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3D Stylized Game Artist Jobs (NOW HIRING)

... in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist will work across all aspects of a game's visual design, UI, art, and more.

Ability to manage others, especially 3D Game Artists * Ability to work with and provide constructive criticism and feedback to 3D Models and Textures * Knowledge of Physically-based Rendering (PBR ...

We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of ... You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to ...

New

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Use and/or create 3D elements as basis for 2D illustrations. * Demonstrate ability to follow ...

3D Artist

New York, NY · Remote

$55/hr

Develop realistic or stylized textures, materials, and surfaces. * Set up lighting, cameras, and ... Experience with animation, game development, product visualization, or VFX is an advantage.

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Use and/or create 3D elements as basis for 2D illustrations. * Demonstrate ability to follow ...

We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of ... Create 2D (vector) and 3D assets, including characters, vehicles, props, and buildings, from a ...

New

We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of ... You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to ...

The Game Artist III sets the visual direction for slot game development from concept, design ... Experience in Spine and 3D and Ai advantageous * Good verbal and written communication skills. Can ...

$103K - $109K/yr

About NetEase Games: As a leading internet technology company based in China, NetEase, Inc. (NASDAQ ... Work closely with 3D character artists, animators, and VFX artists to ensure the successful ...

Roblox 3D Artist

Los Angeles, CA · On-site

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking ... A strong portfolio showing both realistic and stylized work, covering at least two of the following ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking ... A strong portfolio showing both realistic and stylized work, covering at least two of the following ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking ... A strong portfolio showing both realistic and stylized work, covering at least two of the following ...

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3d Stylized Game Artist information

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$37K

$123.1K

$196K

How much do 3d stylized game artist jobs pay per year?

As of Sep 8, 2026, the average yearly pay for 3d stylized game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does a 3D stylized game artist do?

A 3D Stylized Game Artist creates visually appealing 3D models, textures, and environments for video games, focusing on a unique, artistic style rather than photorealism. They work closely with concept artists and game designers to bring imaginative worlds and characters to life, using specialized software like Blender, Maya, or ZBrush. Their work involves sculpting, modeling, texturing, and sometimes animating assets to fit the game's artistic direction. This role requires a strong understanding of color, shape, and visual storytelling to achieve a cohesive and engaging game experience.

What are the key skills and qualifications needed to thrive as a 3D stylized game artist, and why are they important?

To thrive as a 3D Stylized Game Artist, you need strong skills in 3D modeling, texturing, and digital sculpting, usually supported by a relevant degree or portfolio of game art. Proficiency in industry-standard tools such as Blender, Maya, ZBrush, and Substance Painter is essential, along with familiarity with game engines like Unity or Unreal Engine. Creativity, attention to detail, and effective collaboration are crucial soft skills that set candidates apart. These abilities ensure the creation of visually appealing, coherent assets that enhance gameplay and align with a game's artistic vision.

How does a 3D stylized game artist typically collaborate with other departments during game development?

A 3D Stylized Game Artist works closely with concept artists, animators, game designers, and developers to ensure that the visual style of the game aligns with the overall creative vision. Regular communication with the art director and feedback from the team are essential, as the artist may need to adjust models or textures based on gameplay requirements or performance constraints. Collaboration tools and version control systems are commonly used to manage assets and maintain consistency across the game's visual elements. This teamwork helps streamline production and ensures the final product delivers a cohesive and engaging player experience.

What are popular job titles related to 3D Stylized Game Artist jobs?

For 3D Stylized Game Artist jobs, the most frequently searched job titles are:

Infographic showing various 3D Stylized Game Artist job openings in the United States as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

2D Game Artist (Mid to Senior)

Age of Learning, Inc.

Glendale, CA

Full-time

Posted 28 days ago


Job description

Summary: 

We're looking for a versatile 2D Game Artist to create and own art across ABCmouse - one of the world's most beloved early learning apps. Our house style is bright, expressive, and unmistakably kid-friendly, and you'll be central to maintaining and extending it. 2D is the core of this role; a working understanding of 3D is a plus. You're a self-starter who takes real ownership of your work, drives it to completion, and raises your hand when something needs to happen - without waiting to be asked.

Responsibilities: 
  • Create stylized, family-friendly 2D art: characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style
  • Casual games experience a plus
  • Build and iterate on interactive 2D animations in Rive for our Flutter-based game pipeline
  • Own assigned areas of the product from brief to ship - managing your workload, hitting deadlines, and holding a high bar for quality
  • Use a mix of Art (Adobe) and AI-assisted tools to generate illustrated content datasets at scale
  • Export and optimize assets for cross-platform mobile delivery (iOS, Android, Fire OS, web)
  • Apply a working knowledge of 3D to support or lightly contribute to 3D content as needed
  • Proactively identify pipeline gaps and propose improvements
  • Collaborate with curriculum, product, and engineering; participate in creative reviews and incorporate feedback quickly
Minimum Qualifications:
  • 6+ years of professional 2D game art, illustration, or UI art in a production environment
  • Portfolio demonstrating a cute, stylized, family-friendly art style consistent with ABCmouse
  • Proven ability to own work end to end without constant direction - self-directed, accountable, and reliable
  • Proficiency in Adobe Illustrator and Photoshop for mobile-optimized asset production
  • Experience with an interactive animation tool (Rive, Spine, or equivalent)
  • Working familiarity with 3D - enough to review assets or contribute lightly within an existing pipeline
  • Clear communicator who surfaces blockers early and keeps collaborators informed
  • Eager to learn new tools and pipelines, including AI-assisted workflows
Preferred Qualifications:
  • Portfolio examples in children's media, ed-tech, or stylized game art
  • Direct Rive experience, including interactive state machines
  • Hands-on 3D experience (Blender, Maya, or similar) in a stylized or toon-shaded aesthetic
  • Experience using AI image generation tools (Scenario, Midjourney, Firefly) in production
  • Familiarity with Flutter app art requirements and PNG/SVG optimization
  • Experience in ed-tech, children's entertainment, or mission-driven creative work
  • Figma proficiency for design handoff
  • Experience with Frame.io or similar review and asset-management platforms