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Internship Game Capture Artist Jobs (NOW HIRING)

Social Editor / Capture Artist

Bellevue, WA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

THE ROLE: ProbablyMonsters is currently seeking a Social Editor / Game Capture Artist to help ... and interns with the Company. Compensation: * This is afull-time, benefits-eligible, exempt ...

Cinematic Media Artist

Dallas, TX

$110K - $161K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

You have experience with game engines and/or mod tools, and video capture software/hardware. * You ... and interns with the Company. Compensation: * This is a full-time, benefits-eligible, exempt ...

Cinematic Media Artist

Dallas, TX · On-site

$110K - $161K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

You have experience with game engines and/or mod tools, and video capture software/hardware. * You ... and interns with the Company. Compensation: * This is a full-time, benefits-eligible, exempt ...

Creative Services Director

Warsaw, IN · On-site

$133.05 - $183.17/hr

  • Medical

  • Dental

  • Life

  • Retirement

... visuals and game capture to creative materials supporting employer branding, internal ... Ensuring the team's artistic output is consistently up to CDPR quality standards, and on-brand.

Game Designer

Las Vegas, NV

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and ... Schedules, facilitates, and documents team meetings to capture status of projects. * Sets ...

Game Designer

Las Vegas, NV

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and ... Schedules, facilitates, and documents team meetings to capture status of projects. * Sets ...

Game Designer

$158K/yr

This role is responsible for directing the execution of the vision by game artists, animators and ... capture status of projects. • Sets priorities and assigns tasks using JIRA and other project ...

Technical Artist - Remote or On Site

Redmond, WA · On-site +1

$142K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine

Technical Artist - Remote or On Site

Redmond, WA · On-site

$142K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine

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Internship Game Capture Artist information

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$37K

$123.1K

$196K

How much do internship game capture artist jobs pay per year?

As of Aug 17, 2026, the average yearly pay for internship game capture artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is an internship game capture artist?

Internship Game Capture Artists are entry-level creative professionals who work with game development or marketing teams to record in-game footage, capture screenshots, and create visual assets for promotional content. Their work is essential in producing trailers, gameplay videos, and screenshots used in advertising and social media. Interns in this role gain hands-on experience with game engines, video editing software, and the storytelling techniques needed to showcase a game's best features. This position is ideal for those passionate about video games and visual storytelling, looking to build a portfolio in the game industry.

What types of projects might an internship game capture artist work on, and how do they typically collaborate with other teams?

As an Internship Game Capture Artist, you’ll often work on projects involving the creation of in-game footage, trailers, and promotional materials. You’ll collaborate closely with the marketing, design, and video production teams to ensure the captured content aligns with the game's vision and marketing goals. Communication and a strong understanding of the game's mechanics are essential, as you may need to coordinate with developers or QA testers to access specific features or in-progress builds. This collaborative environment provides valuable exposure to multiple aspects of game development and can open avenues for future roles in game art, video production, or marketing.

What are the key skills and qualifications needed to thrive as an internship game capture artist, and why are they important?

To thrive as an Internship Game Capture Artist, you need a solid understanding of in-game camera work, composition, and visual storytelling, often supported by coursework or experience in film, media, or digital art. Familiarity with game engines, screen capture software, video editing tools like Adobe Premiere or After Effects, and sometimes console dev kits is typically required. Creativity, attention to detail, and strong communication skills help you collaborate effectively and produce standout visual content. These skills ensure that captured media accurately represents the game's vision and engages audiences across marketing and promotional channels.

What is the difference between Internship Game Capture Artist vs Game Environment Artist?

AspectInternship Game Capture ArtistGame Environment Artist
CredentialsBasic knowledge of game capture software, some art or design backgroundDegree in art, design, or related field; proficiency in 3D modeling and environment design
Work EnvironmentInternship setting, often in a game studio or tech companyFull-time role in game development teams, focusing on environment creation
Industry UsageUsed mainly during early career stages for learning and skill developmentUsed in professional game development for creating immersive worlds

The Internship Game Capture Artist typically focuses on capturing gameplay footage and creating visual content for marketing or testing, often during an internship. In contrast, a Game Environment Artist is responsible for designing and building the visual environments within a game. While both roles require artistic skills, the internship role emphasizes capturing and editing gameplay, whereas the environment artist role involves creating detailed 3D worlds for the game.

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What cities are hiring for Internship Game Capture Artist jobs?

Cities with the most Internship Game Capture Artist job openings:

What are the most commonly searched types of Game Capture Artist jobs?

The most popular types of Game Capture Artist jobs are:

What states have the most Internship Game Capture Artist jobs?

States with the most job openings for Internship Game Capture Artist jobs include:

Infographic showing various Internship Game Capture Artist job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 63% Full Time, 22% Part Time, 1% Temporary, and 2% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Artist, Game Capture, Marketing Creative - Activision

Activision Blizzard, Inc.

Santa Monica, CA • On-site

$30.47 - $56.35/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Activision Blizzard rating

8.3

Company rating: 8.3 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

15th of 76 rated media


Job description

Job Title:Artist, Game Capture, Marketing Creative - ActivisionRequisition ID:R027885Job Description:YOUR MISSION

As an Artist, Game Capture, you will create high-quality gameplay capture and visual assets that support Activision's marketing, social, and campaign needs. This is a hands-on creative role for an experienced capture artist who can lead live capture sessions, build custom scenes using development tools, shape shot design in pre-production, and execute polished in-game visuals with a strong eye for storytelling.

You will partner closely with creative leads and cross-functional teams to translate campaign goals into compelling gameplay moments and sequences. Success in this role means being able to jump into active projects, direct capture with confidence, solve technical problems quickly, and consistently deliver work that is visually strong, on brand, and production ready.

This role is based in our Los Angeles (Pen Factory) office and follows an onsite work schedule of Monday through Thursday. Work arrangements may change at the company's discretion to meet business needs.

We are looking for unique creative voices from varied backgrounds to help our work truly stand out. Priorities for this role include, but are not limited to, the following responsibilities:

  • Lead and direct live gameplay capture sessions from prep through execution.
  • Utilize proprietary development tools, game engines, and editor toolsets to build custom scenes, moments, and cinematic gameplay setups for marketing assets.
  • Partner with creative leadership during pre-production to develop visual approaches, ideate concepts, and create shot lists that support campaign goals.
  • Capture high-quality gameplay footage and screenshots with a strong command of composition, lighting, camera movement, pacing, and visual storytelling.
  • Own capture workflows with a high level of autonomy, balancing creative quality, efficiency, and production needs.
  • Research and help develop new capture techniques, processes, tools, and workflows that improve creative output and team efficiency.
  • Troubleshoot technical issues across game builds, capture environments, and workstations to keep productions moving.
  • Work with debug systems and in-engine controls to achieve specific creative beats and shot requirements.
  • Collaborate with editors, producers, the music team, and creative stakeholders to ensure captured assets are organized, usable, and aligned to deliverable needs.
  • Maintain a high bar for craft, consistency, and execution across a wide range of marketing content.

Player Profile

Minimum Requirements

Experience
  • 3-5 years of professional game capture experience creating gameplay-driven marketing or promotional assets, or real-time cinematics. Equivalent experience demonstrating exceptional game capture capability will also be considered.
  • Experience leading capture sessions or independently owning capture assignments from planning through final delivery.
  • Experience working in fast-paced creative, agency, entertainment, or game production environments with shifting priorities and deadlines.
Knowledge and Skills
  • Strong understanding of cinematography, including composition, lighting, camera movement, framing, and visual storytelling.
  • Real-world knowledge of lighting, lenses, camera systems, and on-set shooting principles.
  • Knowledge of game engine animation and/or camera sequencing tools such as Unreal Sequencer, Unity Cinemachine, or similar proprietary systems.
  • Experience working in Adobe Premiere Pro or other professional video editing software.
  • Strong technical troubleshooting skills with the ability to solve issues related to game builds, tools, capture setups, and hardware.
  • Clear communication skills and the ability to collaborate effectively with creative, production, and cross-functional partners.
Key Attributes
  • Self-directed and proactive, with the judgment to take ownership of projects and move work forward.
  • Strong creative instincts with the ability to translate direction into compelling visual execution.
  • Calm, resourceful, and detail-oriented under pressure.

Extra Points

  • Experience with Call of Duty game capture.
  • Experience capturing first-person shooter gameplay.
  • Real-world background in cinematography or photography.
  • Knowledge of color theory and image finishing fundamentals.
  • Familiarity with 3D software such as Blender or Maya.
  • Experience with screenshot capture workflows and still-image composition.
  • Familiarity with Photoshop, Unreal, and Unity.
  • Understanding of game development pipelines and how in-progress builds are used in creative production.
  • Passion for games and interactive entertainment.
OUR WORLD

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!. More information about Activision Blizzard and its products and services can be found on the company's website, www.activisionblizzard.com

Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Activision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $30.47 - $56.35 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

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About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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