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3D Texture Artist Jobs (NOW HIRING)

Full Texturing ability (Diffuse, Normal, Displacement etc). * Able to work effectively and ... Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid ...

3D Artist II - Digital Innovation

Naples, FL · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Arthrex is actively searching for a 3D Artist to collaborate in the production process of ... Create and edit technically accurate medical 3D models and textures. These will be used in Medical ...

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Experience with Substance Painter or Designer for texture work * Familiarity with lighting ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Experience with Substance Painter or Designer for texture work * Familiarity with lighting ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Experience with Substance Painter or Designer for texture work * Familiarity with lighting ...

3D Character Artist (Mid-Senior)

Los Angeles, CA · Remote

$81K - $114K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ...

... Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas ... We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for ...

3D Character Artist (Mid-Senior)

$81K - $114K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ...

... Technical Artist Proficiency in industry standard 3D software for animation and modeling ... Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Import CAD models into 3D software, refine, and prep for lighting & texturing * Willingness to R&D ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Keyshot, Cinema 4D with Redshift and CAD • Lighting and texture expert with proven portfolio of ...

3D Designer

Westminster, CO · On-site

$70K - $83K/yr

At least 3 years of experience in a 3D artist, 3D designer, or similar role. * Advanced proficiency with ZBrush, Autodesk Maya, and 3ds Max. * Strong capability in 3D modeling, rendering, texturing ...

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3D Texture Artist information

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How much do 3d texture artist jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for 3d texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a 3D texture artist do?

A 3D Texture Artist creates the surface details of 3D models by applying textures, colors, and patterns to enhance realism or stylization. They work with tools like Photoshop, Substance Painter, and Mari to craft high-quality materials such as metal, fabric, or skin. Their work is essential in video games, films, and animations to make objects and characters look believable. Texture artists often collaborate with modelers, lighting artists, and animators to ensure seamless visual integration.

What skills and qualifications are needed to be a 3D texture artist?

To thrive as a 3D Texture Artist, you need expertise in texture painting, UV mapping, and a solid understanding of materials and surface detail, typically supported by a relevant art or design degree. Familiarity with industry-standard tools such as Adobe Substance Painter, Photoshop, and 3D software like Maya or Blender is essential, with certification in these tools considered a plus. Attention to detail, creativity, good communication, and the ability to work both independently and within cross-functional teams distinguish top candidates. These combined skills allow artists to create realistic, appealing textures that enhance 3D models and meet both artistic and technical project requirements.

What cities are hiring for 3D Texture Artist jobs?

Cities with the most 3D Texture Artist job openings:

What are the most commonly searched types of 3D Texture Artist jobs?

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What states have the most 3D Texture Artist jobs?

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Infographic showing various 3D Texture Artist job openings in the United States as of August 2026, with employment types broken down into 75% Full Time, 10% Part Time, 5% Temporary, and 10% Contract. Highlights an 81% In-person, and 19% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Creature Artist

Epoch Games

Winston Salem, NC

Full-time

Re-posted 28 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Job Description

In this volunteer position we are looking for someone who specializes in creating 3D realistic Creatures (yet with fantastical and heraldic touches/details), which includes Mesh Sculpting, Texturing and Fur/Hair Card experience, for "The Lays of Althas: Sundered Order" (LoA:SO). These Creatures would be seem alongside realistic Human characters. Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

Qualifications

Minimum Requirements:

  • Creating realistic Creature meshes and textures
  • Creating Fur sculpts using Hair Card and Alpha Planes
  • Physically-based Rendering (PBR) experience for game sculpting required
  • Previous experience working with low-poly/game-ready assets required
  • Full Texturing ability (Diffuse, Normal, Displacement etc).
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.
Additional Information

Required Software:

  • Unreal Engine 4 (https://www.unrealengine.com/register)
  • 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software.
  • Adobe Photoshop,  GIMP, Substance Painter, Marmoset, 3D Coat, or similar for creating high-quality 2D Textures.