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Internship Game Designer Jobs (NOW HIRING)

The Creator will work with a group of exceptionally talented mathematicians and game designers to ... Internships, educational or equivalent professional experience in Mathematics, Statistics, Computer ...

Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ... A portfolio of student work, internship work, or personal projects that shows your design thinking ...

Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ... A portfolio of student work, internship work, or personal projects that shows your design thinking ...

Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ... A portfolio of student work, internship work, or personal projects that shows your design thinking ...

Level Up Your Game Design Skills: Learn the ropes of video game development alongside our expert ... We'll train you on effective teaching methods specifically designed to engage and empower young ...

Club Internship

Boca Raton, FL

$15 - $20.25/hr

Our Internship programs are designed for students and recent graduates eager to build a strong ... Additionally, must possess a basic knowledge of hospitality operations (May be of the game of golf ...

Senior Graphic Designer

Detroit, MI

$63K - $87K/yr

... designers (freelance and interns) to help them further develop their skills. * Work with the ... game experience and social media platforms. * Help shape visual look and set graphic plan for ...

Designing growth experiments and analyzing results (funnels, cohorts, attribution) * Building ... Games Arena, Luke Bryan's Crash My Playa, Sturgis Buffalo Chip, Lightning in a Bottle, San Jose ...

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Internship Game Designer information

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How much do internship game designer jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for internship game designer in the United States is $16.33, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What does an Internship Game Designer do?

An Internship Game Designer assists in creating and developing the concepts, mechanics, and features of video games under the guidance of senior designers. They often help brainstorm ideas, build prototypes, document design specifications, and test gameplay for balance and fun. Interns collaborate with various team members such as artists, programmers, and producers to support the overall game development process. This role provides hands-on experience and helps interns learn industry practices while contributing to real projects.

What are the key skills and qualifications needed to thrive as an Internship Game Designer, and why are they important?

To thrive as an Internship Game Designer, you need a basic understanding of game design principles, creativity, and familiarity with game development processes, often supported by coursework or a related degree. Experience with tools such as Unity, Unreal Engine, or Adobe Creative Suite, and a portfolio of design work or prototypes is highly valued. Strong collaboration, communication, and problem-solving skills help interns contribute effectively to team projects and adapt to feedback. These skills and qualifications are crucial for creating engaging game experiences and for learning quickly in a dynamic, collaborative environment.

What types of projects and responsibilities can I expect as an Internship Game Designer?

As an Internship Game Designer, you'll typically be involved in tasks such as brainstorming new game mechanics, creating design documentation, and assisting with level or narrative design. You may also help playtest prototypes, gather feedback, and collaborate closely with artists, programmers, and senior designers. Interns often get the opportunity to contribute to real features and see how their ideas impact the development process. This hands-on experience is valuable for building your portfolio and understanding the full game development lifecycle.
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What cities are hiring for Internship Game Designer jobs? Cities with the most Internship Game Designer job openings:
What are the most commonly searched types of Game Designer jobs? The most popular types of Game Designer jobs are:
What states have the most Internship Game Designer jobs? States with the most job openings for Internship Game Designer jobs include:
Infographic showing various Internship Game Designer job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 7% Part Time, 1% Temporary, and 4% Contract. Highlights an 88% Physical, 6% Hybrid, and 6% Remote job distribution, with an average salary of $33,957 per year, or $16.3 per hour.
Combat Designer (Associate/Mid-Level/Senior/Principal)

Combat Designer (Associate/Mid-Level/Senior/Principal)

Gunfire Games

Austin, TX • On-site

Full-time

Posted yesterday


Job description

Description:

What We Do:

At Gunfire Games, we're passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series, and Chronos, we're driven by the future of game development. Our team thrives on innovation, collaboration, and honing our craft to its finest edge. We're looking for talented, passionate people to help shape the next chapter in our story.


Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus primarily on designing and implementing engaging combat experiences for our upcoming titles. In this role, you will create and iterate on creature behaviors, enemy combat mechanics, AI systems, boss encounters, and animation-driven gameplay using Unreal Engine 5. You will help bring dynamic and memorable combat encounters to life while contributing to the overall player experience.


This role is primarily focused on combat design, with additional responsibility for related gameplay systems including NPC behaviors, ambient encounters, siege scenarios, and other supporting world interactions that enhance combat and player experience.


The ideal candidate has a passion for making characters feel alive and authentic, along with a strong understanding of combat design, animation fundamentals, AI behaviors, and gameplay systems. You should be comfortable working in-engine, using tools such as state machines and Blueprints to implement, tune, and iterate on combat-focused gameplay systems.

We're looking for a self-starter who is highly motivated and capable of working with minimal supervision, with expectations and scope scaling based on experience level.


A portfolio is required for consideration. Applications submitted without a portfolio will not be reviewed. This is a Combat Designer position, and candidates should demonstrate substantial experience designing or implementing combat systems, enemy behaviors, creature AI, boss encounters, or gameplay mechanics. Candidates whose portfolios focus primarily on narrative design, progression design, level design, environmental design, or other non-combat disciplines may not be considered.

Requirements:

Who You Are:

We are open to candidates across multiple experience levels. Responsibilities and expectations scale based on experience and scope of ownership.


Associate Level

• 0–2+ years of experience (professional, internship, or equivalent personal/indie work)

• Foundational understanding of combat design, AI behaviors, or gameplay systems

• Familiarity with Unreal Engine (UE4/UE5) and Blueprint scripting

• Demonstrates potential through portfolio work, with a focus on implementation

• Eagerness to learn, take feedback, and grow within a collaborative team


Mid-Level

• 2–5+ years of experience in combat or gameplay design

• Portfolio demonstrating implemented creature behaviors and combat encounters

• Strong working knowledge of Unreal Engine (UE4/UE5), including animation systems and state machines

• Proficiency with Blueprint scripting to implement gameplay systems

• Ability to own features from concept through iteration and polish

• Solid understanding of combat feel, AI behaviors, and animation fundamentals


Senior Level

• 5+ years of professional experience in combat or systems design

• Shipped at least one title with meaningful contribution to combat or AI systems

• Deep understanding of creature design, combat mechanics, and player experience

• Advanced experience with Unreal Engine systems, including optimization and technical constraints

• Ability to lead features, mentor other designers, and drive quality across systems

• Strong cross-disciplinary collaboration and problem-solving skills


Principal Level

• 8+ years of experience with a focus on combat systems or AI-driven gameplay

• Multiple shipped titles with significant ownership of combat or creature systems

• Proven ability to define and drive combat design vision at a system or project level

• Establishes best practices, pipelines, and long-term direction for combat design

• Mentors across the discipline and influences both creative and technical decision-making

• Balances high-level vision with hands-on execution when needed


All Levels Should Have:

• Strong technical understanding of Unreal Engine (UE4/UE5), especially animation systems and state machines

• Experience working with 3D game engines and understanding of game development pipelines

• Excellent communication skills and ability to collaborate across disciplines

• Ability to iterate quickly without compromising quality

• Strong problem-solving, time management, and organizational skills

• Adaptability in a fast-paced, evolving development environment

• Self-motivated with the ability to work independently

• Must be based in the U.S. and legally authorized to work without sponsorship


Bonus XP:

• Animation experience, especially related to creature behaviors

• Shipped a AA/AAA title (For Mid, Senior, Principal Levels)

• Experience iterating on work based on playtests and player feedback


The above list of job duties is not exclusive or exhaustive, and the hired applicant may be required to undertake additional tasks as may be reasonably expected to perform.


Pay range: $60,000 - $130,000. Title level and base pay offered will be based on candidate’s skills, experience, and other professional considerations.


Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.


Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.