Designer, 3D Texture/Surfacing
$75K - $85K/yr
... Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO ...
$75K - $85K/yr
... Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO ...
$75K - $85K/yr
... Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO ...
Egg Harbor Township, NJ · On-site
$75K - $85K/yr
Experienced 3D Texture/Lookdev artist * Strong PBR (physically based rendering) fundamentals experience * Hands-on experience using Substance Painter or Mari * Working knowledge of a 3D software like ...
Egg Harbor Township, NJ · On-site
$75K - $85K/yr
Experienced 3D Texture/Lookdev artist * Strong PBR (physically based rendering) fundamentals experience * Hands-on experience using Substance Painter or Mari * Working knowledge of a 3D software like ...
NJ · On-site
$75K - $85K/yr
... Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO ...
NJ · On-site
$75K - $85K/yr
... Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO ...
Experienced 3D Texture/Lookdev artist * Strong PBR (physically based rendering) fundamentals experience * Hands-on experience using Substance Painter or Mari * Working knowledge of a 3D software like ...
Experienced 3D Texture/Lookdev artist * Strong PBR (physically based rendering) fundamentals experience * Hands-on experience using Substance Painter or Mari * Working knowledge of a 3D software like ...
Egg Harbor Township, NJ · On-site
$75K - $85K/yr
Experienced 3D Texture/Lookdev artist * Strong PBR (physically based rendering) fundamentals experience * Hands-on experience using Substance Painter or Mari * Working knowledge of a 3D software like ...
Egg Harbor Township, NJ · On-site
$75K - $85K/yr
Experienced 3D Texture/Lookdev artist * Strong PBR (physically based rendering) fundamentals experience * Hands-on experience using Substance Painter or Mari * Working knowledge of a 3D software like ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... VFX artist who understands the fine details and synchronization between texture, shading, and ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... VFX artist who understands the fine details and synchronization between texture, shading, and ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... VFX artist who understands the fine details and synchronization between texture, shading, and ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... VFX artist who understands the fine details and synchronization between texture, shading, and ...
Menlo Park, CA · On-site
$50 - $80/hr
Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Expertise in retopology, UV creation, and texture baking is essential. RESPONSIBILITIES * Hard ...
Menlo Park, CA · On-site
$50 - $80/hr
Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Expertise in retopology, UV creation, and texture baking is essential. RESPONSIBILITIES * Hard ...
Setting the quality targets and bar for 3D assets and textures on the projects * Sharing knowledge and techniques across the studio * Mentoring 3D Artists Qualifications * 5+ years of experience in ...
Setting the quality targets and bar for 3D assets and textures on the projects * Sharing knowledge and techniques across the studio * Mentoring 3D Artists Qualifications * 5+ years of experience in ...
Dallas, TX · On-site
$50K - $65K/yr
Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Quick apply
Dallas, TX · On-site
$50K - $65K/yr
Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Dallas, TX · On-site
$50K - $65K/yr
Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Quick apply
Dallas, TX · On-site
$50K - $65K/yr
Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Irvine, CA · On-site +1
Setting the quality targets and bar for 3D assets and textures on the projects * Sharing knowledge and techniques across the studio * Mentoring 3D Artists Qualifications * 5+ years of experience in ...
Irvine, CA · On-site +1
Setting the quality targets and bar for 3D assets and textures on the projects * Sharing knowledge and techniques across the studio * Mentoring 3D Artists Qualifications * 5+ years of experience in ...
Auburn Hills, MI · On-site
3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya ... lighting, texturing and rendering as per communicated design • Understanding the project ...
Quick apply
Auburn Hills, MI · On-site
3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya ... lighting, texturing and rendering as per communicated design • Understanding the project ...
Auburn Hills, MI · On-site
Overview: 3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS ... lighting, texturing and rendering as per communicated design • Understanding the project ...
Auburn Hills, MI · On-site
Overview: 3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS ... lighting, texturing and rendering as per communicated design • Understanding the project ...
Mentoring 3D environment artists Qualifications * 5+ years of experience in game development ... High texturing and Zbrush skills * Ability to create realistic looking objects & environments ...
Mentoring 3D environment artists Qualifications * 5+ years of experience in game development ... High texturing and Zbrush skills * Ability to create realistic looking objects & environments ...
Mentoring 3D environment artists Qualifications * 5+ years of experience in game development ... High texturing and Zbrush skills * Ability to create realistic looking objects & environments ...
Mentoring 3D environment artists Qualifications * 5+ years of experience in game development ... High texturing and Zbrush skills * Ability to create realistic looking objects & environments ...
Herndon, VA · On-site
The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...
Herndon, VA · On-site
The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...
Herndon, VA · On-site
The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...
Quick apply
Herndon, VA · On-site
The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...
This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout ... texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level ...
This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout ... texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level ...
Orlando, FL · On-site
Your Role As a 3D Artist specializing in Real Time 3D technologies, you will bring environments ... Building and texture of low poly 3D models ranging from organic to hard surfaces based on concept ...
Orlando, FL · On-site
Your Role As a 3D Artist specializing in Real Time 3D technologies, you will bring environments ... Building and texture of low poly 3D models ranging from organic to hard surfaces based on concept ...
$19.71 - $24.15
8% of jobs
$27.06 is the 25th percentile. Wages below this are outliers.
$24.15 - $28.58
25% of jobs
$28.58 - $33.02
14% of jobs
The median wage is $34.25 / hr.
$33.02 - $37.46
9% of jobs
$37.46 - $41.89
6% of jobs
$41.89 - $46.33
8% of jobs
$47.44 is the 75th percentile. Wages above this are outliers.
$46.33 - $50.76
14% of jobs
$50.76 - $55.20
2% of jobs
$55.20 - $59.64
3% of jobs
$59.64 - $64.07
6% of jobs
$64.07 - $68.51
3% of jobs
$19
$39
$68
As a 3D Texture Artist, your daily tasks usually involve creating and applying detailed textures and surface materials to 3D models, working closely with modelers and lighting artists to ensure cohesive visuals. You may spend time reviewing reference materials, adjusting UV layouts, and fine-tuning textures in response to feedback from art directors or leads. Collaboration with other departments—such as animation, rigging, or visual effects—is common to make sure textures function correctly across various production stages. Throughout the development process, you'll also need to manage texture file organization and maintain consistency with the project’s overall visual style.
A 3D Texture Artist creates the surface details of 3D models by applying textures, colors, and patterns to enhance realism or stylization. They work with tools like Photoshop, Substance Painter, and Mari to craft high-quality materials such as metal, fabric, or skin. Their work is essential in video games, films, and animations to make objects and characters look believable. Texture artists often collaborate with modelers, lighting artists, and animators to ensure seamless visual integration.
To thrive as a 3D Texture Artist, you need expertise in texture painting, UV mapping, and a solid understanding of materials and surface detail, typically supported by a relevant art or design degree. Familiarity with industry-standard tools such as Adobe Substance Painter, Photoshop, and 3D software like Maya or Blender is essential, with certification in these tools considered a plus. Attention to detail, creativity, good communication, and the ability to work both independently and within cross-functional teams distinguish top candidates. These combined skills allow artists to create realistic, appealing textures that enhance 3D models and meet both artistic and technical project requirements.

$75K - $85K/yr
Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 9 days ago
5.4
Based on 202 frontline employees who took The Breakroom Quiz
74th of 102 rated fashion retailers
Whether it’s developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness. We offer a comprehensive benefits package that includes: Flexible work environment Career advancement Competitive base salary Bonus opportunity Vacation, Personal, Sick and Holiday pay Medical, Dental, Vision, Disability, Life and AD&D insurance 401k with a company match 30% merchandise discount Responsibilities The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes. Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes Leverage Substance Painter / Designer and emerging AI workflows Manage and review outsourced assets Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines Qualifications Experienced 3D Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer Clear understanding of color space, shading, lighting, rendering, and texture baking methods Proficient in Adobe Photoshop and Illustrator Strong organizational skills, ability to coordinate multiple projects seamlessly Strong communication skills and ability to work in a team environment Self-starter; comfortable leading the charge with projects and deadlines 3D character art experience is a plus Experience in games, toys, fashion, or other product development is a plus Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, PhotoshopBlender Blender, Maya, Mesh Mixer preferred The pay range reflects the potential base salary range for this role.
Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position. Pay Range $75,000 - $85,000
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Retail
10,000+ Employees
Egg Harbor Township, NJ, US