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3D Texture Artist Jobs (NOW HIRING)

Designer, 3D Texture/Surfacing

NJ · On-site

$75K - $85K/yr

... Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Expertise in retopology, UV creation, and texture baking is essential. RESPONSIBILITIES * Hard ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya ... lighting, texturing and rendering as per communicated design • Understanding the project ...

Overview: 3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS ... lighting, texturing and rendering as per communicated design • Understanding the project ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

Your Role As a 3D Artist specializing in Real Time 3D technologies, you will bring environments ... Building and texture of low poly 3D models ranging from organic to hard surfaces based on concept ...

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How much do 3d texture artist jobs pay per hour?

As of Jun 11, 2026, the average hourly pay for 3d texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a 3D texture artist do?

A 3D texture artist creates surface details and visual textures for 3D models used in video games, movies, and animations. They use software like Substance Painter or Photoshop to develop realistic or stylized textures that enhance the appearance of digital assets. Strong knowledge of color theory, materials, and texturing techniques is essential for this role.

What are the typical daily responsibilities of a 3D Texture Artist?

As a 3D Texture Artist, your daily tasks usually involve creating and applying detailed textures and surface materials to 3D models, working closely with modelers and lighting artists to ensure cohesive visuals. You may spend time reviewing reference materials, adjusting UV layouts, and fine-tuning textures in response to feedback from art directors or leads. Collaboration with other departments—such as animation, rigging, or visual effects—is common to make sure textures function correctly across various production stages. Throughout the development process, you'll also need to manage texture file organization and maintain consistency with the project’s overall visual style.

What does a 3D Texture Artist do?

A 3D Texture Artist creates the surface details of 3D models by applying textures, colors, and patterns to enhance realism or stylization. They work with tools like Photoshop, Substance Painter, and Mari to craft high-quality materials such as metal, fabric, or skin. Their work is essential in video games, films, and animations to make objects and characters look believable. Texture artists often collaborate with modelers, lighting artists, and animators to ensure seamless visual integration.

What are the key skills and qualifications needed to thrive in the 3D Texture Artist position, and why are they important?

To thrive as a 3D Texture Artist, you need expertise in texture painting, UV mapping, and a solid understanding of materials and surface detail, typically supported by a relevant art or design degree. Familiarity with industry-standard tools such as Adobe Substance Painter, Photoshop, and 3D software like Maya or Blender is essential, with certification in these tools considered a plus. Attention to detail, creativity, good communication, and the ability to work both independently and within cross-functional teams distinguish top candidates. These combined skills allow artists to create realistic, appealing textures that enhance 3D models and meet both artistic and technical project requirements.

How much does a 3D texture artist make?

A 3D texture artist's salary typically ranges from $40,000 to $80,000 annually, depending on experience, location, and industry. Entry-level artists may earn less, while experienced professionals with strong skills in software like Substance Painter or Photoshop can earn higher salaries.

What is the salary of 3D modelling and texturing artist?

The salary of a 3D texture artist varies based on experience, location, and industry, but typically ranges from $45,000 to $85,000 annually. Entry-level positions may start lower, while experienced artists working in gaming, film, or advertising can earn higher salaries, especially with proficiency in tools like Substance Painter or Maya.

How much does a 3D artist get paid?

The average salary for a 3D texture artist ranges from $45,000 to $85,000 annually, depending on experience, location, and industry. Entry-level artists typically earn lower wages, while experienced professionals with strong skills in software like Substance Painter or Mari can command higher salaries. Freelance or contract work may also influence earnings.
What cities are hiring for 3D Texture Artist jobs? Cities with the most 3D Texture Artist job openings:
What are the most commonly searched types of 3D Texture Artist jobs? The most popular types of 3D Texture Artist jobs are:
What states have the most 3D Texture Artist jobs? States with the most job openings for 3D Texture Artist jobs include:
What job categories do people searching 3D Texture Artist jobs look for? The top searched job categories for 3D Texture Artist jobs are:
Infographic showing various 3D Texture Artist job openings in the United States as of June 2026, with employment types broken down into 72% Full Time, 8% Part Time, 4% Temporary, and 16% Contract. Highlights an 78% In-person, and 22% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer's

Egg Harbor Township, NJ

$75K - $85K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Spencer's rating

5.4

Company rating: 5.4 out of 10

Based on 202 frontline employees who took The Breakroom Quiz

74th of 102 rated fashion retailers


Job description

Overview We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life’s a Party, We’re Makin’ It Fun!” and “So Much Fun It’s Scary!” At Spencer’s and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all. One Team / One Goal We are leaders and owners of our business success.

Whether it’s developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness. We offer a comprehensive benefits package that includes: Flexible work environment Career advancement Competitive base salary Bonus opportunity Vacation, Personal, Sick and Holiday pay Medical, Dental, Vision, Disability, Life and AD&D insurance 401k with a company match 30% merchandise discount Responsibilities The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes. Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes Leverage Substance Painter / Designer and emerging AI workflows Manage and review outsourced assets Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines Qualifications Experienced 3D Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer Clear understanding of color space, shading, lighting, rendering, and texture baking methods Proficient in Adobe Photoshop and Illustrator Strong organizational skills, ability to coordinate multiple projects seamlessly Strong communication skills and ability to work in a team environment Self-starter; comfortable leading the charge with projects and deadlines 3D character art experience is a plus Experience in games, toys, fashion, or other product development is a plus Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, PhotoshopBlender Blender, Maya, Mesh Mixer preferred The pay range reflects the potential base salary range for this role.

Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position. Pay Range $75,000 - $85,000


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