As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay ...
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL · On-site
$115K - $121K/yr
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL · On-site
$115K - $121K/yr
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay ...
Senior Technical Artist (Contractor)
Orlando, FL · On-site
$118K - $141K/yr
Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... rigging workflows. • Familiarity with CAD-to-real-time workflows. • Experience with ...
Senior Technical Artist (Contractor)
Orlando, FL · On-site
$118K - $141K/yr
Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... rigging workflows. • Familiarity with CAD-to-real-time workflows. • Experience with ...
Senior Technical Artist (Contractor)
Orlando, FL · On-site
$118K - $141K/yr
Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Knowledge of animation and rigging workflows. * Familiarity with CAD-to-real-time workflows.
Senior Technical Artist (Contractor)
Orlando, FL · On-site
$118K - $141K/yr
Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Knowledge of animation and rigging workflows. * Familiarity with CAD-to-real-time workflows.
... the Arts, where it will become a fully integrated component of the FGCU Art & Design Program ... Principles of animation * 3D modelling and sculpting * Character animation * Rigging * Lighting ...
... the Arts, where it will become a fully integrated component of the FGCU Art & Design Program ... Principles of animation * 3D modelling and sculpting * Character animation * Rigging * Lighting ...
Mechanical Design Engineer III-Theme Park
$70K - $96K/yr
TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Background in 3D CAD modeling * Experience with custom overhead rigging design, custom machinery ...
Mechanical Design Engineer III-Theme Park
$70K - $96K/yr
TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Background in 3D CAD modeling * Experience with custom overhead rigging design, custom machinery ...
Mechanical Design Engineer III-Theme Park
Orlando, FL · On-site
$70K - $96K/yr
TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Background in 3D CAD modeling * Experience with custom overhead rigging design, custom machinery ...
Mechanical Design Engineer III-Theme Park
Orlando, FL · On-site
$70K - $96K/yr
TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Background in 3D CAD modeling * Experience with custom overhead rigging design, custom machinery ...
3D Rigging Artist information
See Florida salary details
$14.73 - $18.05
8% of jobs
$20.22 is the 25th percentile. Wages below this are outliers.
$18.05 - $21.36
25% of jobs
$21.36 - $24.68
14% of jobs
The median wage is $25.60 / hr.
$24.68 - $27.99
9% of jobs
$27.99 - $31.31
6% of jobs
$31.31 - $34.62
8% of jobs
$35.45 is the 75th percentile. Wages above this are outliers.
$34.62 - $37.94
14% of jobs
$37.94 - $41.25
2% of jobs
$41.25 - $44.57
3% of jobs
$44.57 - $47.88
6% of jobs
$47.88 - $51.20
3% of jobs
$14
$29
$51
How much do 3d rigging artist jobs pay per hour?
What are the key skills and qualifications needed to thrive in the 3D Rigging Artist position, and why are they important?
To thrive as a 3D Rigging Artist, you need a strong understanding of human and animal anatomy, kinematics, and a solid grasp of 3D rigging principles, often supported by a degree in animation, computer graphics, or a related field. Mastery of industry-standard tools such as Autodesk Maya, Blender, and knowledge of scripting (Python, MEL) is typically required, and certifications in these tools can be an advantage. Effective communication, problem-solving abilities, and collaboration skills help you work seamlessly within animation and VFX teams. These combined skills ensure that 3D models move realistically and efficiently, which is crucial for high-quality animation production.
What does a typical workday look like for a 3D Rigging Artist?
A typical day for a 3D Rigging Artist involves creating and refining digital skeletons and control systems for 3D characters or objects, collaborating with animators and modelers to ensure proper movement and deformation. You may spend time troubleshooting and adjusting rigs, developing custom scripts for workflow efficiency, and participating in team meetings to review project goals. Rigging Artists often work closely with other departments, such as animation and technical directors, to address feedback and maintain project consistency. Depending on the studio, you might also help document rigging solutions or mentor junior artists. This structured, collaborative environment helps ensure rapid problem-solving and a high-quality final product.
What is a 3D Rigging Artist job?
A 3D Rigging Artist is responsible for creating the skeletal frameworks used to animate 3D models in films, games, and other media. They build rigs that define how a character or object moves, ensuring natural and realistic motion. Their work involves setting up bones, controllers, and deformation systems like skinning. Rigging artists collaborate closely with animators and modelers to ensure smooth functionality. Strong knowledge of anatomy, movement, and technical skills in software like Maya or Blender is essential.

$115K - $121K/yr
Contractor
Posted 7 days ago
Job description
About Side
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
- Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
- Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
- Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
- Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
- Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
- Troubleshoot and resolve technical challenges related to character development.
- Actively participate in team critiques, offering and receiving feedback to refine assets.
Requirements
Experience:
- 3+ years of experience as a Character Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
- Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
- Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
- Experience with high- and low-poly modeling, texturing, and shading techniques.
- Knowledge of proper topology, rigging, and skinning practices.
Artistic Skills:
- Strong eye for detail, form, and style consistency.
- Ability to adapt to and create a range of visual styles, from realistic to stylized.
Collaboration Skills:
- Effective communication and teamwork abilities.
- Ability to incorporate feedback and iterate effectively.
Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.
Preferred Skills
- Familiarity with Marvelous Designer for clothing design and simulation.
- Experience with photogrammetry and procedural workflows.
- Knowledge of Unreal Engine or Unity for integrating character assets into the game.
Note: Specific requirements may vary depending on project needs.