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2D Game Art Jobs (NOW HIRING)

Using strong graphic design skill, provides 2D and/or 3D user interface screens and information/instruction graphics for incorporation into final games. Provides high-resolution art assets for print ...

Senior Art Designer

Las Vegas, NV · On-site

$90K - $110K/yr

Using strong graphic design skill, provides 2D and/or 3D user interface screens and information/instruction graphics for incorporation into final games. Provides high-resolution art assets for print ...

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

Position Summary We are seeking an experienced Senior Gaming Art Generalist to join our Electronic ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Senior Artist

$130K - $155K/yr

Position Summary We are seeking an experienced Senior Gaming Art Generalist to join our Electronic ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

New

Instructors of Animationwill teach undergraduate courses in Animation (AnimationProduction, Illustration, Game Art/Design, Visual Effects) and/or Foundations (2D, 3D, 4D, or Drawing)and/or other ...

Director, Art Development

Las Vegas, NV · On-site

$110K - $116K/yr

Develops art design strategy in consultation with game designers, engineers, and sales/marketing ... Integrates, where appropriate, new 2D and 3D processes into game production. * May Design, create ...

Director, Art Development

Las Vegas, NV · On-site

$130K - $148K/yr

Develops art design strategy in consultation with game designers, engineers, and sales/marketing ... Integrates, where appropriate, new 2D and 3D processes into game production. * May Design, create ...

Optimizing Files for Production * 2D and 3D art production Qualifications : * Degree/Diploma in Graphic Design / Game Art & Design / Game Development * Minimum of 4 years work experience in Gaming ...

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2D Game Art information

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How much do 2d game art jobs pay per hour?

As of Aug 2, 2026, the average hourly pay for 2d game art in the United States is $19.50, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $24.04 per hour, depending on experience, location, and employer.

What is the difference between 2D Game Art vs 2D Character Artist?

Aspect2D Game Art2D Character Artist
CredentialsPortfolio, proficiency in graphic design and illustration softwarePortfolio, strong drawing skills, proficiency in illustration tools
Work EnvironmentGame development teams, studios, freelance projectsGame studios, freelance, animation companies
Industry UsageUsed across all game art assets including backgrounds, UI, charactersSpecialized in creating character visuals and concept art

2D Game Art encompasses a broad range of visual assets for games, including backgrounds, UI, and characters, requiring versatile skills. In contrast, a 2D Character Artist focuses specifically on designing and illustrating characters. Both roles share similar credentials and work environments but differ in scope and specialization.

What is 2D game art?

2D game art refers to the visual elements created for video games that are presented in two dimensions, such as sprites, backgrounds, characters, UI elements, and animations. These assets are essential for defining the look and feel of a game and are used in a wide variety of genres, from platformers to puzzle games. 2D game artists use tools like Adobe Photoshop, Illustrator, or specialized game art software to design and animate the art assets. Their work helps create an engaging and immersive visual experience for players.

What are some common challenges faced by 2D Game Artists when working on a collaborative game development team?

2D Game Artists often encounter challenges such as balancing creative vision with project constraints, adapting to feedback from multiple departments, and ensuring consistency in art style across large projects. They must frequently collaborate with game designers, animators, and developers to integrate visual assets seamlessly into the game engine. Effective communication and flexibility are key to overcoming these hurdles and delivering high-quality art that supports both gameplay and storytelling.

What are the key skills and qualifications needed to thrive as a 2D Game Artist, and why are they important?

To thrive as a 2D Game Artist, you need strong drawing skills, a solid understanding of color theory, composition, and proficiency in digital illustration, often backed by a degree or portfolio showcasing your work. Familiarity with industry-standard tools like Adobe Photoshop, Illustrator, and animation software such as Spine or After Effects is typically required. Creativity, attention to detail, and the ability to collaborate effectively with designers and developers are crucial soft skills. These abilities ensure that visually appealing and cohesive assets are delivered, enhancing the overall gaming experience.
More about 2D Game Art jobs
Infographic showing various 2D Game Art job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 83% Full Time, 15% Part Time, and 1% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $40,562 per year, or $19.5 per hour.

2D Game Artist (Mid to Senior)

Age of Learning, Inc.

Los Angeles, CA

$110K - $135K/yr

Full-time

Posted yesterday

New


Job description

Company Overview:

Age of Learning® is the leading developer of engaging and effective Pre-K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company's research-based curriculum, developed by education experts, includes the award-winning programs ABCmouse®, Adventure Academy®, as well as the adaptive, personalized school solutions, My Math Academy®, My Reading Academy®, and My Reading Academy Español®. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. To learn more about Age of Learning, visit AgeofLearning.com.

Summary:

We're looking for a versatile 2D Game Artist to create and own art across ABCmouse — one of the world's most beloved early learning apps. Our house style is bright, expressive, and unmistakably kid-friendly, and you'll be central to maintaining and extending it. 2D is the core of this role; a working understanding of 3D is a plus. You're a self-starter who takes real ownership of your work, drives it to completion, and raises your hand when something needs to happen — without waiting to be asked.

Responsibilities:
  • Create stylized, family-friendly 2D art: characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style
  • Casual games experience a plus
  • Build and iterate on interactive 2D animations in Rive for our Flutter-based game pipeline
  • Own assigned areas of the product from brief to ship — managing your workload, hitting deadlines, and holding a high bar for quality
  • Use a mix of Art (Adobe) and AI-assisted tools to generate illustrated content datasets at scale
  • Export and optimize assets for cross-platform mobile delivery (iOS, Android, Fire OS, web)
  • Apply a working knowledge of 3D to support or lightly contribute to 3D content as needed
  • Proactively identify pipeline gaps and propose improvements
  • Collaborate with curriculum, product, and engineering; participate in creative reviews and incorporate feedback quickly
Minimum Qualifications:
  • 6+ years of professional 2D game art, illustration, or UI art in a production environment
  • Portfolio demonstrating a cute, stylized, family-friendly art style consistent with ABCmouse
  • Proven ability to own work end to end without constant direction — self-directed, accountable, and reliable
  • Proficiency in Adobe Illustrator and Photoshop for mobile-optimized asset production
  • Experience with an interactive animation tool (Rive, Spine, or equivalent)
  • Working familiarity with 3D — enough to review assets or contribute lightly within an existing pipeline
  • Clear communicator who surfaces blockers early and keeps collaborators informed
  • Eager to learn new tools and pipelines, including AI-assisted workflows
Preferred Qualifications:
  • Portfolio examples in children's media, ed-tech, or stylized game art
  • Direct Rive experience, including interactive state machines
  • Hands-on 3D experience (Blender, Maya, or similar) in a stylized or toon-shaded aesthetic
  • Experience using AI image generation tools (Scenario, Midjourney, Firefly) in production
  • Familiarity with Flutter app art requirements and PNG/SVG optimization
  • Experience in ed-tech, children's entertainment, or mission-driven creative work
  • Figma proficiency for design handoff
  • Experience with Frame.io or similar review and asset-management platforms

The estimated salary range for a new hire in this position is below. Salary may vary depending on job-related factors, including knowledge, skills, experience, and location.

Total Compensation:
$110,000—$135,000 USD
Age of Learning currently provides:
  • 91% of employee health and welfare benefits premiums & 70% of dependent benefits premiums
  • A 401(k) program with employer match
  • 15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year
  • 7 paid days for company-wide year end closure (includes 3 observed paid holidays)
  • Our flexible work culture means 2 or more days in the office (hybrid) or 100% fully remote options available for most positions
Security Advisory

At Age of Learning, we prioritize a safe recruitment process. Communication will come solely from official Age of Learning email addresses, @aofl.com, or our verified LinkedIn Recruiter accounts — be cautious of deviations. We will never request sensitive personal information during the early application stages. Interviews are conducted via phone, in person, or Zoom — never through messaging apps. Job offers are communicated verbally and followed by written documentation via DocuSign. Any requests for personal information will occur through secure channels only.

An Equal Opportunity Employer

Age of Learning, Inc. (the "Company") is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state, or local laws, regulations, or ordinances. Age of Learning, Inc. (the "Company") will consider qualified applicants with criminal histories pursuant to EEOC requirements and state applicable laws, e.g. New York City Fair Chance Act.

Employee/Applicant Privacy Notice

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.