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Internship Game Capture Artist Jobs (NOW HIRING)

WHO WE ARE Kids in the Game sport and enrichment-based programs can be found in schools and ... Our Photography Interns must be expert storytellers! They will be able to capture moments that ...

Color Artist

Burbank, CA · On-site

$40 - $50/hr

COMPANY OVERVIEW At Imagine we go beyond print to help our clients deliver game-changing visual ... clients capture the heart, minds, and loyalty of their customers. For more than 30 years, The ...

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Internship Game Capture Artist information

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$37K

$123.1K

$196K

How much do internship game capture artist jobs pay per year?

As of Aug 9, 2026, the average yearly pay for internship game capture artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an internship game capture artist, and why are they important?

To thrive as an Internship Game Capture Artist, you need a solid understanding of in-game camera work, composition, and visual storytelling, often supported by coursework or experience in film, media, or digital art. Familiarity with game engines, screen capture software, video editing tools like Adobe Premiere or After Effects, and sometimes console dev kits is typically required. Creativity, attention to detail, and strong communication skills help you collaborate effectively and produce standout visual content. These skills ensure that captured media accurately represents the game's vision and engages audiences across marketing and promotional channels.

What is an internship game capture artist?

Internship Game Capture Artists are entry-level creative professionals who work with game development or marketing teams to record in-game footage, capture screenshots, and create visual assets for promotional content. Their work is essential in producing trailers, gameplay videos, and screenshots used in advertising and social media. Interns in this role gain hands-on experience with game engines, video editing software, and the storytelling techniques needed to showcase a game's best features. This position is ideal for those passionate about video games and visual storytelling, looking to build a portfolio in the game industry.

What is the difference between Internship Game Capture Artist vs Game Environment Artist?

AspectInternship Game Capture ArtistGame Environment Artist
CredentialsBasic knowledge of game capture software, some art or design backgroundDegree in art, design, or related field; proficiency in 3D modeling and environment design
Work EnvironmentInternship setting, often in a game studio or tech companyFull-time role in game development teams, focusing on environment creation
Industry UsageUsed mainly during early career stages for learning and skill developmentUsed in professional game development for creating immersive worlds

The Internship Game Capture Artist typically focuses on capturing gameplay footage and creating visual content for marketing or testing, often during an internship. In contrast, a Game Environment Artist is responsible for designing and building the visual environments within a game. While both roles require artistic skills, the internship role emphasizes capturing and editing gameplay, whereas the environment artist role involves creating detailed 3D worlds for the game.

What types of projects might an internship game capture artist work on, and how do they typically collaborate with other teams?

As an Internship Game Capture Artist, you’ll often work on projects involving the creation of in-game footage, trailers, and promotional materials. You’ll collaborate closely with the marketing, design, and video production teams to ensure the captured content aligns with the game's vision and marketing goals. Communication and a strong understanding of the game's mechanics are essential, as you may need to coordinate with developers or QA testers to access specific features or in-progress builds. This collaborative environment provides valuable exposure to multiple aspects of game development and can open avenues for future roles in game art, video production, or marketing.
More about Internship Game Capture Artist jobs
What cities are hiring for Internship Game Capture Artist jobs? Cities with the most Internship Game Capture Artist job openings:
What are the most commonly searched types of Game Capture Artist jobs? The most popular types of Game Capture Artist jobs are:
What states have the most Internship Game Capture Artist jobs? States with the most job openings for Internship Game Capture Artist jobs include:
Infographic showing various Internship Game Capture Artist job openings in the United States as of August 2026, with employment types broken down into 8% Internship, 1% As Needed, 65% Full Time, 24% Part Time, 1% Temporary, and 1% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Technical Artist - Remote or On Site

Studio Wildcard

Redmond, WA • On-site, Remote

$142K - $170K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 20 days ago


Job description

Studio Wildcard - Redmond, WA or Remote

Open role:

Technical Artist


We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.

And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.

Responsibilities:

  • Solve technical art problems across disciplines
  • Approve assets and perform quality checks
  • Optimize gameplay and environment assets
  • Create documentation and provide pipeline improvements
  • Integrate Gameplay-related assets
    • LODs (Simplygon)
    • Destruction meshes
    • Custom gameplay metadata
    • NVIDIA GameWorks


Requirements:

  • Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title
  • Capable of mastering new pipeline and tech tools
  • Ability to work within a multidisciplinary team that is scattered throughout the world


Pluses:

  • Experience with Rigging, Animation, or Motion Capture
  • Experience working in the Unreal Engine
  • Shader Programming GLSL, HLSL, CG
  • Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine


Required Application Materials:

  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing


About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options