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3D Rigging Artist Jobs in Toronto, ON (NOW HIRING)

As our 3D Product Render Artist, that pressure is keenly felt. dbrand's audience owns the exact ... Basic skills in 3D modelling / rigging / animation. * Advanced skills in shading / texturing / UV ...

Posted today

3D Rigging Artist information

See Toronto, ON salary details

$8

$33

$58

How much do 3d rigging artist jobs pay per hour?

As of Jul 31, 2026, the average hourly pay for 3d rigging artist in Toronto, ON is $33.63, according to ZipRecruiter salary data. Most workers in this role earn between $17.89 and $47.95 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 3D Rigging Artist position, and why are they important?

To thrive as a 3D Rigging Artist, you need a strong understanding of human and animal anatomy, kinematics, and a solid grasp of 3D rigging principles, often supported by a degree in animation, computer graphics, or a related field. Mastery of industry-standard tools such as Autodesk Maya, Blender, and knowledge of scripting (Python, MEL) is typically required, and certifications in these tools can be an advantage. Effective communication, problem-solving abilities, and collaboration skills help you work seamlessly within animation and VFX teams. These combined skills ensure that 3D models move realistically and efficiently, which is crucial for high-quality animation production.

How do I get into 3D rigging?

To become a 3D rigging artist, develop strong skills in 3D modeling and animation using software like Maya, Blender, or 3ds Max. Learn character anatomy, rigging techniques, and scripting, and build a portfolio showcasing your rigging work to demonstrate your abilities to potential employers.

What does a typical workday look like for a 3D Rigging Artist?

A typical day for a 3D Rigging Artist involves creating and refining digital skeletons and control systems for 3D characters or objects, collaborating with animators and modelers to ensure proper movement and deformation. You may spend time troubleshooting and adjusting rigs, developing custom scripts for workflow efficiency, and participating in team meetings to review project goals. Rigging Artists often work closely with other departments, such as animation and technical directors, to address feedback and maintain project consistency. Depending on the studio, you might also help document rigging solutions or mentor junior artists. This structured, collaborative environment helps ensure rapid problem-solving and a high-quality final product.

How much do 3D artists make?

3D Rigging Artists typically earn between $50,000 and $90,000 annually, depending on experience, location, and industry. Entry-level artists may start lower, while experienced professionals with advanced skills in software like Maya or Blender can earn higher salaries, especially in larger studios or competitive markets.

How much do rigging artists make?

Rigging artists typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Entry-level positions may start lower, while experienced professionals with strong skills in tools like Maya or Blender can earn higher salaries.

What is a 3D Rigging Artist job?

A 3D Rigging Artist is responsible for creating the skeletal frameworks used to animate 3D models in films, games, and other media. They build rigs that define how a character or object moves, ensuring natural and realistic motion. Their work involves setting up bones, controllers, and deformation systems like skinning. Rigging artists collaborate closely with animators and modelers to ensure smooth functionality. Strong knowledge of anatomy, movement, and technical skills in software like Maya or Blender is essential.

Are 3D riggers in demand?

3D rigging artists are in demand within the animation, gaming, and visual effects industries, as they are essential for creating character movement and articulation. Skilled riggers proficient in software like Maya, Blender, or 3ds Max are sought after, especially with the growth of digital content creation and increasing project complexity.
What are the most commonly searched types of 3D Rigging Artist jobs in Toronto, ON? The most popular types of 3D Rigging Artist jobs in Toronto, ON are:
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Infographic showing various 3D Rigging Artist job openings in Toronto, ON as of July 2026, with employment types broken down into 50% Full Time, and 50% Contract. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $69,948 per year, or $33.6 per hour.

3D Product Render Artist

dbrand

Mississauga, ON

Full-time

Medical, Dental, Vision

Posted 13 hours ago

Posted today


Job description

The Role

We'd like to conduct an experiment. Visit dbrand.com. Scroll through our product catalogue. As you're scrolling, try to guess which images are real-life photography, and which are renders.
If you're struggling, it's because we did a good job. Think you can do an even better one?
We're looking for a 3D Product Render Artist: someone who can take a raw CAD file from our industrial designers and turn it into an image asset so convincing, it'll make that test you just took even more challenging.
We hate to break it to you, but you're probably not that someone. If you agree, save us all some time and close this tab. If you'd like to prove us wrong... keep reading.
The Environment

Still here? Excellent. dbrand thrives where other eCommerce companies have failed because our customers enjoy a revolutionary degree of commitment, engagement, and accessibility from us. Maintaining an internal culture of excellence, the likes of which our highly-engaged audience demands and deserves, is critical to dbrand's current and future success. 
As our 3D Product Render Artist, that pressure is keenly felt. dbrand's audience owns the exact devices you're rendering - they know what the chamfer looks like, they know how the anodization plays with the light. They have opinions - strong ones, posted publicly, with a high degree of visibility. Get a highlight wrong and you'll hear about it before the webpage has finished loading.
Your role is to make sure they never get the chance. You'll live within the Photography team, feeding renders to our website, social channels, and packaging. You'll work with our Graphic Designers and Software Engineers to animate product pages, and with our Videography team to build 3D scenes and motion graphics. Full pipeline, start to finish: refine, layout, shade, light, render, animate.
At dbrand, your renders won't die in a slide deck. They'll be the first thing millions of people see when a new iPhone drops, and the last thing our competitors see before they try and fail to copy your work.
Before you get that opportunity, you'll need to prove yourself. Let's see if you've got what it takes...
  • Agile: You're nimble. You're adaptable. You thrive in an environment where priorities can change in an instant.
  • Analytical: Your decisions are driven by only one thing: data. You continue to master all the tools necessary to surface insights.
  • Collaborative: You enjoy purposeful meetings. You value the contributions and perspectives of your colleagues as much as you do your CEO.
  • Curious: You're eager to learn new concepts and master new skills. There's no useless tool in your arsenal.
  • Disciplined: You never allow the details to slip, understanding that every bit of minutiae forms the bigger picture. 
  • Enthusiastic: You exhibit a contagious passion for solving problems OR finding solutions. 
  • Innovative: You develop new approaches to complex problems. 
  • Perfectionist: You persist until the smallest detail has been optimized. Giving less than 100% is not an option.
  • Persistent: You've never failed. You've only experienced speed bumps on your path to success.
  • Reliable: You live up to both verbal and written agreements. You can be trusted to work effectively, without oversight.
The Responsibilities

In order to make a positive impact as part of our team, your focus in this role will be to:
  • Create realistic product renders for the dbrand website.
  • Create animated 3D elements for dbrand drop pages.
  • Create ad-hoc 3D elements as needed.
  • Nice to have: Create animated 3D scenes and motion graphics for dbrand videos.

The Qualifications
  • 5 years' professional experience
  • Proficient knowledge of photographic and cinematic techniques (composition, advanced lighting, depth of field, editing) related to computer graphics production.
  • Experience producing high-quality, photo-realistic product renders.
  • Basic skills in 3D modelling / rigging / animation.
  • Advanced skills in shading / texturing / UV mapping / lighting / rendering.
  • Knowledge of converting industry standard CAD (STEP,  STL, OBJ) files into workable 3D assets for production.
  • Advanced competency in CG software (Blender is preferred, otherwise proficiency in Maya or Cinema 4D). Additional skills in Houdini, 3ds Max, are Unreal Engine are an asset, but not required.
  • Ability to take Industrial CAD files of products, and take them through a full pipeline (refine,  layout, shade, light, render, animate) to create technically proficient and creatively advanced cinematic compositions (i.e. reels for YouTube videos and TikTok, etc.).
  • Core competency in Adobe software suite (Photoshop, Illustrator).
  • Nice to have: Experience creating high-concept creative advertising animations.
  • Nice to have: Basic knowledge of titling / motion graphics / captioning / transitions.
  • Nice to have: Basic knowledge of video codecs / compression schemes / aspect ratios.
  • Nice to have: Experience with 3D motion graphics design (2D motion graphics design is an asset).
  • Nice to have: Basic knowledge of CGI VFX techniques (3D tracking, match move, HDRI lighting, etc.)
  • Ability to self-direct and take ownership of a project within a given creative mandate.
  • An impeccable communication style - your grasp on the English language is flawless.
  • Detail-oriented, self-sufficient, resourceful, organized, and proactive.
  • The instinct to help teammates thrive and the openness to learn from past experiences.
  • The ability to solve complex problems (or know where to find the answer).
  • Commitment to long-term growth and learning opportunities.
The job starts between $70,000 and $90,000 per year based on experience, with health, dental, vision, GRSP, and profit-sharing benefits.  The position is fully remote, but when required, our HQ is located a few minutes west of Pearson Airport.
Still think you have what it takes to thrive in our agile, high-growth, fast-paced environment?
To be perfectly honest, we doubt it.

You're welcome to prove us wrong. 
Vacancy Disclosure: This is a new role.