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Commission 2D Game Artist Jobs (NOW HIRING)

Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Pixologic ZBrush / Mudbox Recommended 2D Image Software (either or both): * Photoshop (CS4 and up)

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

Game Animator & Vfx Artist AbZorba Games, part of Greentube and NOVOMATIC Interactive, is a world ... Bring 2D character to life using 2D skeletal animations * Collaborate closely with a team of top ...

A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist will work across all aspects of a game's visual design, UI, art, and more. Blending artistic ...

Artist: Environment

Andover, MA

$128K - $154K/yr

... to enrich in-game environments. * Create procedural 2D and 3D art using traditional modeling ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

Senior Technical Artist

Austin, TX

$125K - $150K/yr

Position Summary The Senior Technical Artist acts as aresource within the art team, mentoring other ... Unity game engine * Working knowledge of Unity's Universal Rendering Pipeline * Animation - 2D ...

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Commission 2D Game Artist information

See salary details

$37K

$123.1K

$196K

How much do commission 2d game artist jobs pay per year?

As of Jul 27, 2026, the average yearly pay for commission 2d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are Commission 2D Game Artists?

Commission 2D Game Artists are professionals who create two-dimensional visual assets for video games on a project or freelance basis. They are typically hired to design characters, environments, items, and user interface elements according to the specific needs of a client or game developer. These artists work closely with clients to understand the desired style and requirements, delivering custom artwork within agreed deadlines. Their role is vital in shaping the visual identity and player experience of a game.

What are the key skills and qualifications needed to thrive as a Commission 2D Game Artist, and why are they important?

To thrive as a Commission 2D Game Artist, you need strong drawing and digital painting skills, a solid grasp of color theory, and a portfolio demonstrating your versatility in art styles. Proficiency with industry-standard software such as Adobe Photoshop, Clip Studio Paint, or Procreate is essential, and familiarity with asset delivery formats is often required. Excellent communication, time management, and adaptability help artists understand client needs and deliver work efficiently. These skills are vital for producing high-quality, client-satisfying artwork that integrates smoothly into game development pipelines.

How does a Commission 2D Game Artist typically coordinate with game developers and art directors during a project?

A Commission 2D Game Artist usually works closely with game developers, art directors, and sometimes writers to ensure that the visual assets align with the overall game vision and narrative. Communication is key, as artists often participate in feedback rounds, adjust artwork based on direction, and deliver assets according to technical specifications. Most collaborations happen through digital platforms, with regular check-ins and sharing of progress. Being adaptable and receptive to feedback is essential for maintaining a smooth workflow and meeting project deadlines.

What is the difference between Commission 2D Game Artist vs Freelance 2D Game Artist?

AspectCommission 2D Game ArtistFreelance 2D Game Artist
Work EnvironmentTypically works with a game studio or publisher on specific projectsOperates independently, managing multiple clients
CredentialsOften requires a portfolio, relevant art skills, and sometimes industry experienceSimilar credentials; portfolio and skills are essential, with more emphasis on self-promotion
Industry UsageCommonly employed by game companies for commissioned workPopular among independent artists and small studios

While both roles involve creating 2D game art, a Commission 2D Game Artist typically works on specific projects for a game studio, often under contract, whereas a Freelance 2D Game Artist operates independently, handling multiple clients and projects. The main difference lies in employment structure and client relationships, though both require strong artistic skills and a solid portfolio.

More about Commission 2D Game Artist jobs
What cities are hiring for Commission 2D Game Artist jobs? Cities with the most Commission 2D Game Artist job openings:
What are the most commonly searched types of 2D Game Artist jobs? The most popular types of 2D Game Artist jobs are:
What states have the most Commission 2D Game Artist jobs? States with the most job openings for Commission 2D Game Artist jobs include:
What job categories do people searching Commission 2D Game Artist jobs look for? The top searched job categories for Commission 2D Game Artist jobs are:
Infographic showing various Commission 2D Game Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 18% Part Time, 1% Temporary, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
Lead 3D Game Artist

Lead 3D Game Artist

Epoch Games

Winston Salem, NC

Other

Posted 8 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Qualifications
  • Good Communication and Team-collaboration skills is a must

  • Ability to manage others, especially 3D Game Artists

  • Ability to work with and provide constructive criticism and feedback to 3D Models and Textures

  • Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.

  • Knowledge of working with low-poly/game-ready assets required.

  • Knowledge of Texturing (Diffuse, Normal, Displacement etc).

  • A passion for game development

Additional Information

Recommended 3D Modeling Software (1 or more):

  • Autodesk 3DS Max / Maya

  • Blender

  • Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any, we can help provide you with software.

Also recommended experience with Unreal Engine