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Full Time 2D Game Artist Jobs (NOW HIRING)

Senior Artist

$130K - $155K/yr

Job Type Full-time Description Arrow International is the world's largest manufacturer and supplier ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ... Exceptional artistic skills including composition, color theory, typography, visual hierarchy, and ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist will work across all aspects of a game's visual design, UI, art, and more. Blending artistic ...

Senior Technical Artist

Austin, TX

$125K - $150K/yr

Position Summary The Senior Technical Artist acts as aresource within the art team, mentoring other ... Unity game engine * Working knowledge of Unity's Universal Rendering Pipeline * Animation - 2D ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

Position Summary The Senior Technical Artist acts as a resource within the art team, mentoring ... Unity game engine * Working knowledge of Unity's Universal Rendering Pipeline * Animation - 2D ...

Collaborate with designers, artists, and senior developers to implement gameplay features. * Follow ... Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C++, etc.

Technical Artist

$130K - $155K/yr

Ability to create and edit 2D art assets * Hands-on experience with VFX / particle effects Nice to ... Work closely with artists and developers to integrate visual content into the game * Help optimize ...

Our Miami office is located in the awesome Wynwood Arts and Entertainment District. We offer ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...

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Full Time 2D Game Artist information

See salary details

$37K

$123.1K

$196K

How much do full time 2d game artist jobs pay per year?

As of Aug 4, 2026, the average yearly pay for full time 2d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is the difference between Full Time 2D Game Artist vs 2D Concept Artist?

AspectFull Time 2D Game Artist2D Concept Artist
Primary FocusCreating game assets, sprites, backgrounds for gamesDesigning concepts, characters, environments for projects
Work EnvironmentGame studios, development teamsDesign studios, freelance, entertainment industry
Required SkillsGame engine knowledge, animation, illustrationConcept design, illustration, visual storytelling
Common UsageIn game development, employed by gaming companiesIn pre-production, employed by studios or freelance

While both roles involve illustration skills, a Full Time 2D Game Artist focuses on creating assets specifically for games, working within a development team, whereas a 2D Concept Artist primarily designs initial concepts and characters, often working in pre-production or freelance settings. The roles overlap in artistic skills but differ in their application and workflow.

What is a full time 2D game artist?

A Full Time 2D Game Artist is a professional who creates visual elements for video games, such as characters, backgrounds, environments, and user interface components, using two-dimensional art. They work closely with game designers and developers to bring the game's visual style to life, ensuring consistency and high quality throughout the project. In a full-time role, these artists typically participate in every stage of the game's production, from initial concept sketches to final assets, and may also help with animations or promotional materials.

What are some typical challenges a full time 2D game artist faces when collaborating with game designers and developers?

As a Full Time 2D Game Artist, one common challenge is aligning artistic vision with game mechanics and technical limitations set by designers and developers. Artists often need to adapt their concepts to fit within performance constraints and ensure assets are compatible with the game's engine. Effective communication and flexibility are key for resolving feedback loops, meeting deadlines, and maintaining a consistent visual style throughout development. Building strong collaborative relationships with other team members helps streamline these processes and leads to a more cohesive game experience.

What are the key skills and qualifications needed to thrive as a full time 2D game artist, and why are they important?

To thrive as a Full Time 2D Game Artist, you need strong drawing fundamentals, a solid grasp of color theory, composition, and a relevant portfolio demonstrating experience in game art. Proficiency in digital illustration tools such as Adobe Photoshop, Illustrator, or Clip Studio Paint, and familiarity with asset implementation in game engines like Unity is typically required. Creativity, adaptability, and effective communication are essential soft skills for collaborating with designers and programmers. These skills ensure the creation of engaging visual assets that enhance gameplay and meet project goals in a collaborative, deadline-driven environment.
More about Full Time 2D Game Artist jobs
What cities are hiring for Full Time 2D Game Artist jobs? Cities with the most Full Time 2D Game Artist job openings:
What are the most commonly searched types of 2D Game Artist jobs? The most popular types of 2D Game Artist jobs are:
What job categories do people searching Full Time 2D Game Artist jobs look for? The top searched job categories for Full Time 2D Game Artist jobs are:
Infographic showing various Full Time 2D Game Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 17% Part Time, 1% Temporary, 3% Contract, and 1% Summer. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

2D Game Artist (Mid to Senior)

Age of Learning, Inc.

Los Angeles, CA

$110K - $135K/yr

Full-time

Posted 2 days ago

New


Job description

Company Overview:

Age of Learning® is the leading developer of engaging and effective Pre-K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company's research-based curriculum, developed by education experts, includes the award-winning programs ABCmouse®, Adventure Academy®, as well as the adaptive, personalized school solutions, My Math Academy®, My Reading Academy®, and My Reading Academy Español®. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. To learn more about Age of Learning, visit AgeofLearning.com.

Summary:

We're looking for a versatile 2D Game Artist to create and own art across ABCmouse — one of the world's most beloved early learning apps. Our house style is bright, expressive, and unmistakably kid-friendly, and you'll be central to maintaining and extending it. 2D is the core of this role; a working understanding of 3D is a plus. You're a self-starter who takes real ownership of your work, drives it to completion, and raises your hand when something needs to happen — without waiting to be asked.

Responsibilities:
  • Create stylized, family-friendly 2D art: characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style
  • Casual games experience a plus
  • Build and iterate on interactive 2D animations in Rive for our Flutter-based game pipeline
  • Own assigned areas of the product from brief to ship — managing your workload, hitting deadlines, and holding a high bar for quality
  • Use a mix of Art (Adobe) and AI-assisted tools to generate illustrated content datasets at scale
  • Export and optimize assets for cross-platform mobile delivery (iOS, Android, Fire OS, web)
  • Apply a working knowledge of 3D to support or lightly contribute to 3D content as needed
  • Proactively identify pipeline gaps and propose improvements
  • Collaborate with curriculum, product, and engineering; participate in creative reviews and incorporate feedback quickly
Minimum Qualifications:
  • 6+ years of professional 2D game art, illustration, or UI art in a production environment
  • Portfolio demonstrating a cute, stylized, family-friendly art style consistent with ABCmouse
  • Proven ability to own work end to end without constant direction — self-directed, accountable, and reliable
  • Proficiency in Adobe Illustrator and Photoshop for mobile-optimized asset production
  • Experience with an interactive animation tool (Rive, Spine, or equivalent)
  • Working familiarity with 3D — enough to review assets or contribute lightly within an existing pipeline
  • Clear communicator who surfaces blockers early and keeps collaborators informed
  • Eager to learn new tools and pipelines, including AI-assisted workflows
Preferred Qualifications:
  • Portfolio examples in children's media, ed-tech, or stylized game art
  • Direct Rive experience, including interactive state machines
  • Hands-on 3D experience (Blender, Maya, or similar) in a stylized or toon-shaded aesthetic
  • Experience using AI image generation tools (Scenario, Midjourney, Firefly) in production
  • Familiarity with Flutter app art requirements and PNG/SVG optimization
  • Experience in ed-tech, children's entertainment, or mission-driven creative work
  • Figma proficiency for design handoff
  • Experience with Frame.io or similar review and asset-management platforms

The estimated salary range for a new hire in this position is below. Salary may vary depending on job-related factors, including knowledge, skills, experience, and location.

Total Compensation:
$110,000—$135,000 USD
Age of Learning currently provides:
  • 91% of employee health and welfare benefits premiums & 70% of dependent benefits premiums
  • A 401(k) program with employer match
  • 15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year
  • 7 paid days for company-wide year end closure (includes 3 observed paid holidays)
  • Our flexible work culture means 2 or more days in the office (hybrid) or 100% fully remote options available for most positions
Security Advisory

At Age of Learning, we prioritize a safe recruitment process. Communication will come solely from official Age of Learning email addresses, @aofl.com, or our verified LinkedIn Recruiter accounts — be cautious of deviations. We will never request sensitive personal information during the early application stages. Interviews are conducted via phone, in person, or Zoom — never through messaging apps. Job offers are communicated verbally and followed by written documentation via DocuSign. Any requests for personal information will occur through secure channels only.

An Equal Opportunity Employer

Age of Learning, Inc. (the "Company") is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state, or local laws, regulations, or ordinances. Age of Learning, Inc. (the "Company") will consider qualified applicants with criminal histories pursuant to EEOC requirements and state applicable laws, e.g. New York City Fair Chance Act.

Employee/Applicant Privacy Notice

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.