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Remote 2D Game Artist Jobs (NOW HIRING)

Senior Artist

$130K - $155K/yr

... remote role. The ideal candidate is a highly versatile game artist with experience creating and ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Roblox 2D Artist

Los Angeles, CA ยท Remote

$20 - $50/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

Roblox 2D Artist

Los Angeles, CA ยท On-site +1

$20 - $50/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

Cocos2d-x Junior Game Developer

San Francisco, CA ยท Remote

$78K - $102K/yr

Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI ... Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows. * Strong ...

Game Designer

$158K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Sr. VFX Artist

Glendale, CA ยท Remote

$120K - $186K/yr

This is a remote role. What You Will Do: * Collaborate with artists, designers, and engineers to ... Iterate on game assets with fellow artists via paint overs, studies and group critiques. * Serve as ...

You'll work closely with designers, artists, producers, backend engineers, and QA to create ... Experience developing both 2D and 3D mobile games. * Proven experience optimizing mobile ...

Roblox Thumbnail Artist

Los Angeles, CA ยท On-site +1

$35 - $45/hr

... 2D and 3D design, or thumbnail creation for gaming, entertainment, or marketing. * Portfolio ... Artistic Fundamentals: Strong grasp of composition, lighting, posing, visual hierarchy, and color ...

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics ... Extend engine capabilities to improve workflows for developers, artists, and designers. Graphics ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Arts program is seeking part-time instructors to teach online courses in video game design. This ...

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Remote 2D Game Artist information

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$37K

$123.1K

$196K

How much do remote 2d game artist jobs pay per year?

As of Sep 5, 2026, the average yearly pay for remote 2d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a Remote 2D Game Artist?

A Remote 2D Game Artist is a creative professional who designs and creates 2D visual elements for video games while working from a location outside of a traditional studio, often from home. Their responsibilities include developing character sprites, backgrounds, icons, UI elements, and other graphical assets that enhance the visual appeal and gameplay experience. Remote 2D Game Artists collaborate with game designers, programmers, and other artists via digital communication tools to ensure their artwork fits the game's style and requirements. This role requires strong artistic skills, proficiency with digital art software, and the ability to manage time effectively while working independently.

What are the key skills and qualifications needed to thrive as a Remote 2D Game Artist?

To excel as a Remote 2D Game Artist, you need strong drawing skills, a solid understanding of color theory, composition, and animation principles, typically supported by a portfolio showcasing relevant work. Proficiency in industry-standard digital art tools such as Adobe Photoshop, Illustrator, and sometimes game engines like Unity is expected. Creativity, effective communication, and self-motivation are essential soft skills for collaborating remotely and meeting project deadlines. These abilities are crucial for producing high-quality visual assets that enhance gameplay and support cohesive team workflows across distributed teams.

How do Remote 2D Game Artists typically collaborate with developers and designers during a project's lifecycle?

Remote 2D Game Artists usually work closely with game developers, designers, and other artists through collaborative platforms and regular video meetings. They participate in art reviews, provide feedback, and update assets based on team input. Cloud-based tools like shared asset libraries, project management software, and real-time communication platforms help ensure smooth coordination and alignment with the game's visual direction. Effective communication and flexibility are key to overcoming the challenges of remote teamwork.

What is the difference between Remote 2D Game Artist vs Remote 2D Animator?

AspectRemote 2D Game ArtistRemote 2D Animator
Primary RoleDesigns and creates 2D visual assets for games, including characters, backgrounds, and UI elements.Creates 2D animations for characters, objects, and effects within games or media projects.
Skills & ToolsIllustration, concept art, Photoshop, Illustrator, game engines.Animation techniques, After Effects, Spine, Photoshop.
Work EnvironmentTypically collaborates with game designers and developers remotely, often in game studios or freelance.Works closely with game designers and developers to animate assets, often remotely or freelance.

While both roles involve 2D art, the Remote 2D Game Artist focuses on creating static visual assets, whereas the Remote 2D Animator specializes in bringing those assets to life through animation. Both roles require strong artistic skills and familiarity with game development tools, but their core responsibilities differ in static design versus movement and effects.

More about Remote 2D Game Artist jobs

What cities are hiring for Remote 2D Game Artist jobs?

Cities with the most Remote 2D Game Artist job openings:

What are the most commonly searched types of 2D Game Artist jobs?

The most popular types of 2D Game Artist jobs are:

What states have the most Remote 2D Game Artist jobs?

States with the most job openings for Remote 2D Game Artist jobs include:

Infographic showing various Remote 2D Game Artist job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

2D Game Artist (Mid to Senior)

Age of Learning, Inc.

Glendale, CA โ€ข On-site, Remote

$110K - $135K/yr

Full-time

Medical, Retirement, PTO

Posted 26 days ago


Key responsibilities

  • Create stylized, family-friendly 2D art including characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style

  • Build and iterate on interactive 2D animations in Rive for the Flutter-based game pipeline

  • Own assigned areas of the product from brief to ship, managing workload, meeting deadlines, and maintaining quality


Job description

Company Overview:
Age of Learningยฎ is the leading developer of engaging and effective Pre-K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company's research-based curriculum, developed by education experts, includes the award-winning programs ABCmouseยฎ, Adventure Academyยฎ, as well as the adaptive, personalized school solutions, My Math Academyยฎ, My Reading Academyยฎ, and My Reading Academy Espaรฑolยฎ. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. To learn more about Age of Learning, visit AgeofLearning.com.
Summary:
We're looking for a versatile 2D Game Artist to create and own art across ABCmouse - one of the world's most beloved early learning apps. Our house style is bright, expressive, and unmistakably kid-friendly, and you'll be central to maintaining and extending it. 2D is the core of this role; a working understanding of 3D is a plus. You're a self-starter who takes real ownership of your work, drives it to completion, and raises your hand when something needs to happen - without waiting to be asked.
Responsibilities:
  • Create stylized, family-friendly 2D art: characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style
  • Casual games experience a plus
  • Build and iterate on interactive 2D animations in Rive for our Flutter-based game pipeline
  • Own assigned areas of the product from brief to ship - managing your workload, hitting deadlines, and holding a high bar for quality
  • Use a mix of Art (Adobe) and AI-assisted tools to generate illustrated content datasets at scale
  • Export and optimize assets for cross-platform mobile delivery (iOS, Android, Fire OS, web)
  • Apply a working knowledge of 3D to support or lightly contribute to 3D content as needed
  • Proactively identify pipeline gaps and propose improvements
  • Collaborate with curriculum, product, and engineering; participate in creative reviews and incorporate feedback quickly
Minimum Qualifications:
  • 6+ years of professional 2D game art, illustration, or UI art in a production environment
  • Portfolio demonstrating a cute, stylized, family-friendly art style consistent with ABCmouse
  • Proven ability to own work end to end without constant direction - self-directed, accountable, and reliable
  • Proficiency in Adobe Illustrator and Photoshop for mobile-optimized asset production
  • Experience with an interactive animation tool (Rive, Spine, or equivalent)
  • Working familiarity with 3D - enough to review assets or contribute lightly within an existing pipeline
  • Clear communicator who surfaces blockers early and keeps collaborators informed
  • Eager to learn new tools and pipelines, including AI-assisted workflows

Preferred Qualifications:
  • Portfolio examples in children's media, ed-tech, or stylized game art
  • Direct Rive experience, including interactive state machines
  • Hands-on 3D experience (Blender, Maya, or similar) in a stylized or toon-shaded aesthetic
  • Experience using AI image generation tools (Scenario, Midjourney, Firefly) in production
  • Familiarity with Flutter app art requirements and PNG/SVG optimization
  • Experience in ed-tech, children's entertainment, or mission-driven creative work
  • Figma proficiency for design handoff
  • Experience with Frame.io or similar review and asset-management platforms

The estimated salary range for a new hire in this position is below. Salary may vary depending on job-related factors, including knowledge, skills, experience, and location.
Total Compensation:
$110,000-$135,000 USD
Age of Learning currently provides:
  • 91% of employee health and welfare benefits premiums & 70% of dependent benefits premiums
  • A 401(k) program with employer match
  • 15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year
  • 7 paid days for company-wide year end closure (includes 3 observed paid holidays)
Security Advisory
At Age of Learning, we prioritize a safe recruitment process. Communication will come solely from official Age of Learning email addresses, @aofl.com, or our verified LinkedIn Recruiter accounts - be cautious of deviations. We will never request sensitive personal information during the early application stages. Interviews are conducted via phone, in person, or Zoom - never through messaging apps. Job offers are communicated verbally and followed by written documentation via DocuSign. Any requests for personal information will occur through secure channels only.
An Equal Opportunity Employer
Age of Learning, Inc. (the "Company") is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state, or local laws, regulations, or ordinances. Age of Learning, Inc. (the "Company") will consider qualified applicants with criminal histories pursuant to EEOC requirements and state applicable laws, e.g. New York City Fair Chance Act.
Employee/Applicant Privacy Notice
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.