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3D Rigging Artist Jobs (NOW HIRING)

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Menlo Park, CA ยท On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Basic Rigging: * Set up simple skeletons and controls for hard surface assets to enable basic ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Rigging and animating characters and props; * Retargeting character animation using mocap data;

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such ... Working knowledge of rigging workflows, animation principles, and stylized performance-driven ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such ... Working knowledge of rigging workflows, animation principles, and stylized performance-driven ...

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player * Human ...

Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful. Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and ...

... artists and programmers to create high quality, stylized 3d character animations for games produced by the team - Rigging and weight painting the prepared 3d characters for animation - Animate real ...

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How much do 3d rigging artist jobs pay per hour?

As of Jul 10, 2026, the average hourly pay for 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 3D Rigging Artist position, and why are they important?

To thrive as a 3D Rigging Artist, you need a strong understanding of human and animal anatomy, kinematics, and a solid grasp of 3D rigging principles, often supported by a degree in animation, computer graphics, or a related field. Mastery of industry-standard tools such as Autodesk Maya, Blender, and knowledge of scripting (Python, MEL) is typically required, and certifications in these tools can be an advantage. Effective communication, problem-solving abilities, and collaboration skills help you work seamlessly within animation and VFX teams. These combined skills ensure that 3D models move realistically and efficiently, which is crucial for high-quality animation production.

How do I get into 3D rigging?

To become a 3D rigging artist, develop strong skills in 3D modeling and animation using software like Maya, Blender, or 3ds Max. Learn character anatomy, rigging techniques, and scripting, and build a portfolio showcasing your rigging work to demonstrate your abilities to potential employers.

What does a typical workday look like for a 3D Rigging Artist?

A typical day for a 3D Rigging Artist involves creating and refining digital skeletons and control systems for 3D characters or objects, collaborating with animators and modelers to ensure proper movement and deformation. You may spend time troubleshooting and adjusting rigs, developing custom scripts for workflow efficiency, and participating in team meetings to review project goals. Rigging Artists often work closely with other departments, such as animation and technical directors, to address feedback and maintain project consistency. Depending on the studio, you might also help document rigging solutions or mentor junior artists. This structured, collaborative environment helps ensure rapid problem-solving and a high-quality final product.

How much do 3D artists make?

3D Rigging Artists typically earn between $50,000 and $90,000 annually, depending on experience, location, and industry. Entry-level artists may start lower, while experienced professionals with advanced skills in software like Maya or Blender can earn higher salaries, especially in larger studios or competitive markets.

How much do rigging artists make?

Rigging artists typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Entry-level positions may start lower, while experienced professionals with strong skills in tools like Maya or Blender can earn higher salaries.

What is a 3D Rigging Artist job?

A 3D Rigging Artist is responsible for creating the skeletal frameworks used to animate 3D models in films, games, and other media. They build rigs that define how a character or object moves, ensuring natural and realistic motion. Their work involves setting up bones, controllers, and deformation systems like skinning. Rigging artists collaborate closely with animators and modelers to ensure smooth functionality. Strong knowledge of anatomy, movement, and technical skills in software like Maya or Blender is essential.

Are 3D riggers in demand?

3D rigging artists are in demand within the animation, gaming, and visual effects industries, as they are essential for creating character movement and articulation. Skilled riggers proficient in software like Maya, Blender, or 3ds Max are sought after, especially with the growth of digital content creation and increasing project complexity.
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Expression of Interest - Rigging Artist

AGBO Films LLC

Los Angeles, CA โ€ข On-site

Temporary

Posted 29 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.
This is an Expression of Interest role.
Key Responsibilities:
  • Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
  • Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
  • Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
  • Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
  • Write scripts and use automation tools to streamline rigging processes and improve efficiency.
  • Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
  • Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
  • Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
  • Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
  • Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
  • Performs other duties as assigned.

Qualifications:
  • Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
  • 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
  • Proficiency in industry-standard 3D software, such as Maya or Blender.
  • Solid understanding of anatomy, kinematics, and character movement.
  • Strong problem-solving skills and the ability to work creatively within technical constraints.
  • Excellent communication and collaboration skills.
  • Leadership abilities and experience in mentoring junior artists is a plus
  • Metahuman experience is a plus.
  • Familiarity with scripting languages like Python for automation is a bonus.

Additional Information:
  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.