| Aspect | On Call 2D Game Artist | 2D Game Artist |
|---|
| Credentials | Portfolio, relevant art skills, possibly some industry experience | Portfolio, relevant art skills, possibly some industry experience |
| Work Environment | Freelance, project-based, flexible hours | Full-time or part-time studio or remote positions |
| Employer & Industry Usage | Used by game studios for flexible, on-demand art support | Employed directly by game companies or studios |
The main difference is that an On Call 2D Game Artist works on a flexible, project-based basis, often freelance, providing art assets as needed. In contrast, a 2D Game Artist typically holds a full-time position within a studio, working on ongoing projects. Both roles require similar skills and portfolios but differ mainly in employment type and work setup.