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3D Texture Artist Jobs (NOW HIRING)

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Keyshot, Cinema 4D with Redshift and CAD • Lighting and texture expert with proven portfolio of ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Keyshot, Cinema 4D with Redshift and CAD • Lighting and texture expert with proven portfolio of ...

Spec, 3D & CGI

Medina, MN · On-site +1

$68K - $83K/yr

... and texture creation, lighting, rendering, post-production, implementation in a real-time engine, and documenting product changes. You'll be working closely with other CGI/3D artists, the CGI/3D ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro) * Highly ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...

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3D Texture Artist information

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$19

$39

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How much do 3d texture artist jobs pay per hour?

As of Jul 3, 2026, the average hourly pay for 3d texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the typical daily responsibilities of a 3D Texture Artist?

As a 3D Texture Artist, your daily tasks usually involve creating and applying detailed textures and surface materials to 3D models, working closely with modelers and lighting artists to ensure cohesive visuals. You may spend time reviewing reference materials, adjusting UV layouts, and fine-tuning textures in response to feedback from art directors or leads. Collaboration with other departments—such as animation, rigging, or visual effects—is common to make sure textures function correctly across various production stages. Throughout the development process, you'll also need to manage texture file organization and maintain consistency with the project’s overall visual style.

What does a 3D Texture Artist do?

A 3D Texture Artist creates the surface details of 3D models by applying textures, colors, and patterns to enhance realism or stylization. They work with tools like Photoshop, Substance Painter, and Mari to craft high-quality materials such as metal, fabric, or skin. Their work is essential in video games, films, and animations to make objects and characters look believable. Texture artists often collaborate with modelers, lighting artists, and animators to ensure seamless visual integration.

What are the key skills and qualifications needed to thrive in the 3D Texture Artist position, and why are they important?

To thrive as a 3D Texture Artist, you need expertise in texture painting, UV mapping, and a solid understanding of materials and surface detail, typically supported by a relevant art or design degree. Familiarity with industry-standard tools such as Adobe Substance Painter, Photoshop, and 3D software like Maya or Blender is essential, with certification in these tools considered a plus. Attention to detail, creativity, good communication, and the ability to work both independently and within cross-functional teams distinguish top candidates. These combined skills allow artists to create realistic, appealing textures that enhance 3D models and meet both artistic and technical project requirements.

What cities are hiring for 3D Texture Artist jobs? Cities with the most 3D Texture Artist job openings:
What are the most commonly searched types of 3D Texture Artist jobs? The most popular types of 3D Texture Artist jobs are:
What states have the most 3D Texture Artist jobs? States with the most job openings for 3D Texture Artist jobs include:
Infographic showing various 3D Texture Artist job openings in the United States as of June 2026, with employment types broken down into 71% Full Time, and 29% Part Time. Highlights an 90% Physical, 2% Hybrid, and 8% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
3D Character Artist (Mid-Senior)

3D Character Artist (Mid-Senior)

thatgamecompany

Los Angeles, CA • Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 26 days ago


Job description

3D Character Artist (Mid-Senior)

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

Responsibilities:

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky

  • Skinning character and cosmetic assets

  • Collaborate with project leads, concept artists, designers, and engineers

  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase

  • Support the rest of the 3D team to create character assets

  • Review and fix bugs of all complexities

  • Contribute to documentation and resource libraries for the art department

  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:

  • Online portfolio demonstrating character art skills

  • 3+ years of experience as a 3D Character Artist at a game studio

  • Proficient modeling skills in Maya or equivalent

  • Self-motivated, humble, and a team player

  • Open-minded and able to implement feedback from peers and art directors in a timely manner

  • Passion for creating memorable characters for games

  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)

  • Familiarity with Maya rigging/skinning

Nice to Haves:

  • A passionate Gamer

  • A Sky Player

  • Human Anatomy & Animal Anatomy knowledge

  • Understanding of clothing construction and real-world materials

  • Strive to create a gaming experience that brings a positive impact to the gaming world

  • Experience creating a game from the ground up

  • Portfolio demonstrating a variety of art styles


Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices.
Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

We look forward to meeting you!
#L1-Remote