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Entry Level 3D Game Artist Jobs (NOW HIRING)

Ability to manage others, especially 3D Game Artists * Ability to work with and provide constructive criticism and feedback to 3D Models and Textures * Knowledge of Physically-based Rendering (PBR ...

Work closely with developers, artists, and researchers to convert requirements into efficient and ... Strong knowledge of 3D graphics principles, game loops, and simulation system design. * Proven ...

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Entry Level 3D Game Artist information

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$37K

$123.1K

$196K

How much do entry level 3d game artist jobs pay per year?

As of Jun 13, 2026, the average yearly pay for entry level 3d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level 3D Game Artist vs Junior 3D Modeler?

AspectEntry Level 3D Game ArtistJunior 3D Modeler
CredentialsBasic 3D art skills, portfolio, possibly a relevant degreeSimilar credentials, often a portfolio and foundational 3D skills
Work EnvironmentGame development studios, indie companies, or freelanceGame studios, animation houses, or freelance
Industry UsageCommonly used in game design teams for asset creationUsed in game and animation industries for modeling tasks

Both roles require foundational 3D skills and a portfolio. The Entry Level 3D Game Artist typically focuses on creating game assets like characters, environments, and props, often with a broader artistic role. The Junior 3D Modeler specializes mainly in modeling assets, sometimes with more technical focus. While similar, the Game Artist role often involves a wider range of artistic tasks within game development teams.

More about Entry Level 3D Game Artist jobs
What cities are hiring for Entry Level 3D Game Artist jobs? Cities with the most Entry Level 3D Game Artist job openings:
What are the most commonly searched types of 3D Game Artist jobs? The most popular types of 3D Game Artist jobs are:
What states have the most Entry Level 3D Game Artist jobs? States with the most job openings for Entry Level 3D Game Artist jobs include:
What job categories do people searching Entry Level 3D Game Artist jobs look for? The top searched job categories for Entry Level 3D Game Artist jobs are:
Infographic showing various Entry Level 3D Game Artist job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 98% Full Time, and 1% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
Lead 3D Game Artist

Lead 3D Game Artist

Epoch Games

Winston Salem, NC

Other

Posted 24 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Qualifications
  • Good Communication and Team-collaboration skills is a must

  • Ability to manage others, especially 3D Game Artists

  • Ability to work with and provide constructive criticism and feedback to 3D Models and Textures

  • Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.

  • Knowledge of working with low-poly/game-ready assets required.

  • Knowledge of Texturing (Diffuse, Normal, Displacement etc).

  • A passion for game development

Additional Information

Recommended 3D Modeling Software (1 or more):

  • Autodesk 3DS Max / Maya

  • Blender

  • Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any, we can help provide you with software.

Also recommended experience with Unreal Engine