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Indie Game Artist Jobs (NOW HIRING)

This is a hands-on, individual contributor role on a small, focused team with an indie spirit and ... Description As a Sr. Game Artist on the first party games team, you will act as a trusted extension ...

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This is a hands-on, individual contributor role on a small, focused team with an indie spirit and ... Description As a Sr. Game Artist on the first party games team, you will act as a trusted extension ...

New

LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is ... Ability to manage others, especially 3D Game Artists * Ability to work with and provide ...

Senior Game Artist, Apple Arcade

Cupertino, CA ยท On-site

$184K - $277K/yr

This is a hands-on, individual contributor role on a small, focused team with an indie spirit and ... Description As a Sr. Game Artist on the first party games team, you will act as a trusted extension ...

You will gain invaluable experiences working alongside Artists, Engineers, Designers, Producers ... Finished student projects or indie games with experience through the entire development cycle

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...

Sr. VFX Artist

Bellevue, WA ยท On-site

$100 - $125/hr

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we ...

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we ...

Technical Artist - Remote or On Site

Redmond, WA ยท On-site +1

$142K - $170K/yr

Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've ...

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...

Gameplay Engineer (Full-Time)

Dallas, TX ยท On-site

$80 - $100/hr

Collaborate with your cross-disciplinary peers (artists, QA testers, producers, game designers ... A game or experience you designed and built yourself (indie game, Roblox experience, game jam entry ...

Lead Game UI/UX Designer

Santa Monica, CA ยท On-site

$150K - $190K/yr

Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements ... Previous work on AAA titles or high-profile indie games. Description * Full-time job with benefits.

Lead Game UI/UX Designer

Santa Monica, CA ยท On-site

$150K - $190K/yr

Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements ... Previous work on AAA titles or high-profile indie games. Description * Full-time job with benefits.

As an early member of this team, you will have significant artistic and research freedom to shape ... small indie studio: close-knit, with high ownership and flexibility. We also believe in the ...

Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ... indie games, to art games, and games for change on established and experimental platforms. In ...

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Indie Game Artist information

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$37K

$123.1K

$196K

How much do indie game artist jobs pay per year?

As of Sep 8, 2026, the average yearly pay for indie game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does an indie game artist do?

An Indie Game Artist creates visual assets for independent video games, including characters, environments, UI, and animations. They often work in smaller teams or solo, handling multiple artistic responsibilities. Unlike artists in larger studios, they may need to adapt to different art styles and tools while collaborating closely with developers. Their work ensures the game has a cohesive and engaging visual identity.

What types of projects and responsibilities can an indie game artist expect on a typical indie development team?

As an Indie Game Artist, you may be responsible for a wide variety of tasks, including designing character sprites, creating backgrounds, developing UI elements, and sometimes even animating or implementing assets directly into the game engine. Because indie teams are usually small, artists often collaborate closely with designers and programmers, contributing ideas and feedback across multiple aspects of the game. This hands-on approach provides the opportunity to shape the overall visual style and have a direct impact on the game's identity. While it can be challenging to juggle multiple responsibilities and switch between different artistic tasks, it also offers a unique chance to develop a broad skill set and take ownership of your creative work.

What are the key skills and qualifications needed to thrive in the indie game artist position, and why are they important?

To excel as an Indie Game Artist, you need strong skills in digital illustration, 2D/3D asset creation, and a solid understanding of visual storytelling and game art fundamentals. Familiarity with industry-standard tools like Adobe Creative Suite, Blender, or Unity, along with a strong portfolio, is critical. Creativity, adaptability, and effective communication are essential soft skills, as indie teams are often small and highly collaborative. These skills are vital because Indie Game Artists typically wear multiple hats, contributing to diverse aspects of game development while ensuring visual quality and consistency.

How can I get into the gaming industry as an indie game artist?

Indie game artists can enter the gaming industry by building a strong portfolio showcasing their art skills, learning relevant tools like Photoshop or Blender, and creating small projects or prototypes to demonstrate their abilities. Networking within online communities, participating in game jams, and sharing work on platforms like ArtStation or Behance can also help gain visibility and opportunities.

How much do indie game artists get paid?

Indie game artists' salaries vary widely based on experience, project scope, and revenue, but they typically earn between $20,000 and $70,000 annually. Many work freelance or on a project basis, and income can increase with a strong portfolio, specialized skills, and successful game releases.

How much do indie game artists make?

Indie game artists typically earn between $20,000 and $70,000 annually, depending on experience, project scope, and success. Many work freelance or on a contract basis, often supplementing income through multiple projects or other related roles such as character design or environment art.

What cities are hiring for Indie Game Artist jobs?

Cities with the most Indie Game Artist job openings:

What are the most commonly searched types of Indie Game Artist jobs?

The most popular types of Indie Game Artist jobs are:

What states have the most Indie Game Artist jobs?

States with the most job openings for Indie Game Artist jobs include:

Infographic showing various Indie Game Artist job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Senior Game Artist, Apple Arcade

Socket.dev

Cupertino, CA โ€ข On-site

$150 - $200/hr

Other

Posted yesterday

New


Job description

Sneaky Sasquatch, one of Apple Arcade's most beloved original games, is a wholesome, open-world sandbox that has captured the hearts of millions of players across every age group. With a devoted fanbase and a universe full of untapped creative potential, Apple is building a team to carry Sneaky Sasquatch into its most ambitious and expansive chapter yet. We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of Sneaky Sasquatch, and who takes pride in building great art. This is a hands-on, individual contributor role on a small, focused team with an indie spirit and the full backing of Apple. This is a rare opportunity to be one of just two artists shaping the entire visual world of the game, working directly alongside the original creators of Sneaky Sasquatch to bring new features and updates to life. You'll help guide the visual direction of the game and create art directly, from early concepts to finished in-game assets. In doing so, you'll help define what it means for Apple to build games, and bring fresh ideas for the content and experiences that will delight players around the world.

Description

As a Sr. Game Artist on the first party games team, you will act as a trusted extension of the creative vision for Sneaky Sasquatch, developing a deep understanding of what makes its world feel magical and consistent, and guiding art across the project to that standard. You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to props and environments. You'll also carry that vision through paintover feedback, reviews, and clear creative input, whether the work is coming from an outsource partner, a collaborating studio, marketing and editorial, or your own hands.

Minimum Qualifications

7+ years of professional experience as a game artist, with deep comfort working in Adobe Illustrator producing 2D vector art, alongside strong 3D art fundamentals, and the artistic judgment to uphold visual direction and maintain consistency across a project, backed by a portfolio that demonstrates strong 2D vector illustration and 3D craft on shipped titles. Strong communication and collaboration skills are essential, along with the initiative to move production forward independently.

Preferred Qualifications

An artistic style and sensibility that fits naturally with the tone of Sneaky Sasquatch, wholesome, charming, and full of personality.Experience giving art direction or leading visual consistency across a team on a shipped project.Concept art ability, helping visualize new ideas before they move into production.Experience with character animation.Experience optimizing assets to perform well across a range of platforms with different performance and feature capabilities.

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