Working closely with the implementation and gameplay departments.
  • Prototyping new technologies on the given platforms.
  • Leading the 3D Artists team
  • Setting the quality targets and bar for 3D assets and textures on the projects
  • Sharing knowledge and techniques across the studio
  • Mentoring 3D Artists

Qualifications
  • 5+ years of experience in game development
  • Expert knowledge of creating realistic creatures and assets
  • Expert knowledge of Max/Maya or equivalent package
  • Expert knowledge of Photoshop
  • Expert Knowledge of games development pipeline/environment/engines
  • Expert Knowledge of ZBrush/Mudbox or equivalent
  • Expert knowledge of texturing
  • Ability to create highpoly and lowpoly models and textures
  • Experience creating/tuning surface shaders a plus
  • Excellent communication skills
  • Good eye for details
  • English language
  • A strong team player & leader by example

Additional Information
Pluses
  • Shipped AAA PC or console titles as a Senior 3D Character Artist
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences