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Entry Level 3D Game Artist Jobs (NOW HIRING)

Technical Artist

Austin, TX · On-site

$75 - $95/hr

Document processes and procedures for game features and associated Unity implementation. * Adhere ... Working knowledge of MS Office. * 3D experience. Level Requirements Portfolio (website or blog ...

New

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Experience creating thumbnails or key art for Roblox games. * Basic understanding of 3D pipelines ...

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Experience creating thumbnails or key art for Roblox games. * Basic understanding of 3D pipelines ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Experience creating thumbnails or key art for Roblox games. * Basic understanding of 3D pipelines ...

WI · On-site

$68.51 - $97.05/hr

(Praktijk)lector game engine programming Locatie Campus Kortrijk Weide Barema 316 (praktijklector ... 3D artists) en ontwikkelaars. Het opleidingsprogramma bestaat uit 6 majors: VFX, 3D Animation ...

New

Technical Artist

Austin, TX · On-site

$125K - $150K/yr

SciPlay is a leading developer and publisher of digital games on mobile and web platforms ... Working knowledge of MS Office * 3D experience Level Requirements: * Portfolio (website or blog ...

Technical Artist

Austin, TX · On-site

$125K - $150K/yr

SciPlay is a leading developer and publisher of digital games on mobile and web platforms ... Working knowledge of MS Office * 3D experience Level Requirements: * Portfolio (website or blog ...

Senior Technical Artist

Austin, TX · On-site

$80 - $100/hr

SciPlay** is a leading developer and publisher of digital games on mobile and web platforms ... Working knowledge of MS Office* 3D experience**Level Requirements:*** Portfolio (website or blog ...

New

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Entry Level 3D Game Artist information

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$37K

$123.1K

$196K

How much do entry level 3d game artist jobs pay per year?

As of Aug 21, 2026, the average yearly pay for entry level 3d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level 3D Game Artist vs Junior 3D Modeler?

AspectEntry Level 3D Game ArtistJunior 3D Modeler
CredentialsBasic 3D art skills, portfolio, possibly a relevant degreeSimilar credentials, often a portfolio and foundational 3D skills
Work EnvironmentGame development studios, indie companies, or freelanceGame studios, animation houses, or freelance
Industry UsageCommonly used in game design teams for asset creationUsed in game and animation industries for modeling tasks

Both roles require foundational 3D skills and a portfolio. The Entry Level 3D Game Artist typically focuses on creating game assets like characters, environments, and props, often with a broader artistic role. The Junior 3D Modeler specializes mainly in modeling assets, sometimes with more technical focus. While similar, the Game Artist role often involves a wider range of artistic tasks within game development teams.

Are entry level 3D game artists in high demand?

Entry level 3D game artists are in moderate demand as the gaming industry continues to grow, especially for those skilled in software like Blender, Maya, or 3ds Max. Opportunities are often available in mobile, indie, and AAA game development studios, with employers valuing strong portfolios and knowledge of game engines like Unity or Unreal Engine.

How much does an entry level 3D game artist make?

An entry-level 3D game artist typically earns between $40,000 and $60,000 annually, depending on location, company size, and skill set. Proficiency in tools like Maya, Blender, or ZBrush and a strong portfolio can influence starting salaries in this field.

How to get started as an entry level 3D game artist?

To start as an entry-level 3D game artist, develop skills in 3D modeling, texturing, and animation using tools like Blender or Maya. Building a strong portfolio showcasing your work and gaining experience through internships or personal projects are essential steps to enter the industry.

What jobs can I get as an entry level 3D game artist?

Entry level 3D game artists can find roles such as junior 3D modeler, character artist, environment artist, or asset creator in the gaming industry. These positions typically involve using tools like Maya, Blender, or 3ds Max and may require a portfolio demonstrating 3D modeling and texturing skills.
More about Entry Level 3D Game Artist jobs

What cities are hiring for Entry Level 3D Game Artist jobs?

Cities with the most Entry Level 3D Game Artist job openings:

What are the most commonly searched types of 3D Game Artist jobs?

The most popular types of 3D Game Artist jobs are:

What states have the most Entry Level 3D Game Artist jobs?

States with the most job openings for Entry Level 3D Game Artist jobs include:

Infographic showing various Entry Level 3D Game Artist job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Geospecific 3D Modeler

Aechelon Technology

South San Francisco, CA

$60K - $80K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 23 days ago


Job description

We currently have an open position in the GeoSpecific Department of the Modeling Division for a 3D Modeler.  The primary workplace for this position will be in our South San Francisco office. 
 
Applicants must demonstrate ability to create, UV map, texture and light a range of low poly to high poly models.  Applicants are required to provide a link to their portfolio, either on their website, ArtStation or similar online platforms.

Required Skills and Experience:

  • Advanced knowledge of Maya
  • Advanced knowledge of Photoshop
  • Strong understanding of light and form
  • Strong time management and communication skills
  • United States citizenship required, due to restrictions on access to certain data
  • Good technical abilities with respect to implementation of models into 3D engines
  • An understanding of basic color theory and an 'aesthetic eye' as it relates to real world data for simulation
  • Background/degree in Animation and Visual Effects, Media Arts, Industrial Design, 3D Modeling or similar

Desired Skills and Experience:

  • Experience working in a game/real time environments
  • Experience with Mel and/or Python
  • Experience with Microsoft Office (MSExcel/MSWord)
  • Military background a plus

Software Used:

  • Autodesk Maya
  • Adobe Photoshop
  • In-house software

Salary Range: $60,000 - $80,000 USD per year

The above range is specific to CALIFORNIA and may not be applicable to other locations. The pay scale for this role is between $60,000 - $80,000. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.


We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std,  ltd, and life insurance plans).
 
No relocation reimbursement provided.