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Full Time 3D Game Animator Jobs (NOW HIRING)

We're seeking a talented Senior 3D Animator to join our team at Roblox for a 6-month engagement ... Strong experience in character animation , with a focus on creating believable, game-ready ...

Senior Gameplay Animator

Orange, CA · On-site

$88K - $120K/yr

Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We ... As a Senior Gameplay Animator, you will conceptualize, design, develop and execute 3D animations.

Senior Gameplay Animator

Orange, CA · On-site

$88K - $120K/yr

Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We ... As a Senior Gameplay Animator, you will conceptualize, design, develop and execute 3D animations.

Senior Gameplay Animator

Orange, CA · On-site

$88K - $120K/yr

Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We ... As a Senior Gameplay Animator, you will conceptualize, design, develop and execute 3D animations.

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Only applies to full-time positions. We are currently looking for a talented Technical Animator to ...

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Only applies to full-time positions. We are currently looking for a talented Technical Animator to ...

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Only applies to full-time positions. We are currently looking for a talented Technical Animator to ...

... game engine (importing assets, animation editor, shuriken particle system) Preferred Requirements: - Art degree (Associates or Bachelors) - Experience in casino or mobile gaming industry ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

... gameplay sequences. * Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity.

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

... gameplay sequences. * Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity.

Senior Technical Designer in Animation

Cary, NC · On-site

$98K - $112K/yr

As a TDiA, you will use your animation sense and technical understanding of character animation to ... stunning games and 3D content that bring environments to life like never before. Epic's award ...

Overview We are seeking a full-time 3D Artist 2 at Garmin's U.S. headquarters in the Greater Kansas ... Bachelor's Degree in 3D Animation, Visual Communication, Film, Illustration, Motion Design or other ...

Design Works Gaming is looking for an experienced and determined Animator to join our Art ... Experience with 3D software a plus * Preferably Blender/Cinema 4D/Maya * Spine Animation software a ...

Animator

Reno, NV · On-site +1

Minimum 3-5 years game development experience required * Strong portfolio/reel showcasing animation, timing, and visual storytelling * Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender ...

Collaborate with the game artist to conceptualize and create compelling 2D/3D animations, visual effects, and motion graphics for game logos, symbols, backgrounds, and features * Work closely with ...

Collaborate with the game artist to conceptualize and create compelling 2D/3D animations, visual effects, and motion graphics for game logos, symbols, backgrounds, and features * Work closely with ...

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Full Time 3d Game Animator information

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How much do full time 3d game animator jobs pay per year?

As of Sep 8, 2026, the average yearly pay for full time 3d game animator in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

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3D Animator (Short Term)

San Mateo, CA • On-site

Roblox
Software Development • 51 - 200 employees

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

We're seeking a talented Senior 3D Animator to join our team at Roblox for a 6-month engagement. You'll focus on creating high-quality, foundational character animations for the Roblox platform-specifically basic ability and locomotion sets that bring avatars to life with polish and personality.

This is an exciting opportunity to contribute directly to core Roblox avatar experiences used by millions of players worldwide.

You Will:
  • Create and refine a suite of standard locomotion and ability animations, including:
    • Idle poses (variations for personality/stance)
    • Walk, run, sprint cycles
    • Jump, land, fall animations
    • Other basic movement/ability actions as needed
  • Deliver clean, weighty, and expressive animations optimized for Roblox's avatar system (R15 preferred)
  • Iterate quickly based on feedback from animation leads, designers, and engineers
  • Export animations properly for Roblox Studio integration (using compatible formats and best practices)
  • Use SyncSketch (or similar) for review and approval workflows
You Have:
  • Strong experience in character animation, with a focus on creating believable, game-ready locomotion and action animations
  • Excellent acting skills through motion-conveying emotion, weight, timing, and personality in movement
  • Proficiency in FACS-based facial animation (Facial Action Coding System) or equivalent high-quality facial rigging/expression work
  • Expert-level skills in Autodesk Maya for animation production and Tools
  • Familiarity with SyncSketch (or comparable online review/approval tools)
  • Proven track record creating animations for video games (mobile, PC, or console experience a plus)
  • Strong sense of timing, weight, anticipation, follow-through, and polish in game animation principles