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3D Animation Rigger Jobs (NOW HIRING)

... facial rigging, or related character-performance disciplines. The role is not intended for ... 3D work, layout, previsualization, environments, or visual effects without substantial character ...

Familiarity with Control Rig and runtime rigging workflows in Unreal Engine EPIC JOB + EPIC ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

Technical Artist III- UI/UX (REMOTE)

OR ยท Remote

$89K - $170K/yr

... 3D models, animations, animation rigs, UI Design and textures using computer graphics software ... rigging/skinning, VFX nodes, UI Design, creating and modifying shaders. Advanced knowledge of ...

Animation Systems Programmer

Larkspur, CA ยท On-site

$167K - $245K/yr

Experience with rigging systems, animation state machines, low-level animation systems, physics ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

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3d Animation Rigger information

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$14

$26

$36

How much do 3d animation rigger jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for 3d animation rigger in the United States is $26.02, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $29.81 per hour, depending on experience, location, and employer.

What is the difference between 3D Animation Rigger vs 3D Modeler?

Aspect3D Animation Rigger3D Modeler
Primary RoleCreates skeletal structures and controls for character and object animationBuilds detailed 3D models and environments
Skills & CertificationsKnowledge of rigging software, anatomy, and animation principlesProficiency in modeling software, topology, and texturing
Work EnvironmentAnimation studios, VFX companies, game developmentModeling studios, game studios, VFX companies

While both roles require strong 3D software skills and industry experience, 3D Animation Riggers focus on creating rigs for animation, whereas 3D Modelers concentrate on building detailed models. They often collaborate but serve distinct functions in the 3D production pipeline.

How to become a 3D Animation Rigger?

To become a 3D Animation Rigger, you should develop skills in 3D modeling, rigging, and animation using software like Maya or Blender. A relevant degree or certification in animation, computer graphics, or a related field can be helpful, along with building a portfolio that demonstrates your rigging work and understanding of character deformation and joint systems.

Is 3D animation a high paying job?

3D animation professionals, including riggers, can earn competitive salaries, especially with experience and specialized skills in software like Maya or Blender. Salaries vary by industry, location, and level of expertise, but experienced 3D animators often have higher earning potential compared to entry-level positions.

What are popular job titles related to 3D Animation Rigger jobs?

For 3D Animation Rigger jobs, the most frequently searched job titles are:

Infographic showing various 3D Animation Rigger job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 89% Full Time, 7% Part Time, and 2% Contract. Highlights an 78% Physical, 4% Hybrid, and 18% Remote job distribution, with an average salary of $54,114 per year, or $26 per hour.

Visual Effects Animation Artist

Santa Clara, CA โ€ข On-site

Anatomage, Inc.
Medical Equipment and Supplies Manufacturingย โ€ขย 51 - 200 employees

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 28 days ago


Job description

Who is Anatomage?

Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.

About the Role:

As a VFX and Animation Artist at Anatomage, you will be the driving creative force

behind our real-time simulations and visual effects. While this role requires a

well-rounded 3D generalist skillset including modeling, texturing, and lighting, your

primary focus will be crafting stunning visual effects and lifelike animations.

What You'll Do:

You will utilize your 3D generalist skills - spanning modeling, texturing, and lighting - to

create a variety of digital environments. Your main emphasis will be bringing these

environments to life by executing workflows across both real-time simulation and

character animation within Unreal Engine. You will utilize the Niagara system and

Houdini to create scientifically accurate special effects. You will also handle character

rigging and animation for MetaHumans. While you may have a stronger background or

personal specialization in one of these areas, you will be expected to actively deliver

results across both disciplines, ensuring all assets are technically optimized for our

interactive platforms.

Requirements

Skills and Abilities Required:

Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands-on experience in either real-time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.

* Resume and Portfolio required in order to be considered*

Minimum Education and Experience Required:

Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.

Benefits

What We Offer

  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!

About Anatomage

Anatomage has been financially robust and growing for 20 consecutive years.

Anatomage offers the world's first and only life-sized virtual dissection table. Students can learn anatomy and physiology using highly interactive and accurate real human-based digital data. Institutions can offer high quality education without worrying about chemicals, facility costs, and regulatory issues. Hundreds of schools have adopted the Anatomage Table as the main teaching tool for students.

At Anatomage, there is an opportunity to work alongside the best in the field. With a diverse group of people from various technical, clinical, and artistic backgrounds, Anatomage provides a culture where distinguished individuals can work and collaborate in an organic manner. Our team members all bring unique strengths and talents to their group and embrace each other's diverse perspectives. Anatomage offers a distinct work experience with an exceptional opportunity to develop careers. Our philosophy is to foster a dynamic work environment, and we are proud to let our employees' knowledge and responsibilities grow with the company.

In the U.S., the standard base pay range for this role is $80,000.00- $120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.