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Remote Fantasy Art Jobs (NOW HIRING)

Remote Fantasy Art information

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$27K

$69.6K

$121.5K

How much do remote fantasy art jobs pay per year?

As of Sep 7, 2026, the average yearly pay for remote fantasy art in the United States is $69,553.00, according to ZipRecruiter salary data. Most workers in this role earn between $36,000.00 and $99,500.00 per year, depending on experience, location, and employer.

What is a remote fantasy artist?

A Remote Fantasy Artist is a digital or traditional artist who creates imaginative and fantastical artwork, such as illustrations of mythical creatures, fantasy landscapes, or characters, while working from a location outside of a traditional office or studio. They often collaborate with clients in the gaming, publishing, or entertainment industries via the internet, using digital tools and communication platforms. Remote Fantasy Artists are responsible for interpreting creative briefs, producing high-quality art, and meeting deadlines without the need for in-person supervision. This role requires strong artistic skills, proficiency with digital art software, and the ability to work independently.

What are some common challenges faced by remote fantasy artists when collaborating with clients and teams?

Remote fantasy artists often navigate challenges such as time zone differences, communication barriers, and aligning creative visions with clients or project leads. Since most collaboration happens digitally, clear and timely feedback becomes essential to ensure artwork meets expectations. Utilizing project management tools and maintaining an organized workflow can help streamline communication and reduce misunderstandings. Establishing regular check-ins and sharing progress updates also fosters a stronger sense of teamwork, even when working from different locations.

What are the key skills and qualifications needed to thrive as a remote fantasy artist, and why are they important?

To thrive as a Remote Fantasy Artist, you need strong artistic skills in illustration, concept design, and digital painting, often supported by a portfolio showcasing fantasy-themed artwork. Proficiency with digital art tools such as Adobe Photoshop, Corel Painter, or Procreate is essential, and familiarity with project management platforms like Trello or Slack can be beneficial for remote collaboration. Creativity, self-motivation, and effective communication help artists stand out by enabling them to meet client expectations and work independently. These skills and qualities are crucial for producing high-quality artwork, meeting deadlines, and building a successful freelance or remote career in the competitive fantasy art industry.
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What states have the most Remote Fantasy Art jobs?

States with the most job openings for Remote Fantasy Art jobs include:

Infographic showing various Remote Fantasy Art job openings in the United States as of August 2026, with employment types broken down into 2% Internship, 69% Full Time, 17% Part Time, 2% Temporary, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $69,553 per year, or $33.4 per hour.

Reallusion Character Creator 3D Artist

Epoch Games

Winston Salem, NC • On-site, Remote

$104K - $109K/yr

Full-time

Re-posted 23 days ago


Job description

Company Description
Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.
Job Description
In this volunteer position we are looking for someone who is skilled with using Reallusion's Character Creator 3 (CC3) for creating realistic 3D Character Body, Face and Hair Meshes and within the software. We would also expect you to be able to create your own 2D Textures as well as be able to import/export your CC3 Creations to Epic Games' Unreal Engine 4.
If necessary, we can provide Reallusion Packs or whatever else you'll need for the Job, as long as you have Reallusion's Character Creator 3 (CC3) in any form.
These 3D Characters would be used in our game "The Lays of Althas: Sundered Order" (LoA:SO). If necessary, you can be provided with provided the necessary software for the work you'll be required.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Qualifications
Minimum Skill Requirements:
  • Creating realistic Human Character Meshes and Textures using Reallusion's Character Creator 3 (CC3)
  • Creating Human Hair sculpts using Hair Card and Alpha Planes using Reallusion's Character Creator 3 (CC3)
  • Full Texturing ability (Diffuse, Normal, Displacement etc) using Reallusion's Character Creator 3 (CC3)
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.

Required Software:
  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register
  • Reallusion's Character Creator 3 (CC3): https://www.reallusion.com/character-creator/
  • Adobe Photoshop, GIMP or similar for creating high-quality 2D Textures.

Minimum Hardware Requirements:
  • The ability to run Unreal Engine 4
  • The ability to run Character Creator 3 (CC3)
  • The disk space and Internet speeds to download (Git Pull) at least 40 GB of game files

Additional Information