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3D Game Artist Jobs (NOW HIRING)

Ability to manage others, especially 3D Game Artists * Ability to work with and provide constructive criticism and feedback to 3D Models and Textures * Knowledge of Physically-based Rendering (PBR ...

Job Title: 3D Artist Location: Wilmington, NC Department: NC Art Reports To: Art Lead Status ... We make games. We also make the machines they run on. What we're building matters. How we treat ...

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the ... As an early member of this team, you will have significant artistic and research freedom to shape ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ...

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Have shipped stylized 3D work on mobile, games, AR/VR, or real-time interactive products. * Can ...

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3D Game Artist information

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How much do 3d game artist jobs pay per year?

As of Aug 4, 2026, the average yearly pay for 3d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

Are 3D game artists in high demand?

3D game artists are in high demand due to the growth of the gaming industry and the need for realistic and engaging visuals. Skills in software like Blender, Maya, or 3ds Max, along with a strong portfolio, can improve job prospects as companies seek talented artists for game development, virtual reality, and augmented reality projects.

How much does a 3D game artist make?

The average salary for a 3D game artist varies by experience and location but typically ranges from $50,000 to $85,000 annually. Entry-level artists may earn around $40,000, while experienced professionals with advanced skills in tools like Maya or Blender can earn over $100,000. Salaries are also influenced by the size of the company and the complexity of projects.

What skills and qualifications are needed to be a 3D Game Artist?

To thrive as a 3D Game Artist, you need strong artistic ability, proficiency in 3D modeling, texturing, lighting, and a solid understanding of game art principles, often backed by a degree in art, design, or a related field. Experience with industry-standard tools such as Autodesk Maya, Blender, ZBrush, and game engines like Unity or Unreal Engine is highly valuable. Creativity, attention to detail, time management, and effective communication are important soft skills for collaborating with multidisciplinary teams and meeting project deadlines. These competencies ensure the creation of visually appealing and technically sound assets that enhance the gaming experience and meet production goals.

What does a 3D Game Artist do?

A 3D Game Artist is responsible for creating visual elements in video games, including characters, environments, props, and textures. They use software like Blender, Maya, or ZBrush to model, sculpt, and texture assets that fit the game’s artistic style. These assets are then optimized for performance and integrated into game engines such as Unity or Unreal Engine. 3D Game Artists collaborate with designers and developers to ensure visuals align with gameplay mechanics and storytelling. Their work helps create immersive and visually appealing gaming experiences.

What cities are hiring for 3D Game Artist jobs? Cities with the most 3D Game Artist job openings:
What are the most commonly searched types of 3D Game Artist jobs? The most popular types of 3D Game Artist jobs are:
What states have the most 3D Game Artist jobs? States with the most job openings for 3D Game Artist jobs include:
What job categories do people searching 3D Game Artist jobs look for? The top searched job categories for 3D Game Artist jobs are:
Infographic showing various 3D Game Artist job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Lead 3D Game Artist

Epoch Games

Winston Salem, NC

Other

Re-posted 16 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Qualifications
  • Good Communication and Team-collaboration skills is a must

  • Ability to manage others, especially 3D Game Artists

  • Ability to work with and provide constructive criticism and feedback to 3D Models and Textures

  • Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.

  • Knowledge of working with low-poly/game-ready assets required.

  • Knowledge of Texturing (Diffuse, Normal, Displacement etc).

  • A passion for game development

Additional Information

Recommended 3D Modeling Software (1 or more):

  • Autodesk 3DS Max / Maya

  • Blender

  • Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any, we can help provide you with software.

Also recommended experience with Unreal Engine