Animation and Rigging to join our unique program. We seek a creative individual with strong ... Salary How to Apply Click "Apply for this Job," complete the faculty information form, and submit ...
Animation and Rigging to join our unique program. We seek a creative individual with strong ... Salary How to Apply Click "Apply for this Job," complete the faculty information form, and submit ...
Senior Machine Learning Engineer, Animation Integration
San Francisco, CA ยท On-site
$180K - $270K/yr
Experience working with animation systems, including skeletal animation, rigging, or simulation ... Competitive salary and equity packages * Comprehensive health, dental, and vision insurance
Senior Machine Learning Engineer, Animation Integration
San Francisco, CA ยท On-site
$180K - $270K/yr
Experience working with animation systems, including skeletal animation, rigging, or simulation ... Competitive salary and equity packages * Comprehensive health, dental, and vision insurance
3D Animation Lead
Denver, NC ยท On-site
Salary: Flying Bark Productions is a dynamic and innovative animation studio dedicated to pushing ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...
Quick apply
3D Animation Lead
Denver, NC ยท On-site
Salary: Flying Bark Productions is a dynamic and innovative animation studio dedicated to pushing ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...
Adjunct Faculty, 2D Animation (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per ... Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
Adjunct Faculty, 2D Animation (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per ... Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
Adjunct Faculty, 2D Animation (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per ... Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
Adjunct Faculty, 2D Animation (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per ... Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA ยท On-site
$3.8K - $10K/wk
From character rigging to cinematography, students both learn and practice how to tell compelling ... Salary Range: $3,888 - $10,887 per term, depending on credit hours, class size, and faculty rank ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA ยท On-site
$3.8K - $10K/wk
From character rigging to cinematography, students both learn and practice how to tell compelling ... Salary Range: $3,888 - $10,887 per term, depending on credit hours, class size, and faculty rank ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA ยท On-site
$3.8K - $10K/wk
From character rigging to cinematography, students both learn and practice how to tell compelling ... Salary Range: $3,888 - $10,887 per term, depending on credit hours, class size, and faculty rank ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA ยท On-site
$3.8K - $10K/wk
From character rigging to cinematography, students both learn and practice how to tell compelling ... Salary Range: $3,888 - $10,887 per term, depending on credit hours, class size, and faculty rank ...
Technical Artist, Character
$90K - $110K/yr
You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... S. The typical base salary for this position ranges from $90,000-$110,000 annually. Actual offers ...
Technical Artist, Character
$90K - $110K/yr
You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... S. The typical base salary for this position ranges from $90,000-$110,000 annually. Actual offers ...
Technical Artist, Character
Los Angeles, CA ยท On-site
$90K - $110K/yr
You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... S. The typical base salary for this position ranges from $90,000-$110,000 annually. Actual offers ...
Technical Artist, Character
Los Angeles, CA ยท On-site
$90K - $110K/yr
You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... S. The typical base salary for this position ranges from $90,000-$110,000 annually. Actual offers ...
Technical Artist, Character
Los Angeles, CA ยท On-site
$90K - $110K/yr
You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... S. The typical base salary for this position ranges from $90,000-$110,000 annually. Actual offers ...
Quick apply
Technical Artist, Character
Los Angeles, CA ยท On-site
$90K - $110K/yr
You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... S. The typical base salary for this position ranges from $90,000-$110,000 annually. Actual offers ...
2026/2027 - Associate Faculty - Engineering Tech/Multimedia (3D Modeling and Animation Program)
Santa Rosa, CA ยท On-site
$60.76 - $154.09/hr
Salary: $60.76 - $154.09 Hourly Location : SRJC Multi-Site, Sonoma County, CA Job Type: Associate ... Modeling and Rigging APTECH 64: 3D Animation: Character Animation APTECH 162: 3D Animation: Visual ...
2026/2027 - Associate Faculty - Engineering Tech/Multimedia (3D Modeling and Animation Program)
Santa Rosa, CA ยท On-site
$60.76 - $154.09/hr
Salary: $60.76 - $154.09 Hourly Location : SRJC Multi-Site, Sonoma County, CA Job Type: Associate ... Modeling and Rigging APTECH 64: 3D Animation: Character Animation APTECH 162: 3D Animation: Visual ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA ยท On-site
$140K - $155K/yr
Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair ... The actual base salary offered depends on a variety of factors, which may include as applicable ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA ยท On-site
$140K - $155K/yr
Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair ... The actual base salary offered depends on a variety of factors, which may include as applicable ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA ยท On-site +1
$140K - $155K/yr
Familiaritywithcharacter animationworkflow such asblendshapes, rigging and simulation (hair ... The actual base salary offered depends on a variety of factors, which may include as applicable ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA ยท On-site +1
$140K - $155K/yr
Familiaritywithcharacter animationworkflow such asblendshapes, rigging and simulation (hair ... The actual base salary offered depends on a variety of factors, which may include as applicable ...
Senior 3D Artist, Technical
San Mateo, CA ยท On-site
$163K - $200K/yr
... and rigging systems * Be a subject matter expert on animation and animation technology who ... Annual Salary Range $163,940-$200,850 USD Roles that are based in an office are onsite Tuesday ...
Senior 3D Artist, Technical
San Mateo, CA ยท On-site
$163K - $200K/yr
... and rigging systems * Be a subject matter expert on animation and animation technology who ... Annual Salary Range $163,940-$200,850 USD Roles that are based in an office are onsite Tuesday ...
DreamWorks Feature - Character Effects Artist
Glendale, CA ยท On-site
$128K - $135K/yr
Company Description DreamWorks Animation is looking for more adventurous dreamers who shoot for the ... Exposure to rigging tools and surface modeling techniques preferred. * Dynamic simulation ...
DreamWorks Feature - Character Effects Artist
Glendale, CA ยท On-site
$128K - $135K/yr
Company Description DreamWorks Animation is looking for more adventurous dreamers who shoot for the ... Exposure to rigging tools and surface modeling techniques preferred. * Dynamic simulation ...
3D Artist
Dallas, TX ยท On-site
$50K - $65K/yr
Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Quick apply
3D Artist
Dallas, TX ยท On-site
$50K - $65K/yr
Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
3D Artist
Dallas, TX ยท On-site
$50K - $65K/yr
Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Quick apply
3D Artist
Dallas, TX ยท On-site
$50K - $65K/yr
Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Salary: See Position Description Location : Kirkland, WA Job Type: Adjunct Job Number: Adj_DG&IM ... polygonal character animation for beginners * Basic beginning character rigging in Maya
Salary: See Position Description Location : Kirkland, WA Job Type: Adjunct Job Number: Adj_DG&IM ... polygonal character animation for beginners * Basic beginning character rigging in Maya
3D Modeler
$69K - $125K/yr
... animation, static renders or real-time use Create and apply textures to achieve project-aligned ... basic rigging Experience constructing modular kits and utilizing trim sheets Preferred ...
3D Modeler
$69K - $125K/yr
... animation, static renders or real-time use Create and apply textures to achieve project-aligned ... basic rigging Experience constructing modular kits and utilizing trim sheets Preferred ...
3D Modeler
$57K - $104K/yr
... animation, static renders or real-time use Create and apply textures to achieve project-aligned ... basic rigging Experience constructing modular kits and utilizing trim sheets Preferred ...
3D Modeler
$57K - $104K/yr
... animation, static renders or real-time use Create and apply textures to achieve project-aligned ... basic rigging Experience constructing modular kits and utilizing trim sheets Preferred ...
Animation Rigger Salary information
See salary details
$14.18 - $16.22
1% of jobs
$16.22 - $18.25
6% of jobs
$18.25 - $20.28
5% of jobs
$20.28 - $22.31
6% of jobs
$23.09 is the 25th percentile. Wages below this are outliers.
$22.31 - $24.34
16% of jobs
The median wage is $25.57 / hr.
$24.34 - $26.38
25% of jobs
$26.38 - $28.41
14% of jobs
$28.83 is the 75th percentile. Wages above this are outliers.
$28.41 - $30.44
6% of jobs
$30.44 - $32.47
16% of jobs
$32.47 - $34.51
3% of jobs
$34.51 - $36.54
1% of jobs
$14
$26
$36
How much do animation rigger salary jobs pay per hour?
Is a rigger a good career?
What is the highest paying animation job?
What is the average salary of an animation rigger?
What are some common challenges faced by animation riggers in their daily work?
What are the key skills and qualifications needed to thrive as an Animation Rigger, and why are they important?
What is the difference between Animation Rigger Salary vs Character Animator Salary?
| Aspect | Animation Rigger Salary | Character Animator Salary |
|---|---|---|
| Average Annual Salary | $60,000 - $85,000 | $55,000 - $80,000 |
| Required Skills & Certifications | 3D rigging, software proficiency (Maya, Blender), technical skills | Animation, storytelling, software proficiency (Maya, After Effects) |
| Work Environment | VFX studios, game development, animation companies | Animation studios, game studios, film production |
While both Animation Riggers and Character Animators work closely in the animation industry, riggers focus on creating the skeletal structures that enable characters to move, whereas animators bring characters to life through movement. Salary differences are generally modest, reflecting overlapping skills but distinct roles within the production pipeline.
What is the highest paying rigger job?
What does a rigger do in animation?
Assistant Professor of Practice - Emerging Media Arts: Animation
University of Nebraska-LincolnLincoln, NE โข On-site
Full-time
Posted 12 days ago
Job description
Position Information
Working Title
Assistant Professor of Practice - Emerging Media Arts: Animation
Department
Johnny Carson School-Theatre & Film-1033
Requisition Number
F_250088
Posting Open Date
12/11/2025
Application Review Date: (To ensure consideration, please submit all application materials before review date)
03/02/2026
Posting Close Date
Open Until Filled
Yes
Description of Work
Johnny Carson School of Theatre and Film at the University of Nebraska-Lincoln invites applications for an Assistant Professor of Practice - Emerging Media Arts: Animation and Rigging to join our unique program.
We seek a creative individual with strong dedication to craft, technical expertise, and professional agility in a constantly changing field. We welcome applicants with backgrounds in film, television, game production, or gallery/museum installations. The successful candidate will have advanced experience in 3D animation workflows (film, television, games) and/or rigging, ideally with supplemental familiarity with game engines, and/or motion capture, and be able to creatively integrate traditional techniques with emerging technologies and platforms.
This position involves teaching courses in 3D Animation, Rigging, Motion Capture, and Game Engines. The ideal candidate will be a dynamic artist/teacher who is committed to training and inspiring the next generation of emerging media artists and storytellers.
The Johnny Carson Center for Emerging Media Arts is an interdisciplinary center and creative research facility within the Johnny Carson School of Theatre and Film, established with a $57M investment from the Johnny Carson Foundation. Research areas include filmmaking, interactive and immersive storytelling, experience and generative design, XR, machine learning, sonic and data arts, virtual production, and innovation and entrepreneurship.
The Carson Center brings together world-class faculty and students to reimagine the future of media through inclusive, imaginative storytelling that addresses human-scale challenges, provokes and inspires. As the Center expands its international reach and collaborations, this is a unique opportunity to shape its growing mission.
Nebraska offers an attractive compensation and benefits package, commensurate with the successful candidate's background and experience. Faculty status with opportunities for promotion in rank and sabbatical opportunities for continued learning and professional development are additional key benefits. This position comes with resources to support innovative teaching and creative practice.
Key Responsibilities
- Teach courses in 3D Animation, Rigging, Introduction to Game Engines, Motion Capture for Real-time Performance, and others as needed.
- Collaborate with faculty to develop new courses and curriculum with a focus towards interdisciplinarity.
- Provide mentorship to students.
- Recruit artist/industry partners and assist students transitioning into their careers.
- Remain agile and keep current with advancements in 3D animation, rigging, motion capture, game engine technologies, AI, and creative applications.
The University of Nebraska does not discriminate based on race, color, ethnicity, national origin, sex, pregnancy, sexual orientation, gender identity, religion, disability, age, genetic information, veteran status, marital status, and/or political affiliation in its programs, activities, or employment. See https://equity.unl.edu/notice-nondiscrimination/.
Minimum Required Qualifications
- Bachelor's degree with at least five years of professional experience in 3D animation and/or rigging for film, television, games, or live performance workflows.
- Working career as an animator/artist represented through a body of work that has received theatrical, network, or streaming exhibition and/or national/international festival recognition.
Preferred Qualifications
- Master's degree in an equivalent arts-related field; OR in exceptional cases, significant professional credentials and experience in lieu of a terminal degree.
- Experience with game engines (Unity or Unreal) or other real-time performance systems.
- Experience in custom rigging for 3D animation and/or games.
- Experience with emerging forms of digital animation workflows, including AI and Machine Learning.
- Proficiencies in languages such as MEL (PyMEL), Python, C++, or C#.
- University teaching experience above the teaching assistant level; or equivalent experience in a non-university setting (Animation Mentor, Gnomon, VFS, etc.).
- A strong network of contacts with other industry professionals and employers.
- Demonstrated commitment to ongoing professional development and the ability to stay at the edge of industry developments.
Work Location (City, State)
Lincoln, NE
Pre-Placement Driving Record Review Required
Criminal History Background Check Required
No
Posted Salary
How to Apply
Click "Apply for this Job," complete the faculty information form, and submit the following required documents:
- A letter of interest addressing your qualifications specific to this job description.
- A current Curriculum Vitae.
- Teaching statement (1-2 pages). Attach as "Other Document."
- A link to an online portfolio of work.
- The names and contact details of three professional references.
For questions or accommodations related to this position contact
Shelby Foged
shelby.foged@unl.edu
Job Category
Job Category (old)
Faculty Non-Tenure Leading
Job Type
9 Month
Position funded by grant or other form of temporary funding?
No
If Temporary, indicate end date
Planned Hire Date
08/17/2026
Appointment End Date
Organizational Location
Default Location
About University of Nebraska-Lincoln
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
201 - 500 Employees
Headquarters location
Lincoln, NE, US
Year founded
1869