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Internship 3D Rigging Artist Jobs in Florida (NOW HIRING)

Help optimize 3D models for performance without compromising visual fidelity. * Collaborate with ... Knowledge of rigging and animation is a plus. * Familiarity with rendering engines like Cycles, V ...

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Help optimize 3D models for performance without compromising visual fidelity. * Collaborate with ... Knowledge of rigging and animation is a plus. * Familiarity with rendering engines like Cycles, V ...

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Bachelor's degree in Graphic Design, Visual Arts, or related field (or equivalent experience ... Two years of professional design experience (internships or freelance work welcome). * Sick ...

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Background in 3D CAD modeling * Experience with custom overhead rigging design, custom machinery ...

Creative Positions (Intern)

Fort Lauderdale, FL · On-site

$14.25 - $19/hr

Animators work with a variety of software tools and technologies to create 2D and 3D animations ... Interns will utilize their technical skills and artistic vision to capture and edit footage that ...

Internship 3D Rigging Artist information

What are the key skills and qualifications needed to thrive as an Internship 3D Rigging Artist, and why are they important?

To thrive as an Internship 3D Rigging Artist, you need a foundational understanding of 3D modeling, anatomy, and rigging principles, often supported by coursework or a portfolio in digital art or animation. Familiarity with industry-standard software such as Autodesk Maya or Blender, and basic scripting knowledge (Python or MEL) are commonly required. Strong problem-solving, attention to detail, and effective communication skills help you collaborate with animators and technical artists. These competencies ensure rigs are both functional and artist-friendly, enabling smooth character animation in production environments.

What are Internship 3D Rigging Artists?

Internship 3D Rigging Artists are entry-level professionals or students who assist in creating and setting up the skeletal structures of 3D models, enabling them to move realistically in animations, films, or video games. They work under the guidance of senior rigging artists and collaborate with animators, modelers, and technical directors. Interns gain hands-on experience with industry-standard rigging software, such as Autodesk Maya or Blender, and help troubleshoot rigging issues while learning the fundamentals of character setup and deformation.

What kind of projects and tasks can an Internship 3D Rigging Artist expect to work on during their internship?

As an Internship 3D Rigging Artist, you can expect to assist in creating and refining character and object rigs that animators will use in production. Typical tasks include setting up skeletal structures, skinning models, and troubleshooting rigging issues under the guidance of senior artists. You may also help with scripting simple rigging tools or templates to streamline workflow. Interns often collaborate closely with modeling, animation, and technical art teams, gaining exposure to various stages of the production pipeline and valuable feedback to develop industry-standard skills.

What is the difference between Internship 3D Rigging Artist vs Junior 3D Rigging Artist?

AspectInternship 3D Rigging ArtistJunior 3D Rigging Artist
CredentialsEnrolled in or recent graduate of relevant programCompleted education or equivalent experience
Work EnvironmentInternship setting, learning-focusedProfessional studio or team, production-focused
Employer UsageTraining and skill developmentContributing to ongoing projects
Search IntentEntry-level, learning opportunitiesJob seeking, career advancement

The main difference is that an Internship 3D Rigging Artist is a learning position aimed at gaining experience, while a Junior 3D Rigging Artist is a paid role with more responsibilities and expectations in a professional environment.

What are the most commonly searched types of 3D Rigging Artist jobs in Florida? The most popular types of 3D Rigging Artist jobs in Florida are:
What are popular job titles related to Internship 3D Rigging Artist jobs in Florida? For Internship 3D Rigging Artist jobs in Florida, the most frequently searched job titles are:
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What cities in Florida are hiring for Internship 3D Rigging Artist jobs? Cities in Florida with the most Internship 3D Rigging Artist job openings:
Infographic showing various Internship 3D Rigging Artist job openings in Florida as of June 2026, with employment types broken down into 1% Internship, 88% Full Time, 7% Part Time, 3% Contract, and 1% Nights. Highlights an 90% Physical, 1% Hybrid, and 9% Remote job distribution.
3D Character Artist - Talent Pool (N Americas)

3D Character Artist - Talent Pool (N Americas)

Side

Fort Lauderdale, FL

$115K - $121K/yr

Contractor

Posted 17 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.