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Full Time 3D Game Artist Jobs (NOW HIRING)

Ability to manage others, especially 3D Game Artists * Ability to work with and provide constructive criticism and feedback to 3D Models and Textures * Knowledge of Physically-based Rendering (PBR ...

Job Title: 3D Artist Location: Wilmington, NC Department: NC Art Reports To: Art Lead Status ... We make games. We also make the machines they run on. What we're building matters. How we treat ...

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the ... As an early member of this team, you will have significant artistic and research freedom to shape ...

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the ... As an early member of this team, you will have significant artistic and research freedom to shape ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ...

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Have shipped stylized 3D work on mobile, games, AR/VR, or real-time interactive products. * Can ...

Senior Artist

$130K - $155K/yr

Job Type Full-time Description Join the Fun at Arrow International! Arrow International is the ... Experience with Unity or comparable game engines. * Experience with Spine, 3D software packages ...

Bachelor's degree in Computer Science/Game Design/Computer Animation/Visual Effects or similar is ... Job title: 3D Artist II Arthrex Location:

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

Experience with Unity or comparable game engines. * Experience with Spine, 3D software packages ... Exceptional artistic skills including composition, color theory, typography, visual hierarchy, and ...

Requisition ID: 66669 Title: 3D Artist II Arthrex, Inc. is a global medical device company and a ... Bachelor's degree in Computer Science/Game Design/Computer Animation/Visual Effects or similar is ...

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Full Time 3D Game Artist information

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$37K

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How much do full time 3d game artist jobs pay per year?

As of Aug 9, 2026, the average yearly pay for full time 3d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does a full time 3D game artist do?

A Full Time 3D Game Artist creates three-dimensional visual assets for video games, including characters, environments, props, and textures. They collaborate with game designers, animators, and programmers to ensure the visual elements align with the game's style and technical requirements. Their work often involves using specialized software such as Blender, Maya, or 3ds Max to model, sculpt, and texture assets. Additionally, they may optimize models for performance and integrate them into game engines like Unity or Unreal Engine. This role requires both artistic creativity and technical proficiency.

What are some typical challenges a full time 3D game artist may face when working on a large game development team?

As a Full Time 3D Game Artist on a large development team, you may encounter challenges such as maintaining consistent art styles across different assets and collaborating effectively with designers, animators, and programmers. Meeting tight production deadlines while ensuring high-quality models and textures can also be demanding. Additionally, adapting to evolving project requirements and incorporating feedback from multiple stakeholders is a common part of the workflow. Strong communication and flexibility are key skills for navigating these challenges successfully.

What jobs can I do as a full time 3D game artist?

A full-time 3D game artist can work as a character artist, environment artist, or asset creator for video game development. They typically use tools like Maya, Blender, or ZBrush and collaborate with designers and programmers in a game development team. These roles often require a strong portfolio and knowledge of game engines such as Unity or Unreal Engine.

What are the key skills and qualifications needed to thrive as a full time 3D game artist?

To thrive as a Full Time 3D Game Artist, you need strong artistic ability, proficiency in 3D modeling and texturing, and a solid understanding of game design principles, typically supported by a relevant degree or portfolio. Familiarity with industry-standard tools such as Autodesk Maya, Blender, ZBrush, and game engines like Unity or Unreal Engine is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and meeting project goals. These skills ensure the creation of visually compelling, technically efficient assets that enhance gameplay and contribute to the overall success of the game.

How much do full time 3D game artists make per hour?

Full-time 3D game artists typically earn between $20 and $40 per hour, depending on experience, location, and skill level. Entry-level artists may earn closer to the lower end, while experienced professionals with specialized skills or advanced tools may earn toward the higher end of this range.

Are full time 3D game artists in high demand?

Full-time 3D game artists are in high demand due to the growth of the gaming industry and the need for skilled artists proficient in tools like Maya, Blender, and Substance Painter. Employers seek candidates with strong portfolios, experience in character and environment modeling, and knowledge of real-time rendering, making these skills valuable in the current job market.

How much does a full time 3D game artist make?

A full-time 3D game artist typically earns between $50,000 and $85,000 annually, depending on experience, location, and skill level. Entry-level artists may start lower, while experienced professionals with advanced skills in tools like Maya or Blender can earn higher salaries.
More about Full Time 3D Game Artist jobs
What cities are hiring for Full Time 3D Game Artist jobs? Cities with the most Full Time 3D Game Artist job openings:
What are the most commonly searched types of 3D Game Artist jobs? The most popular types of 3D Game Artist jobs are:
What states have the most Full Time 3D Game Artist jobs? States with the most job openings for Full Time 3D Game Artist jobs include:
Infographic showing various Full Time 3D Game Artist job openings in the United States as of August 2026, with employment types broken down into 65% Full Time, 23% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Lead 3D Game Artist

Epoch Games

Winston Salem, NC

Full-time

Re-posted 21 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Qualifications
  • Good Communication and Team-collaboration skills is a must

  • Ability to manage others, especially 3D Game Artists

  • Ability to work with and provide constructive criticism and feedback to 3D Models and Textures

  • Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.

  • Knowledge of working with low-poly/game-ready assets required.

  • Knowledge of Texturing (Diffuse, Normal, Displacement etc).

  • A passion for game development

Additional Information

Recommended 3D Modeling Software (1 or more):

  • Autodesk 3DS Max / Maya

  • Blender

  • Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any, we can help provide you with software.

Also recommended experience with Unreal Engine