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On Call 2D Game Artist Jobs (NOW HIRING)

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ... Exceptional artistic skills including composition, color theory, typography, visual hierarchy, and ...

Senior Artist

$130K - $155K/yr

Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ... Exceptional artistic skills including composition, color theory, typography, visual hierarchy, and ...

New

Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Pixologic ZBrush / Mudbox Recommended 2D Image Software (either or both): * Photoshop (CS4 and up)

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist will work across all aspects of a game's visual design, UI, art, and more. Blending artistic ...

Artist: Environment

Andover, MA · On-site

$128K - $154K/yr

... to enrich in-game environments. * Create procedural 2D and 3D art using traditional modeling ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

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On Call 2D Game Artist information

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$37K

$123.1K

$196K

How much do on call 2d game artist jobs pay per year?

As of Aug 2, 2026, the average yearly pay for on call 2d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are on call 2D game artists?

On call 2D game artists are professionals who work on a flexible, as-needed basis to create visual assets for video games. They may be brought in by studios or developers for specific projects or tasks, such as character sprites, backgrounds, UI elements, or promotional art. Their work is essential for defining the look and feel of a game, and they typically collaborate closely with game designers and developers to ensure their artwork aligns with the overall vision. Being 'on call' means they may not have a fixed schedule and can be contacted whenever their skills are required.

What is the difference between On Call 2D Game Artist vs 2D Game Artist?

AspectOn Call 2D Game Artist2D Game Artist
CredentialsPortfolio, relevant art skills, possibly some industry experiencePortfolio, relevant art skills, possibly some industry experience
Work EnvironmentFreelance, project-based, flexible hoursFull-time or part-time studio or remote positions
Employer & Industry UsageUsed by game studios for flexible, on-demand art supportEmployed directly by game companies or studios

The main difference is that an On Call 2D Game Artist works on a flexible, project-based basis, often freelance, providing art assets as needed. In contrast, a 2D Game Artist typically holds a full-time position within a studio, working on ongoing projects. Both roles require similar skills and portfolios but differ mainly in employment type and work setup.

What are the key skills and qualifications needed to thrive as an On Call 2D Game Artist, and why are they important?

To thrive as an On Call 2D Game Artist, you need strong drawing, illustration, and digital painting skills, usually supported by a portfolio showcasing experience in game art. Proficiency with industry-standard tools like Adobe Photoshop, Illustrator, and graphics tablets is typically required. Creativity, adaptability, and effective communication help artists respond to feedback and collaborate remotely with teams. These skills ensure the delivery of high-quality visual assets that match the game's style and production timelines.

How does an On Call 2D Game Artist typically collaborate with game developers and art directors during a project?

As an On Call 2D Game Artist, you will frequently collaborate with game developers, designers, and art directors to ensure that your artwork aligns with the project's vision and technical requirements. Communication is often done through project management tools, email, or virtual meetings, where feedback and revisions are discussed. You may be asked to quickly adapt to different art styles, meet tight deadlines, and integrate your assets into existing pipelines. This role requires flexibility and strong teamwork skills since you might work with various teams on multiple projects simultaneously.
What cities are hiring for On Call 2D Game Artist jobs? Cities with the most On Call 2D Game Artist job openings:
What are the most commonly searched types of 2D Game Artist jobs? The most popular types of 2D Game Artist jobs are:
What states have the most On Call 2D Game Artist jobs? States with the most job openings for On Call 2D Game Artist jobs include:

2D Game Artist (Mid to Senior)

Age of Learning, Inc.

Los Angeles, CA

$110K - $135K/yr

Full-time

Posted yesterday

New


Job description

Company Overview:

Age of Learning® is the leading developer of engaging and effective Pre-K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company's research-based curriculum, developed by education experts, includes the award-winning programs ABCmouse®, Adventure Academy®, as well as the adaptive, personalized school solutions, My Math Academy®, My Reading Academy®, and My Reading Academy Español®. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. To learn more about Age of Learning, visit AgeofLearning.com.

Summary:

We're looking for a versatile 2D Game Artist to create and own art across ABCmouse — one of the world's most beloved early learning apps. Our house style is bright, expressive, and unmistakably kid-friendly, and you'll be central to maintaining and extending it. 2D is the core of this role; a working understanding of 3D is a plus. You're a self-starter who takes real ownership of your work, drives it to completion, and raises your hand when something needs to happen — without waiting to be asked.

Responsibilities:
  • Create stylized, family-friendly 2D art: characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style
  • Casual games experience a plus
  • Build and iterate on interactive 2D animations in Rive for our Flutter-based game pipeline
  • Own assigned areas of the product from brief to ship — managing your workload, hitting deadlines, and holding a high bar for quality
  • Use a mix of Art (Adobe) and AI-assisted tools to generate illustrated content datasets at scale
  • Export and optimize assets for cross-platform mobile delivery (iOS, Android, Fire OS, web)
  • Apply a working knowledge of 3D to support or lightly contribute to 3D content as needed
  • Proactively identify pipeline gaps and propose improvements
  • Collaborate with curriculum, product, and engineering; participate in creative reviews and incorporate feedback quickly
Minimum Qualifications:
  • 6+ years of professional 2D game art, illustration, or UI art in a production environment
  • Portfolio demonstrating a cute, stylized, family-friendly art style consistent with ABCmouse
  • Proven ability to own work end to end without constant direction — self-directed, accountable, and reliable
  • Proficiency in Adobe Illustrator and Photoshop for mobile-optimized asset production
  • Experience with an interactive animation tool (Rive, Spine, or equivalent)
  • Working familiarity with 3D — enough to review assets or contribute lightly within an existing pipeline
  • Clear communicator who surfaces blockers early and keeps collaborators informed
  • Eager to learn new tools and pipelines, including AI-assisted workflows
Preferred Qualifications:
  • Portfolio examples in children's media, ed-tech, or stylized game art
  • Direct Rive experience, including interactive state machines
  • Hands-on 3D experience (Blender, Maya, or similar) in a stylized or toon-shaded aesthetic
  • Experience using AI image generation tools (Scenario, Midjourney, Firefly) in production
  • Familiarity with Flutter app art requirements and PNG/SVG optimization
  • Experience in ed-tech, children's entertainment, or mission-driven creative work
  • Figma proficiency for design handoff
  • Experience with Frame.io or similar review and asset-management platforms

The estimated salary range for a new hire in this position is below. Salary may vary depending on job-related factors, including knowledge, skills, experience, and location.

Total Compensation:
$110,000—$135,000 USD
Age of Learning currently provides:
  • 91% of employee health and welfare benefits premiums & 70% of dependent benefits premiums
  • A 401(k) program with employer match
  • 15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year
  • 7 paid days for company-wide year end closure (includes 3 observed paid holidays)
  • Our flexible work culture means 2 or more days in the office (hybrid) or 100% fully remote options available for most positions
Security Advisory

At Age of Learning, we prioritize a safe recruitment process. Communication will come solely from official Age of Learning email addresses, @aofl.com, or our verified LinkedIn Recruiter accounts — be cautious of deviations. We will never request sensitive personal information during the early application stages. Interviews are conducted via phone, in person, or Zoom — never through messaging apps. Job offers are communicated verbally and followed by written documentation via DocuSign. Any requests for personal information will occur through secure channels only.

An Equal Opportunity Employer

Age of Learning, Inc. (the "Company") is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state, or local laws, regulations, or ordinances. Age of Learning, Inc. (the "Company") will consider qualified applicants with criminal histories pursuant to EEOC requirements and state applicable laws, e.g. New York City Fair Chance Act.

Employee/Applicant Privacy Notice

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.