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Temp 3D Rigging Artist Jobs in Florida (NOW HIRING)

$25.66/hr

Unit 9 - CSUEU - Technical Support Services, Temporary, Part Time, Theatre Arts, On-site (work in ... sound, rigging, carpentry, and general stage production support. Aids in mounting departmental ...

$25.66/hr

Unit 9 - CSUEU - Technical Support Services, Temporary, Part Time, Theatre Arts, On-site (work in ... sound, rigging, carpentry, and general stage production support. Aids in mounting departmental ...

Help optimize 3D models for performance without compromising visual fidelity. * Collaborate with ... Knowledge of rigging and animation is a plus. * Familiarity with rendering engines like Cycles, V ...

New

Help optimize 3D models for performance without compromising visual fidelity. * Collaborate with ... Knowledge of rigging and animation is a plus. * Familiarity with rendering engines like Cycles, V ...

New

Contract / Temp Location: Imerza Description Imerza is a global digital twin consultancy partnering ... 3D artists, and visualisation teams to troubleshoot geospatial integration issues (coordinate ...

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Temp 3D Rigging Artist information

What is the highest paying rigger job?

The highest paying rigger jobs are typically in the film, television, or large-scale industrial sectors, where experienced riggers with specialized skills in complex systems, safety protocols, and certification can earn higher salaries. Senior riggers or lead riggers with extensive experience and advanced certifications often command the top wages in the industry.

How much do rigging artists make?

Rigging artists typically earn between $50,000 and $80,000 annually, depending on experience, location, and industry. Entry-level positions may start lower, while experienced professionals with advanced skills in tools like Maya or Blender can earn higher salaries or freelance rates.

How to get hired as a 3D artist?

To get hired as a 3D rigging artist, develop strong skills in 3D software such as Maya, Blender, or 3ds Max, and build a portfolio showcasing rigging and character setup work. Gaining experience through internships, freelance projects, or personal projects, along with understanding anatomy and animation principles, can improve employability. Certifications or specialized training in rigging can also enhance your chances of securing a position.

What is the highest paid 3D artist job?

The highest paid 3D artist roles are often senior positions such as Lead 3D Artist or 3D Art Director, especially in industries like gaming, film, and advertising. These roles typically require extensive experience, advanced skills in software like Maya or Blender, and a strong portfolio, with salaries reaching six figures in some cases.
What are the most commonly searched types of 3D Rigging Artist jobs in Florida? The most popular types of 3D Rigging Artist jobs in Florida are:
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What job categories do people searching Temp 3D Rigging Artist jobs in Florida look for? The top searched job categories for Temp 3D Rigging Artist jobs in Florida are:
What cities in Florida are hiring for Temp 3D Rigging Artist jobs? Cities in Florida with the most Temp 3D Rigging Artist job openings:
3D Character Artist - Talent Pool (N Americas)

3D Character Artist - Talent Pool (N Americas)

Side

Fort Lauderdale, FL

$115K - $121K/yr

Contractor

Posted 17 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.