1

Freelance Game Capture Artist Jobs (NOW HIRING)

We are looking for a multidisciplinary Cinematic Media Artist to help create external/internal ... You have experience with game engines and/or mod tools, and video capture software/hardware. * You ...

Cinematic Media Artist

Dallas, TX · On-site

$110K - $161K/yr

We are looking for a multidisciplinary Cinematic Media Artist to help create external/internal ... You have experience with game engines and/or mod tools, and video capture software/hardware. * You ...

About the Role We are seeking a skilled VFX Artist / Reviewer on a freelance basis. In this role ... Integrate approved VFX into the game engine, ensuring correct setup, performance optimization, and ...

Game Designer

Las Vegas, NV

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and ... Schedules, facilitates, and documents team meetings to capture status of projects. * Sets ...

Game Designer

Las Vegas, NV

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and ... Schedules, facilitates, and documents team meetings to capture status of projects. * Sets ...

Be Seen First

By building a live service mobile game and portfolio of collectible toys, we aim to popularize a ... Manage external relationships, including freelance artists, animators, and external development ...

Game Designer

$158K/yr

This role is responsible for directing the execution of the vision by game artists, animators and ... capture status of projects. • Sets priorities and assigns tasks using JIRA and other project ...

Manage the work of freelance designers to ensure consistency and quality * Incorporate playtest ... Bachelor's degree in the liberal arts, or equivalent professional experience * 6+ years designing ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse ... This is an hourly freelance position, with expected availability Monday through Friday during core ...

next page

Showing results 1-20

Freelance Game Capture Artist information

See salary details

$9

$22

$68

How much do freelance game capture artist jobs pay per hour?

As of Jul 28, 2026, the average hourly pay for freelance game capture artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What is the difference between Freelance Game Capture Artist vs Freelance Video Editor?

AspectFreelance Game Capture ArtistFreelance Video Editor
CredentialsBasic knowledge of gaming and recording softwareEditing software proficiency, sometimes certifications
Work EnvironmentGaming setups, recording stationsEditing suites, post-production studios
Industry UsageGaming, streaming, content creationFilm, TV, online videos
Search & ComparisonOften compared for content creation rolesMore general editing roles

Freelance Game Capture Artists focus on recording gameplay footage, often for streamers or content creators, while Freelance Video Editors work on editing video content across various industries. Both roles require technical skills, but their tools and end goals differ, making them distinct yet related professions in digital media production.

More about Freelance Game Capture Artist jobs
What cities are hiring for Freelance Game Capture Artist jobs? Cities with the most Freelance Game Capture Artist job openings:
What are the most commonly searched types of Game Capture Artist jobs? The most popular types of Game Capture Artist jobs are:
What states have the most Freelance Game Capture Artist jobs? States with the most job openings for Freelance Game Capture Artist jobs include:
Infographic showing various Freelance Game Capture Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 18% Part Time, 1% Temporary, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.
Social Editor / Capture Artist

Social Editor / Capture Artist

ProbablyMonsters

Dallas, TX • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


Job description

Description
THE ROLE:
ProbablyMonsters is currently seeking a Social Editor / Game Capture Artist to help create engaging content across our social channels and marketing campaigns. This role sits within Creative Services, which champions a global team of world-class marketers who have launched industry-leading games and are committed to mentoring, training, and developing the next generation of video game marketers. This is a full-time, on-site role located in Fort Worth, TX.
WHO YOU ARE:
  • You are passionate about video games, gaming culture, and social media.
  • You have experience creating short-form content for platforms such as TikTok, Instagram Reels, YouTube Shorts, X, and other emerging social platforms.
  • You possess strong editorial instincts and understand how to craft content that is engaging, platform-native, and audience-focused.
  • You have experience with basic motion graphics, text animation, and meme-style editing techniques commonly used across social platforms.
  • You have experience with gameplay capture workflows, game engines, and/or developer tools.
  • You have a strong understanding of cinematic language, pacing, storytelling, and visual composition.
  • You can navigate technical workflows and troubleshoot capture or gameplay-related issues.
  • You are comfortable balancing multiple projects while managing fast-turnaround content requests.
  • You have excellent communication and collaboration skills and enjoy working closely with creative, marketing, and development teams.
  • You are highly organized, adaptable, and eager to learn new tools, workflows, and content formats.
  • You are driven to push creative boundaries and deliver exceptional content that resonates with gaming audiences.

WHAT YOU WILL DO:
  • Create, edit, and deliver short-form and long-form video content for social media, community, and marketing channels.
  • Transform gameplay moments, development updates, trailers, and marketing beats into engaging social-first content.
  • Capture gameplay footage using player-perspective cameras, detached cameras, debug tools, and in-engine solutions.
  • Work in Unreal Engine 5 and other development tools as needed to capture bespoke shots and overcome technical challenges.
  • Collaborate with creative directors, social media managers, marketers, and producers to develop content concepts and execution plans.
  • Generate shot lists, content ideas, and editorial approaches based on creative briefs, campaign plans, and social trends.
  • Create rapid-turnaround content in support of live events, game updates, announcements, and community moments.
  • Edit motion graphics, captions, text treatments, and other platform-native elements to maximize engagement.
  • Maintain awareness of social media trends, platform best practices, and gaming community conversations.
  • Become familiar with in-development titles and maintain updated game builds for content creation.
  • Report gameplay issues, bugs, or content capture blockers to development and creative teams as needed.
  • Coordinate delivery of finished assets across internal stakeholders and publishing channels.

QUALIFICATIONS:
  • Experience creating social content, gameplay capture, or video marketing assets for a game developer, publisher, agency, or entertainment brand.
  • Strong portfolio demonstrating social-first editing, motion design, gameplay capture, and content storytelling.
  • Advanced proficiency in Adobe Premiere Pro.
  • Working knowledge of After Effects, Photoshop, Audition, DaVinci Resolve, or similar creative tools.
  • Experience creating motion graphic elements, animated text treatments, and social-native editing styles for short-form content.
  • Experience creating content optimized for TikTok, Instagram Reels, YouTube Shorts, X, and related social platforms.
  • General understanding of Unreal Engine 5 and game development workflows.
  • Strong understanding of post-production workflows, video formats, codecs, and delivery requirements.
  • Ability to balance planned campaign work with reactive, real-time content opportunities.
  • Excellent written and verbal communication skills with demonstrated ability to present creative work to stakeholders.
  • Must provide a current portfolio or demo reel showcasing social content, video editing, and gameplay capture work.

*Please add a link in your resume that directs us to your portfolio when applying.
About ProbablyMonsters™
ProbablyMonsters is a AA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Benefits:
  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.
Compensation:
  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $88,000 - $119,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.