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Entry Level 3D Game Artist Jobs (NOW HIRING)

Realistic 3D Hard Surface Artist, Middle/Senior Room 8 Studio is Room 8 Group's Art team ... Our team of artists works with hundreds of game-makers each year to bring their ideas to life. With ...

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

Collaborate with artists, software engineers, subject matter experts, and other game designers to ... Knowledge of 3D game mechanics. * Familiarity and understanding of how to use the Unity Game Engine.

Part Time Unreal Game Designer

Huntsville, AL · On-site

$152K/yr

Collaborate with artists, software engineers, and other game designers to implement gameplay ... Knowledge of 3D game mechanics. * Familiarity and understanding of how to use the Unreal Game ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Ability to work effectively with game design and technical constraints while maximizing visual ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Ability to work effectively with game design and technical constraints while maximizing visual ...

Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ... Ability to collaborate effectively with artists, technical staff, and production, with clear ...

... seeking a 3D Artist who will be responsible for creating detailed but efficient 3D models of ... SKILLS & KNOWLEDGE Required: Bachelor's degree or above in Game Design, VFX, Digital Media ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Experience creating thumbnails or key art for Roblox games. * Basic understanding of 3D pipelines ...

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Entry Level 3D Game Artist information

See salary details

$37K

$123.1K

$196K

How much do entry level 3d game artist jobs pay per year?

As of Sep 13, 2026, the average yearly pay for entry level 3d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level 3D Game Artist vs Junior 3D Modeler?

AspectEntry Level 3D Game ArtistJunior 3D Modeler
CredentialsBasic 3D art skills, portfolio, possibly a relevant degreeSimilar credentials, often a portfolio and foundational 3D skills
Work EnvironmentGame development studios, indie companies, or freelanceGame studios, animation houses, or freelance
Industry UsageCommonly used in game design teams for asset creationUsed in game and animation industries for modeling tasks

Both roles require foundational 3D skills and a portfolio. The Entry Level 3D Game Artist typically focuses on creating game assets like characters, environments, and props, often with a broader artistic role. The Junior 3D Modeler specializes mainly in modeling assets, sometimes with more technical focus. While similar, the Game Artist role often involves a wider range of artistic tasks within game development teams.

Are entry level 3D game artists in high demand?

Entry level 3D game artists are in moderate demand as the gaming industry continues to grow, especially for those skilled in software like Blender, Maya, or 3ds Max. Opportunities are often available in mobile, indie, and AAA game development studios, with employers valuing strong portfolios and knowledge of game engines like Unity or Unreal Engine.

How much does an entry level 3D game artist make?

An entry-level 3D game artist typically earns between $40,000 and $60,000 annually, depending on location, company size, and skill set. Proficiency in tools like Maya, Blender, or ZBrush and a strong portfolio can influence starting salaries in this field.

How to get started as an entry level 3D game artist?

To start as an entry-level 3D game artist, develop skills in 3D modeling, texturing, and animation using tools like Blender or Maya. Building a strong portfolio showcasing your work and gaining experience through internships or personal projects are essential steps to enter the industry.

What jobs can I get as an entry level 3D game artist?

Entry level 3D game artists can find roles such as junior 3D modeler, character artist, environment artist, or asset creator in the gaming industry. These positions typically involve using tools like Maya, Blender, or 3ds Max and may require a portfolio demonstrating 3D modeling and texturing skills.
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Infographic showing various Entry Level 3D Game Artist job openings in the United States as of September 2026, with employment types broken down into 100% Contract. Highlights an 100% Hybrid job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Realistic 3D Hard Surface Artist, Middle/Senior

On-site

Other

Posted 11 days ago


Job description

Realistic 3D Hard Surface Artist, Middle/Senior

Room 8 Studio is Room 8 Group's Art team, delivering world-leading art solutions for game developers and publishers. Our capabilities span concept art, characters and environments, UI and UX, 2D and 3D, and everything in between. Our team of artists works with hundreds of game-makers each year to bring their ideas to life. With experience on franchises like Call of Duty, Overwatch, Diablo, and dozens more, our artwork is known for its quality, whatever the visual style.

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, the company provides creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. More at the room8group.com

  • Locations: Armenia; Bulgaria; Croatia; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Portugal; Romania; Serbia; Slovakia; Slovenia; Turkey; Ukraine
  • Cooperation: Remote

Next great challenge is coming:

We are looking for highly qualified artists with the skills to create hard surface assets for AAA games.

The ideal candidate is able to complete all stages of model creation - from blockout to implementation in the engine, is familiar with various pipelines and has a deep understanding of form, construction and materials.

If you recognize yourself in this description, you are a team player, focused on results and development - Room 8 Studio is looking forward to you!

Superpowers
you have are
  • Confident SubD modeling in Max / Maya;
  • Knowledge of CAD modeling;
  • Sculpt of the hard surface assers in Zbrush;
  • Confident level of skill in creating low-poly models and retopology, understanding the principles of modular systems, the ability to optimally distribute polygons on the asset;
  • Ability to create optimal UV mapping for various types of textures (tiles, rectangular, UDIM);
  • Ability to bake in several programs to solve problems encountered during baking;
  • Texturing in Substance Painter;
  • Basic knowledge of Substance Designer;
  • Understanding of the import and materials setting in the engines (UnrealEngine 4, Unity, Lumberyard etc);
  • Understanding of modern pipelines and requirements for creating realistic weapons and equipment;
  • Ability to follow and correctly interpret / improve the concept idea;
You’re a rockstar
if you have
  • Knowledge of Marvelous Designer;
  • Materials creation in Substance Designer;
  • English at Intermediate level and above.
As a part of Room 8
studio, you will
  • Create high-poly and low-poly models of equipment and weapons for games on given concepts and requirements;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Texturing;
  • Work with game engines.
  • Competitive financial reward (yes, we are fair enough);
  • Culture of diversity & inclusion to unite the most outstanding talents;
  • Community of people who understand your game passion.
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