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Commission Indie Game Artist Jobs (NOW HIRING)

This is a hands-on, individual contributor role on a small, focused team with an indie spirit and ... Description As a Sr. Game Artist on the first party games team, you will act as a trusted extension ...

Posted today

This is a hands-on, individual contributor role on a small, focused team with an indie spirit and ... Additionally, this role might be eligible for discretionary bonuses or commission payments as well ...

New

This is a hands-on, individual contributor role on a small, focused team with an indie spirit and ... Additionally, this role might be eligible for discretionary bonuses or commission payments as well ...

LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is ... Ability to manage others, especially 3D Game Artists * Ability to work with and provide ...

This is a commission only role. Key Responsibilities * Conduct high-volume cold calling, email outreach, independent research, and prospecting to connect with indie game publishers. * Identify new ...

Artist III

Reno, NV · On-site

$100 - $125/hr

Create Alert As Game Artist, you will create high-quality, production-ready casino art for ... Depending on the role, employees may be eligible for bonus or commission opportunities. IGT also ...

Hybrid in Reno, NV What You Will Do As Game Artist, you will create high-quality, production-ready ... Depending on the role, employees may be eligible for bonus or commission opportunities. IGT also ...

You will gain invaluable experiences working alongside Artists, Engineers, Designers, Producers ... Finished student projects or indie games with experience through the entire development cycle

Hybrid in Reno, NV What You Will Do As Game Artist, you will create high-quality, production-ready ... Depending on the role, employees may be eligible for bonus or commission opportunities. IGT also ...

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...

Sr. VFX Artist

Bellevue, WA · On-site

$100 - $125/hr

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we ...

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we ...

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...

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Commission Indie Game Artist information

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$37K

$123.1K

$196K

How much do commission indie game artist jobs pay per year?

As of Sep 7, 2026, the average yearly pay for commission indie game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

How much do commission indie game artists make?

Commission indie game artists typically earn between $10 and $50 per hour or $100 to $500 per project, depending on experience, complexity, and the scope of work. Rates can vary widely based on the artist's skill level, reputation, and the project's budget, with many working freelance and setting their own prices.
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What cities are hiring for Commission Indie Game Artist jobs?

Cities with the most Commission Indie Game Artist job openings:

What are the most commonly searched types of Indie Game Artist jobs?

The most popular types of Indie Game Artist jobs are:

What states have the most Commission Indie Game Artist jobs?

States with the most job openings for Commission Indie Game Artist jobs include:

Infographic showing various Commission Indie Game Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 9% Part Time, and 6% Contract. Highlights an 69% Physical, 1% Hybrid, and 30% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Senior Game Artist, Apple Arcade

Socket.dev

Cupertino, CA • On-site

$150 - $200/hr

Other

Posted 23 hours ago

Posted today


Job description

Sneaky Sasquatch, one of Apple Arcade's most beloved original games, is a wholesome, open-world sandbox that has captured the hearts of millions of players across every age group. With a devoted fanbase and a universe full of untapped creative potential, Apple is building a team to carry Sneaky Sasquatch into its most ambitious and expansive chapter yet. We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of Sneaky Sasquatch, and who takes pride in building great art. This is a hands-on, individual contributor role on a small, focused team with an indie spirit and the full backing of Apple. This is a rare opportunity to be one of just two artists shaping the entire visual world of the game, working directly alongside the original creators of Sneaky Sasquatch to bring new features and updates to life. You'll help guide the visual direction of the game and create art directly, from early concepts to finished in-game assets. In doing so, you'll help define what it means for Apple to build games, and bring fresh ideas for the content and experiences that will delight players around the world.

Description

As a Sr. Game Artist on the first party games team, you will act as a trusted extension of the creative vision for Sneaky Sasquatch, developing a deep understanding of what makes its world feel magical and consistent, and guiding art across the project to that standard. You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to props and environments. You'll also carry that vision through paintover feedback, reviews, and clear creative input, whether the work is coming from an outsource partner, a collaborating studio, marketing and editorial, or your own hands.

Minimum Qualifications

7+ years of professional experience as a game artist, with deep comfort working in Adobe Illustrator producing 2D vector art, alongside strong 3D art fundamentals, and the artistic judgment to uphold visual direction and maintain consistency across a project, backed by a portfolio that demonstrates strong 2D vector illustration and 3D craft on shipped titles. Strong communication and collaboration skills are essential, along with the initiative to move production forward independently.

Preferred Qualifications

An artistic style and sensibility that fits naturally with the tone of Sneaky Sasquatch, wholesome, charming, and full of personality.Experience giving art direction or leading visual consistency across a team on a shipped project.Concept art ability, helping visualize new ideas before they move into production.Experience with character animation.Experience optimizing assets to perform well across a range of platforms with different performance and feature capabilities.

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