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Internship Unreal Artist Jobs (NOW HIRING)

Work in Unreal Engine 5, creating bespoke cinematic sequences that utilize existing game assets or ... and interns with the Company. Compensation: * This is a full-time, benefits-eligible, exempt ...

Cinematic Media Artist

Dallas, TX · On-site

$110K - $161K/yr

Work in Unreal Engine 5, creating bespoke cinematic sequences that utilize existing game assets or ... and interns with the Company. Compensation: * This is a full-time, benefits-eligible, exempt ...

Senior UI Artist

Dallas, TX · On-site

$88K - $128K/yr

Solid understanding and experience working in Unreal Engine: UMG, Blueprints and Materials. * An ... and interns with the Company. Compensation: * This is a full-time, benefits-eligible, exempt ...

Internship Unreal Artist information

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$5

$13

$19

How much do internship unreal artist jobs pay per hour?

As of Jul 28, 2026, the average hourly pay for internship unreal artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What is an Internship Unreal Artist?

An Internship Unreal Artist is an entry-level or student role focused on creating and designing digital assets, environments, or visual effects using Unreal Engine, a popular real-time 3D creation tool. Interns in this position typically assist in tasks such as modeling, texturing, lighting, and animation for games, films, or interactive experiences. This role allows individuals to gain hands-on experience, build a professional portfolio, and learn industry-standard workflows under the guidance of experienced artists. It's ideal for those studying or passionate about 3D art, game development, or virtual production.

What are the key skills and qualifications needed to thrive as an Internship Unreal Artist, and why are they important?

To thrive as an Internship Unreal Artist, you need a solid understanding of 3D modeling, texturing, and real-time rendering, as well as familiarity with art fundamentals and a portfolio showcasing relevant work. Experience with Unreal Engine, proficiency in software like Maya or Blender, and knowledge of version control systems are typically required. Creativity, teamwork, and strong communication skills help interns collaborate effectively and adapt to feedback. These skills ensure the creation of high-quality assets and smooth integration into development pipelines in a dynamic studio environment.

What types of projects and tasks can I expect to work on as an Internship Unreal Artist?

As an Internship Unreal Artist, you'll typically be involved in creating 3D assets, environments, and visual effects using Unreal Engine, often under the guidance of senior artists and supervisors. Your daily tasks may include modeling, texturing, lighting, and integrating assets into game levels or interactive experiences. You'll also collaborate closely with designers, programmers, and other artists to ensure visual consistency and performance. This role provides valuable hands-on experience with industry-standard workflows and tools, preparing you for more advanced positions in game development or real-time 3D visualization.
More about Internship Unreal Artist jobs
What cities are hiring for Internship Unreal Artist jobs? Cities with the most Internship Unreal Artist job openings:
What are the most commonly searched types of Unreal Artist jobs? The most popular types of Unreal Artist jobs are:
What states have the most Internship Unreal Artist jobs? States with the most job openings for Internship Unreal Artist jobs include:
Infographic showing various Internship Unreal Artist job openings in the United States as of July 2026, with employment types broken down into 42% Full Time, 56% Part Time, and 2% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.
Cinematic Media Artist

$110K - $161K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 18 days ago


Job description

THE ROLE:
We are looking for a multidisciplinaryCinematic Media Artist to help create external/internal marketing assets. This role sits within Creative Services which is responsible for championing a global team of world-class marketers who have launched industry-leading games and are committed to mentoring, training, and developing the next generation of video game marketers. This role is an onsite role located in Fort Worth, TX.
WHO YOU ARE:
  • You have experience with game engines and/or mod tools, and video capture software/hardware.
  • You have a strong understanding of cinematic language and camera technology.
  • You can describe your unique vision and execute it end to end.
  • You have an ability to take ownership for assigned tasks and projects.
  • Be able to work well in a collaborative team environment.
  • You're a fast learner with high flexibility, solid organizational skills, and excellent communication skills.
  • Passionate storyteller who is focused on producing excellent work.
  • You have a strong knowledge and passion for gaming.
  • Desire to push creative boundaries and deliver outstanding results.
WHAT YOU WILL DO:
  • Compose and capture cinematic single player and multiplayer gameplay sequences for use in trailers, ads, social videos, presentations, etc.
  • Work in Unreal Engine 5, creating bespoke cinematic sequences that utilize existing game assets or modify them where necessary.
  • Create compelling trailers, imagery, and gameplay videos for external and internal purposes.
  • Maintain and update game builds on a weekly basis.
  • Edit in both a supervised and unsupervised capacity.
  • You possess the ability to generate shot lists based on creative briefs, pitch decks and editorial string outs.
  • Proven ability to work closely with creative directors, producers, and marketing executives to ensure creative vision is achieved.
  • Reporting and communicating gameplay issues/bugs to development teams and creative services team.
  • Flexible and team orientated. Should have good interpersonal and follow-up skills and the ability to manage multiple projects and tasks.
  • Coordinate delivery of produced content for distribution on acceptable channels.
QUALIFICATIONS:
  • You have experience creating game-related game capture for a development studio or creative agency.
  • General understanding of Unreal Engine 5 and sequencer.
  • Experience in creative video editorial work in a post-production facility or creative agency.
  • Mid-Senior level knowledge of industry standard video editing software.
  • Adobe Premiere, Audition, Photoshop, After Effects, Davinci Resolve.
  • General understanding of post-production workflows, video formats and process.
  • Excellent written and verbal communication skills with demonstrated ability to present edits to creative leadership.
  • Bachelor's degree or equivalent experience. Must provide a current demo reel showcasing previous editing and game capture work.
PREFERRED SKILLS:
  • Mid-Senior level of Adobe After Effects.
  • Strong compositing skills, experience working with a Resolve.
  • Experience filming live action video. (Sony, RED).
  • Passionate about the gaming industry and understanding of the different genres and user bases.
About ProbablyMonsters
ProbablyMonsters is a AA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Benefits:
  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 88% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.
Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.
Compensation:
  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $110,000 - $161,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.
Employment Type: Full-Time