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3D Animation Rigger Jobs (NOW HIRING)

3D Animation Lead

Denver, NC ยท On-site +1

The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...

$60K - $82K/yr

... Rig, Animation Blueprints) & 3D Tools Language Skills Excellent professional English (Written ... Rigging & Blueprints: Work closely with character/prop rigging tools, utilize Control Rig within ...

Experience with industry-standard 3D software (such as Maya, Blender, or equivalent) for rigging and animation.Ability to collaborate effectively with artists, technical staff, and production, with ...

We're seeking a talented Senior 3D Animator to join our team at Roblox for a 6-month engagement ... animation (Facial Action Coding System) or equivalent high-quality facial rigging/expression work

Two plus (2+) years of hands-on experience utulizing Blender software for 3D modeling, animation ... Demonstrated proficiency in Blender, including modeling, texturizing, rigging, lighting, rendering ...

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3d Animation Rigger information

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$26

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How much do 3d animation rigger jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for 3d animation rigger in the United States is $26.02, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $29.81 per hour, depending on experience, location, and employer.

What is the difference between 3D Animation Rigger vs 3D Modeler?

Aspect3D Animation Rigger3D Modeler
Primary RoleCreates skeletal structures and controls for character and object animationBuilds detailed 3D models and environments
Skills & CertificationsKnowledge of rigging software, anatomy, and animation principlesProficiency in modeling software, topology, and texturing
Work EnvironmentAnimation studios, VFX companies, game developmentModeling studios, game studios, VFX companies

While both roles require strong 3D software skills and industry experience, 3D Animation Riggers focus on creating rigs for animation, whereas 3D Modelers concentrate on building detailed models. They often collaborate but serve distinct functions in the 3D production pipeline.

How to become a 3D Animation Rigger?

To become a 3D Animation Rigger, you should develop skills in 3D modeling, rigging, and animation using software like Maya or Blender. A relevant degree or certification in animation, computer graphics, or a related field can be helpful, along with building a portfolio that demonstrates your rigging work and understanding of character deformation and joint systems.

Is 3D animation a high paying job?

3D animation professionals, including riggers, can earn competitive salaries, especially with experience and specialized skills in software like Maya or Blender. Salaries vary by industry, location, and level of expertise, but experienced 3D animators often have higher earning potential compared to entry-level positions.

What are popular job titles related to 3D Animation Rigger jobs?

For 3D Animation Rigger jobs, the most frequently searched job titles are:

Infographic showing various 3D Animation Rigger job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 89% Full Time, 7% Part Time, and 2% Contract. Highlights an 78% Physical, 4% Hybrid, and 18% Remote job distribution, with an average salary of $54,114 per year, or $26 per hour.

3D Animation Lead

Denver, NC โ€ข On-site, Remote

Full-time

Re-posted 16 days ago


Job description

Flying Bark Productions is a dynamic and innovative animation studio dedicated to pushing the boundaries of character animation and storytelling. We are working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Ghostbusters animated series and Stranger Things animated series as well as upcoming feature film, Zac Power.


The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as the main contact between production and supervisors, and ensuring smooth communication and workflow. This role requires strong leadership skills, technical knowledge of animation tools (especially Maya), and the ability to solve creative and technical challenges while meeting deadlines. The lead also coaches junior artists, collaborates with other departments, and supports production needs to maintain high-quality animation output.


About the role:

  • Lead a team of animators on a show
  • Be the key contact for production and supervisor/s. Maintain clear communication, deal with creative challenges, provide solutions and adapt to changes in production & scheduling
  • Set and manage team assignments in collaboration with the animation supervisor
  • Have a good understanding of the animation tasks the team will be working on and the potential technical and creative challenges involved
  • Be prepared to deputise for the animation supervisor if necessary
  • Be aware of workflow templates, methodology and documentation; provide to the team where necessary
  • Work with technology teams to ensure that department tools are available for the team and properly set up for the show
  • Inform supervisors and Head of Department (HOD) of any advances made on a project for integration into other shows
  • May be required to work with HOD and supervisors on bids when requested
  • Effectively manage team to avoid potential conflict or disagreement
  • Maintain positive relationships with all other departments and address any issues promptly
  • Attend dailies and present the work of your team; guide artists on how to present their work
  • Coach, share knowledge and assume some responsibility for the progression of more junior members of the team
  • Provide regular feedback to the team to ensure that work is always delivered on time to the highest possible standard
  • Work with the technical animators to ensure that show wikis are kept up to date


About you:

  • Previous experience mentoring or leading a team
  • Thorough knowledge of Maya
  • An understanding of physical motion, weight, balance, texture and form
  • An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools
  • The proven ability to work under pressure
  • Being open to direction and able to embrace change
  • Attention to detail
  • Reliable, with good time keeping and the ability to meet deadlines
  • Excellent organisation, communication and interpersonal skills
  • A demonstrable commitment to creative collaboration within a team and with other departments
  • Adaptability and the willingness to learn new processes and technical skills
  • Working knowledge of modelling, rigging and Mel/Python scripting
  • Knowledge of human and animal anatomy as well as life drawing skills


What do we do?

Flying Bark Productions is a renowned independent producer of family-focused animation entertainment. For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV series.


Why work with us?

  • We work on some pretty cool projects - check out our website: https://www.flyingbark.com.au/
  • We love dogs and you will often see some of our regular fluffy companions in the studio.
  • We have a hybrid approach to work. For this particular position, full remote could be an option.
  • Career development is important to us so we offer training and support opportunities whenever possible.
  • Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated!


Flying Bark Productions is proud to be an Equal Opportunity Employer.